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- Solved - Can't make ceiling lamp recolourable
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- Solved - Can't make ceiling lamp recolourable
Replies: 3 (Who?), Viewed: 3035 times.
#1
7th Sep 2010 at 4:44 PM
Last edited by katija : 7th Sep 2010 at 7:27 PM.
Posts: 9
Can't make ceiling lamp recolourable
I've cloned maxis Light effects ceiling lamp which is recolourable in game, but my mesh isn't. I've repeated the process of making mesh recolourable three times just to make sure I didn't made mistakes, but no luck. Can someone take a look, I've included the mesh and two recolors (even though the problem isn't in recolors, mesh is the problem file, game says it's not designable).I have the newest CEP installed.
Attached files:
ceiling lamp.rar (104.2 KB, 4 downloads) - View custom content | ||||||||||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- katija_ceilinglamp_recolor1.package 89978 28775 31% 07-09-10 17:26 .....A. C7DCE874 m3c 2.9 katija_ceilinglamp_recolor2.package 89984 30765 34% 07-09-10 17:26 .....A. E49B35F5 m3c 2.9 katija_ceilinglamp_MESH.package 173832 46908 26% 07-09-10 17:25 .....A. 593F659E m3c 2.9 ------------------------------------------------------------------------------- 3 353794 106448 30% |
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#2
7th Sep 2010 at 6:06 PM
Posts: 7,900
Thanks: 204753 in 302 Posts
Your mesh subset in the GMDC is called lightingceilingvalue_matte, but in the GMND and MMAT it is called recolor. That is what is keeping it from being recolorable. You also have lightingceilingvalue_reflection as a MMAT, TXMT, SHPE, and in the GMND but you have no actual subset for that mesh part. So if you don't plan on having a second subset you may want to delete those, since it will pull two subsets to recolor.
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#3
7th Sep 2010 at 7:27 PM
Posts: 9
I think I get it now. Maxis mesh had two subsets, one with _reflection sufix and one with _matte sufix. In GMDC I replaced _matte with my mesh and deleted the other one, but I should do it the other way around, cause in GMND and MMAT is only _reflection subset. I totally missed that.
Yep, it works. My recolors are awful but it works! THANKS!
Yep, it works. My recolors are awful but it works! THANKS!
#4
7th Sep 2010 at 10:47 PM
Posts: 7,900
Thanks: 204753 in 302 Posts
Awesome! Well not about recolors being awful. LoL But glad you got it working.
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