Hallo, i've worked on a face mash, and i got this problem , after importing this mesh in to the game.
the border between face and body doesnt work together well, when i change the body from thin to fat or thin to muscular.
i don't thin it is a weight problem, because i testet it wit the original mesh. (picture)
i hope anyone can help me.
the face mash on the picture, is a original mesh without changes. i put it in for testing, if there a the same problem like in my changed mesh. i put in this mesh wit the CTU program, the whole face as a hair part (i try to put in as a beard or accessoir and there is the same problem.)
(i'm sorry for my bad english)
Ok i find a way to corecct that. it will not work when you choose the face as a cas part in ctu. you have to choose a other part for example a hair part and open your simgeom there.
but it is still a overlay and you can still see the original mesh detail. it is possible to recover the face mesh?