I'm desperate I've been trying to install the plugins for a couple of hours now as I want to learn meshing so badly, but it just doesn't show up in milkshape's import option.
I have extracted them into my milkshape folder and tried out installing several versions of Visual Studio 2008 Runtime, but the plugins did not show up with either of them. I've got the 64-bit version of windows 7 - but the microsoft description said it was supported - yet it's still not working Does maybe anybody have a clue about what I'm doing wrong?
I wish that was the problem but no, I've bought my milkshape version just 2 weeks ago, got the registration code from the ms-creator himself and during the registration process there weren't any problems either.
Further, I don't have any troubles when I'm working with it on custom poses or animations. Just the GEOM plugin option won't show up
If you're looking for the plugin itself, download the plugins from the first post in this thread. If those aren't the plugins you're looking for please be more specific. Install the plugins to C:\Program Files\MilkShape 3D 1.8.5 (or C:\Program Files (x86)\MilkShape 3D 1.8.5 if you're running 64-bit). Look for the plugin in the MS Import and Export menus.
The attached package is a pair of MilkShape plugins for working with Sims 3 body meshes. This version requires MilkShape 1.8.5, due to TS3 specific requirements. You can get the update directly from the publisher at http://chumbalum.swissquake.ch/index.html. Note that while the update is free to registered users, MilkShape 3D is not a free package.
The plugins also require the "Visual Studio 2008 Runtime" package be installed. This is free from MicroSoft, and can be found here.
With these two prerequisites, you can download and use the plugins freely, provided you adhere to the licensing terms, which no longer restrict what you make with the plugins (included in the package).
They are much like UniMesh for TS2, although they are fundamentally different because TS3 is fundamentally different. Included in the archive is a new plugin, the CCTool, which allows editing some new TS3 specific values, the VertexID and the TagVal
<* Wes *>
V0.16 fixes the exporter losing the 4th weight.
I tryed to download it but it will not start to download...