#2
6th Jun 2010 at 1:30 AM
Last edited by mangaroo : 6th Jun 2010 at
2:04 AM.
The 4 skins in your game have a "genetic" value assigned by EA: .10 Light .30 Medium .60 Medium Dark .90 Dark. These values work on a spectrum: if a Sim with light skin and a Sim with medium dark skin have a baby, the baby can inherit the light skin (.1), the medium skin (.3) or the medium dark skin (.6).
When you add a non-geneticized custom skintone to your game, its genetic value is 0 and it dominates geneticized skins. So if one Sim with a Maxis default or geneticized custom skin has a baby with a Sim with a non-geneticized custom skin, the baby will inherit the custom skin...and pass that skin down to any offspring it has, unless the other parent is also wearing a non-geneticized skin (then it's 50/50 as to which skin will be passed down).
Geneticized custom skins assign a genetic value in place of the 0, so they are not universally dominant. Instead, it will fall in the spectrum wherever the modder assigned it. These skins can be randomly inherited, as long as they fall on or between the values of the parents' skintones.