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Community Spirit contest! - posted on 11th Apr 2017 at 6:33 PM
Replies: 1 (Who?), Viewed: 125 times.
Theorist
Original Poster
#1 Old Yesterday at 1:42 AM
Default Why does the game have such a problem with colour banding?
As you may be aware, especially if you're a frequent taker of the screenshots, TS3 suffers from colour banding. Bad colour banding, in fact. The colour banding is worst in screenshots with low contrast, where large parts of the image feature no major variations in colour. Likewise, it isn't a noticeable at all in other screenshots. If you've ever looked up at the sky at dawn or dusk, you'll know exactly what I mean, and, I hope, you'll be just as displeased. But it does leave me with some question

Can I attribute it to the limitations of 8-bit colour depth, however unlikely, or does TS3 suffer from seriously low dynamic range?
And, I ask this as someone who is totally unaware of what dynamic range exactly is and how the hell HDR works, what can I do to solve this?

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dodgy builder
#2 Old Today at 7:02 PM
Do you have any pictures of this, so we all know what we are suppose to discuss?
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