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Old 3rd Jul 2010, 11:49 AM DefaultInteracting with other sims and having the result you didn't want to happen. #1
999rozes
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Has anyone ever been in this situation?
For example
You tell Don Lothario who is a friend of Darren Dreamer for example to "dance...classical" with him and then in the end ... they have a crush with each other... and then you just think "this is the first tim i ever used that interaction... now look what has happened?!"

it has happened to me just once with a Time Travelling Sim (that I originally made in the sims 1) he became friends with Darren and then he dance classically... and then i facepalmed... i eventually just made them friends.
Old 3rd Jul 2010, 12:13 PM #2
Clashfan
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Happened to me once with a teen that got invited on an outing. They were at the diner in downtown when they sat down to eat I had my teen "throw food" at the friend that invited her. Next thing I knew big hearts and suddenly they are in love. I just thought they might have a food fight or something and was not prepared for the other. Seriously who thinks throwing food is a romantic interaction?
Old 3rd Jul 2010, 12:37 PM #3
mangaroo
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Ditto on not expecting "throw food" to lead to romance. I thought playing at the table would drive up an outing score, and suddenly I had a girl crush. Not a bad thing, since my game is waaaay too hetero, but that programming is a total waste of a fun table interaction. It's not like friendly interactions can't drive up date scores (unlike TS3, where friendship brings romance to a halt).

Other than that, I've only been mildly surprised when interactions I thought would have a positive or negative result produced the opposite. (As in: don't throw food at a neat Sim.)
Old 3rd Jul 2010, 02:10 PM #4
jodemilo
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To the OP: why have Don classic dance with Darren in the first place then if you didn't want them to develop feelings for each other? There's always a risk of crushes/love etc with any romantic interaction.

Actually I like the element of not being able to control sims' feelings towards each other. It makes it more interesting to see which gender they end up preferring.

Love means never having to say you're sozzled.
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Last edited by jodemilo : 3rd Jul 2010 at 05:10 PM.
Old 3rd Jul 2010, 02:27 PM #5
smorbie1
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I can't tell you how many families I have tried to make with a patriarch and his adult kids and spouses in the same house. It ALWAYS ends up with the father having a crush on one or both of the women, and the women carrying on with their brothers-in-law. It doesn't matter what traits I give them or whether they are family sims, or romance, or what. It always happens. I end up having to separate them and NEVER let them visit each other, just to avoid that horrible "BOING" sound when the spouse discovers the crush.
Old 3rd Jul 2010, 03:41 PM #6
anothereyjana
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lol, a lot of the sim's "romantic" interactions and jealousy settings are a bit on the wierd side. I've always found it funny and a bit stupid that a sim who is in a relationship with another can greet a visiting sim with a make-out and it's fine, but apparently HUGGING them isn't.
As for unexpected romantic intertions, there's always the whole sim-telepathy and ability to see through walls thing when one is cheating. And of course, there is the grandaddy of all "unexpected romantic interactions," known as ACR.
Old 3rd Jul 2010, 04:31 PM #7
Koda_lovemusic.
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Clashfan: Yeah! I didn't think that throwing food at someone was so romantic

I didn't think that being greeted by someone by one of the ways in BV would lead to anything. This total stranger greeted my sim with a chest pound...now it's all over my neighborhood like some kind of virus
Old 3rd Jul 2010, 05:43 PM #8
Clashfan
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Quote:
Originally Posted by smorbie1
I can't tell you how many families I have tried to make with a patriarch and his adult kids and spouses in the same house. It ALWAYS ends up with the father having a crush on one or both of the women, and the women carrying on with their brothers-in-law. It doesn't matter what traits I give them or whether they are family sims, or romance, or what. It always happens. I end up having to separate them and NEVER let them visit each other, just to avoid that horrible "BOING" sound when the spouse discovers the crush.


I've always disliked that aspect of the game as well. Makes playing legacy style challenging to say the least. I did find something that helped recently if your interested in hacks you might want to check this one out. It did eliminate this annoyance plus I like the whole extended family recognition it has.
http://www.moreawesomethanyou.com/s...ic,14218.0.html

Koda : I can't imagine any circumstances that would make tossing food at someone in public romantic. Plenty of "private" food interactions that I can think of that fall into that category but this is a family game after all.
Old 3rd Jul 2010, 06:47 PM #9
anothereyjana
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Quote:
Originally Posted by Koda_lovemusic.
I didn't think that being greeted by someone by one of the ways in BV would lead to anything. This total stranger greeted my sim with a chest pound...now it's all over my neighborhood like some kind of virus


If you hate the "chest pound," then whatever you do, do NOT let your sims learn the "sea chanty." From what I hear, it is the single worst thing about that entire expansion pack, and that people have ended up deleting entire neighborhoods because of it's annoyance level. I remember someone making a mod to stop all autonomous sea chanty, and I'm seriously considering downloading it, even though I've only recently purchased Bon Voyage and have yet to send any sims on vacation, much less having them learn the sea chanty (I'm still mostly in the re-building stage after a re-install).
Old 3rd Jul 2010, 06:52 PM #10
Koda_lovemusic.
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Quote:
Originally Posted by anothereyjana
If you hate the "chest pound," then whatever you do, do NOT let your sims learn the "sea chanty." ...


*shudder* I've learned what the sea chanty could do At first I was like, "hey that's kinda funny" which became "hey, he's teaching it to his friend" then "now all of his friends and their friends know it" then " dear sweet Jesus, why did I do this"

I suggest downloading that mod ASAP. It works miracles :P
Old 3rd Jul 2010, 08:22 PM #11
ani_
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The throw food was a godsend when I had the no instant love mod, but I needed one romantic relationship to happen. The mother of this one guy didn't want her son to marry his fiance, who was a result of alien impregnation. So she payed the girl's very broke friend to break it up, and I needed them to fall in love but due to the mod, she rejected everything. Fortunately, this interaction was not covered in the mod so I was able to continue with the story.

I've had people doing stuff that contradict with the story I had planned for them. Like my legacy house's heir #5 spouse, he was a mean man, and bald by default, so I wanted him to become this really racist, biggot cop. But when I went to play him, he was best friends with the only black guy in my hood.
Old 3rd Jul 2010, 09:48 PM #12
wickedblue
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I like to let my sims "tell" me what their story will be. Instead of controlling every aspect of it. If my married family sim develops romantic feelings for another, then I let it happen. More drama. heh. When I try to plan their life ahead of time, something always happens. Like my legacy spare was supposed to date around for a while and then eventually settle with a romance sim she was dating but on her first date with another guy, she got pregnant, thanks to Risky Woohoo, with twins. So much for that story, now she's married to him. But, she's still in love with the other one so there may still be some drama yet.

kittens!
Old 3rd Jul 2010, 11:53 PM #13
999rozes
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Quote:
Originally Posted by jodemilo
To the OP: why have Don classic dance with Darren in the first place then if you didn't want them to develop feelings for each other? There's always a risk of crushes/love etc with any romantic interaction.

I thought Don was the type to give free dancing lessons ...
Old 3rd Jul 2010, 11:54 PM #14
candinfat
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Quote:
Originally Posted by Koda_lovemusic.
*shudder* I've learned what the sea chanty could do At first I was like, "hey that's kinda funny" which became "hey, he's teaching it to his friend" then "now all of his friends and their friends know it" then " dear sweet Jesus, why did I do this"

I suggest downloading that mod ASAP. It works miracles :P


My entire megahood learned Sea Chanty. Oh my god, it was terrible. I have to play with my volume off now. V.V
Old 4th Jul 2010, 12:26 AM #15
Kailacat
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I try to avoid the lots with Pirate Ships entirely/delete Pirate Ships. Although in my former hood where a sim did learn Sea Chantey, it didn't spread, thank god.

Now back to the topic. Uh, most definetely WooHoo. And when I say that, I mean I can't get a sim to reject a WooHoo. Once it's available on the screen, the sims are able to do it.

"Time is an illusion. Lunchtime doubly so."
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Old 4th Jul 2010, 06:36 PM #16
Charmful
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I had a teen and her BFF go roller-skating and I had them twirl w/ each her but they fell in love, which wasn't my intent. So I chalked it to her 'experimental phase'

***and most recently

I had two friends...actually one of them was the 'experimental phase' girl above but with a different friend. She used influence to get her friend to be more friendly with her boyfriend and told her to hug him but it was a romantic hug [I expected a normal one] so the girlfriend who suggested it int he first place wigged out and slapped them both. She's such a weirdo.

Uh oh! My social bar is low - that's why I posted today.

Last edited by Charmful : 14th Sep 2010 at 10:41 PM.
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