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#126 |
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Fawkes
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Thanks so much to you Cmar, you're program is soo easy and simple to use! Rez is so smart to even think of this in the first place! Couldnt have done any of this nearly as fast as I did without you guys! In fact, I probably couldnt have done it at all! Thanks again! and look out for some new celebrity sims using custom faces! Thanks to you guys! |
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(())Pass the ribbon around if you know someone that has //\\survived, died, or is living with cancer. My new site just getting off the ground! Check it Out!
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#127 | |
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9b8ll
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![]() Fawkes: nice skins btw.
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#128 |
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Fawkes
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Thanks 9b8ll! Just a quick question, but with the overlays Section in the Skininator, would that be like tattoos and such? Things that arent affected by the tone ramps? |
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(())Pass the ribbon around if you know someone that has //\\survived, died, or is living with cancer. My new site just getting off the ground! Check it Out!
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#129 | ||
| velocity3d |
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Man I tell you, I'm startin to feel a little stupid, everyone else seems to be getting this to work just fine - however, it sure isn't the first time I've felt stupid and wont be the last So now I have finally managed to get my custom ramp bubble to show up in the CAS - but no matter what I do I can't seem to get my texture to show up with it. Now when using the skininator - the ONLY files I added were those for the ramp and ONE Bodies>af light. I didn't add any face / Normals / speculars or anything else. And I do not see my texture on the sim in CAS when selecting that tone, or any other for that matter - it's just not there. Now do I need to add it into the "Normals" field? I'm going to test that next. Does naming matter? Can I call the skin texture .dds file any thing I want? What about the others for specular - overlay whatever, can I name them all blah blah blah if I want and have them show up in the game? Because maybe that's what I'm doing wrong, maybe the naming has to be precise. I'm pretty lost. Also I wanted to add if this utility is still in the beta stage and feedback is acceptable I would suggest adding another label over Bodies and Scalps. I mean it's pretty self explainatory, so it would just add to clarity, but everything else has it's own label - this is listed under faces. Quote:
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#130 | |
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missy harries
Forum Resident
Join Date: Dec 2006 |
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Yep. EA use them for palms but I've been thinking tattoos too. Much better than using poxy gloves, plus they'll be showerproof. | |
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#131 |
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missy harries
Forum Resident
Join Date: Dec 2006 |
velocity3d - I don't understand why you can't see your texture. Run me through what your doing from start to finish. |
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#132 |
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Winterhart
Forum Resident
Join Date: Dec 2007 |
Thank you to Fawkes for making the sliders and thank you to Rez Delnava for making them totally usable. |
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Sometimes the Dragon wins and I AM the Dragon! |
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#133 |
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9b8ll
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Fawkes:you're welcome ![]() btw Did anyone find out what the heck does the SkinSubramp do? |
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#134 | |
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Fawkes
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9b8ll - :D Quote:
YAY!!! IM so excited ven more now! Im thinking a TS2 - TS3 Rihanna SIm! AHHHH!!!!!!! | |
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(())Pass the ribbon around if you know someone that has //\\survived, died, or is living with cancer. My new site just getting off the ground! Check it Out!
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#135 | |
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missy harries
Forum Resident
Join Date: Dec 2006 |
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I'm glad I'm not the only one getting overly excited! BTW I really like your avi, is that you? | |
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#136 |
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Fawkes
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Oh yes it is me, hahaa! And no You are definitely not the only one! There are 17 viewers on this page!!! Haha. I think we should open a discussion thread so that comments like these dont start to clog up the Tutorial thread |
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(())Pass the ribbon around if you know someone that has //\\survived, died, or is living with cancer. My new site just getting off the ground! Check it Out!
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#137 | |
| velocity3d |
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well first create files. I followed your tutorial for creating the ramp files needed then I open up skininator and I load the .png and tone ramp .dds into the fields for tone ramp and .png for the heck of it I loaded the .dds into the skinsubs field too then I click the bodies button and in the af light field I browse to my edited texture map for the adult female body - saved in .dds format (I'm positive the save is correct) then because this is only a test to see if I could get it to work I add nothing else and put in the skintone name field V3dTesttone - I make sure I check "non-standardflags" and I click make package - I save it as V3DTesttone.package. I then right click on that package and select copy / then navigate to my c/programfiles(x86)/electronicarts/thesims3/mods/packages and paste the file in there. I load the game, and viola - there is a new ramp circleicon, but there is no new texture on the adult female sim when I select it. My next attempt will be to add the edited texture map.dds into the normals field as well - then maybe overlays if necessary. And if I go nuts enough, I'll just add the darn thing into every field and see if anything works lol
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#138 |
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CmarNYC
Ms. Byte
Join Date: Jul 2009 |
Fawkes: I've also been thinking of the overlay as an easy way of adding anatomically correct details. Velocity: I also don't understand what your problem could be. Is Rez's CAS modification showing up as in the screenshots here? Do you see additional tone dots? What happens when you click on them? Using only one texture and the tone ramp are perfectly fine. Did you add both the DDS tone ramp and the png thumbnail ramp? BTW, while testing an easy way to make your skin identifiable would be to color the entire png image black or purple or something different from the game tones. If you've used Skininator correctly and got your new skin package in the mods/packages folder correctly, possibly you didn't save the af texture in the right format - I think it has to be DXT1 or DXT5 compression. Although, if the file won't read I think the skin would be black. Would you be willing to post your test skin package here so I could take a look? And your suggestion for the interface is a good one. I'll see if there's room for headers for all the categories, and if not maybe I can divide the buttons with lines or something. Edit: You've already answered my questions! Still would like you to post your package and I can look when I get home, in about an hour. The only thing in your procedure I find questionable is putting your texture in the Subs field too - we don't really know what that file does. |
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#139 |
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missy harries
Forum Resident
Join Date: Dec 2006 |
That all sounds right to me......... Leave the normals and overlays for now since you really don't need to save your texture onto them, Is your skintone subtle? If so you may not notice without a good hard look. All I can suggest is to fill the body texture with something really noticable like spots and try it then. Also make sure your DDS image is flattened or layers merged. |
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#140 | |
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missy harries
Forum Resident
Join Date: Dec 2006 |
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I tend to stick with DXT5 since that works for me
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#141 |
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jmtmom
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Let me make sure I understand this correctly. I only have to put in the textures I want to replace, I don't need to link to anything, if I'm using the EA defaults for say the speculars or overlays? Love your sliders, Fawkes! |
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And now these three remain: faith, hope and love. But the greatest of these is love. |
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#142 |
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Fawkes
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Correct jmtmom. It will automatically draw ftom the default (or any default replacements you have) if you dont put in a file. For example, you could only put in a Celebrities face on all the face textures, and only put those textures in, then the skin will use you defaults for everything else. :D |
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(())Pass the ribbon around if you know someone that has //\\survived, died, or is living with cancer. My new site just getting off the ground! Check it Out!
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#143 |
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Abbey12388
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I really don't get it, but then again I'm just stupid so I'll wait for missy's revised tutorial. This is a really great discovery though :D |
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Whee. |
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#144 |
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jmtmom
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Well I did it! I made Peggy's skintone (male hairy version) non-default! Next I think I'll tackle freckles. |
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And now these three remain: faith, hope and love. But the greatest of these is love. |
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| velocity3d |
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I don't mind posting it but it is a MAJOR WIP - also I don't know how to post it, and I'm not sure since there is nudity in it, if I am allowed to post it. Yes I am sure I saved in the correct format dxt5 - and yes the layers are flattened. No it is not subtle, there are very obvious differences between it and the default. Yes I have Rez UI mod, so I do see the screen for extra ramp files. The ramp is showing up, with it's visible .png label. Just not the texture. ** I'm still concerned about file naming, is there something specific that I have to name the texture file if I am creating a Non default replacement skintone? Well I am going to try without adding it to that skinsubs field. *****EDIT**** SUCCESS. Maybe it was adding it to that skinsubs field? That and naming were all I changed. I was using the same name as the default adult female texture name (thinking naming may be important) so I changed that slightly. And I deleted the file from the skinsubs field. I also messed up slightly with the toneramp - Made it dark to light instead of light to dark - I can fix that. Anyway hopefully I can repeat successful results. Then I will really be happy lol ***oh PS - sorry for the late reply |
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Last edited by velocity3d : 2nd Feb 2010 at 3:25 AM.
Reason: PS
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#146 |
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CmarNYC
Ms. Byte
Join Date: Jul 2009 |
I can answer one question - it doesn't matter what the files are named. The file contents are copied and assigned a TGI in the package. I'll pm you. |
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#147 |
| velocity3d |
Of course it seems perverted - but - does anyone know of some kind of nudity patch other than the no-mosiac for the sims. It's very difficult to preview my skins entirely without one. I have to put them to the shower and then pause the game at just the right instant - it would be much easier if there was a dresser like there used to be for the sims 2 where you could just dress in the nude. As I understand there are nude skins that act like clothing, but I need to see my own skin. This is greatly needed for detailed skin modding IMO Is there perhaps a script or something I can run to make my nude skin into clothing that they will wear? That would be an excellent utility if it doesn't already exist - giving the ability to assign skins to different object functions (ie dresser or clothing). Any help here is greatly appreciated. In the mean time, I guess my sim will be SQUEAKY clean LOL |
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If you like modding the Sims, you would love creating other 3D - Daz Studio 3 is excellent FREE 3D software to get started with. DAZ STUDIO 3 Renderosity Homepage Velocity3dlittleblog |
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#148 |
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missy harries
Forum Resident
Join Date: Dec 2006 |
This is what I use http://www.sexysims2.com/showthread.php?t=172318, Its just nude clothing Edit: Be warned, the sister site features mature content....... |
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#149 |
| velocity3d |
If it's just nude clothing than it wouldn't show my skin would it? or does it refer to the skin texture? |
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If you like modding the Sims, you would love creating other 3D - Daz Studio 3 is excellent FREE 3D software to get started with. DAZ STUDIO 3 Renderosity Homepage Velocity3dlittleblog |
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#150 |
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missy harries
Forum Resident
Join Date: Dec 2006 |
It's no clothes so your skin will show fine. A 100% nude sim. Like I said it's what I use to check my skins in and out of cas. |
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