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BloomsBase
Original Poster
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I made this car and the last thing i have to do is update the position of the wheel joints. There is no skeleton in the mesh(like with sims 2) so i suspect i need to edit another file. Any one a idea? ![]() |
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#2 |
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cmomoney
Who wants to play video games?
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You have to edit the RIG resource. The wheel bones you would need to move are the _wheelStructure bones. |
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"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
Have you seen my Simple E Modern Bed @Leefish | (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#3 |
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BloomsBase
Original Poster
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Thank you, going to look it up. ![]() Edit, Wat program i need for editing that file? I can do it with Chaos rig maker? |
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#4 |
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cmomoney
Who wants to play video games?
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"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
Have you seen my Simple E Modern Bed @Leefish | (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#5 |
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BloomsBase
Original Poster
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Thank you! |
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#6 |
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BloomsBase
Original Poster
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I opened the skeletonfile with Rigmaker and in it are the Art Tool info Skeletons Models Both Skeletons and Models have a sub called bones, wich one i need to edit?(or do i need to update both?) |
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#7 |
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cmomoney
Who wants to play video games?
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I edit both, not sure it's necessary though. |
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"Part of being a mesher is being persistent through your own confusedness" - HystericalParoxysm
Have you seen my Simple E Modern Bed @Leefish | (• ◡•)| (❍ᴥ❍ʋ) [◕ ‿ ◕] |
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#8 |
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BloomsBase
Original Poster
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thnx, if i have edit the joints will this also fix the strange wheel shadows? |
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