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|21st Aug 2010, 07:10 PM||Alien Planet Re- Population #1|
Join Date: Jun 2009
Hi guys. here's another challenge- hopefully it will be better than the last one? Feel free to be flexible with it, you don't have to have so many aliens. Also, I have no scoring system, add one if you like and, hey, you could even post it here to share.
Anyways, onto the challenge...
10 men-1 planet. What could go wrong? Well, a lot actually.
After crash landing on a mystery planet, the 10 guys in question found that they would each disappear for a few days, before returning with morning sickness and swollen stomachs. Even more shockingly, a child would be born- but not a normal, human one. Aliens! Soon, each man had fathered 10 babies each. Tragically, their supplies ran out and the men died- leaving 100 of the green skinned little cuties.
They grew up and decided to found the town their parents had set out to discover...
*create a new neighborhood- this is the alien planet
*create 10 (or less) males in CAS- they don't have to be in the same household.
*move them to a lot and, by any means possible, impregnate them until they have 10(or less) alien babies each.
*age the aliens up if you want- say, 10 children, 15 teens, 20 adults etc.
*Kill off the initial 10 males.
*You can split up siblings into their own homes. You can play just one family, or rotate.
*Play for as many generations as you like, however, no marrying in humans.
Phew. Any questions, feel free to post here. This may be edited as time goes on.
|22nd Aug 2010, 03:05 AM||#2|
Join Date: Aug 2009
Any allowed? Default Alien Replacements I assume are allowed? Also, my suggestion for a (prototype) Scoring System:
+5 For each Alien with Black Eyes
+5 For each Alien with Green/Custom Skins
+10 For each Alien that Grows up in Platinum
+2 For every Alien child born.
+3 For every Alien child successfully aged to Teen.
+5 For every Alien child successfully aged to Adult and moved out.
+5 Every time an Alien Child ages at platinum aspiration.
+3 When a Child gets their first A+, +3 if they age to Teen at A+
+1 For every two skill points earned in the family
+10 For every skill (walk, talk, potty train, nursery rhyme) taught to a toddler
-10 If a child ages in red Aspiration
"I love you, but I've had too many meatballs!"
|22nd Aug 2010, 10:56 AM||#3|
Join Date: Jun 2009
are fine, as are default replacements.
|22nd Aug 2010, 01:44 PM||#4|
This sounds like a good experiment in breeding and sims genetics. I'll save photos for myself. We should find some alien nhood terrains , red, blue .. odd looking things.
|25th Aug 2010, 07:05 PM||#5|
This sounds like fun. AHAHAHAHAHAHA humans will be locked up behind glasswalls and fenses and used for amusement.
Disclaimer: I am just being a goof ball, please ignore me if offended.