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| Samethana |
Is it possible to add some sort of bumpmap to an object? I used the repository technique to slave some curtains to the maxis bedding, and although it worked, they don't have any detail anymore. So, I was wondering if I could add some sort of bumpmap to the curtains to get a little more detail. I have only found how to add them to clothing and walls. Is it possible and if so, how? Thanks in advance
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#2 |
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leesester
Flaily Fish
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Its an interesting question - but its part of how the repository technique works - you are mapping to the Maxis texture. As far as I know, you would have to map the curtains to the bits of the bedding texture that best serve the detail requirements - and that would mean editing the mesh. |
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#3 |
| Samethana |
I was afraid that would be the answer but I could try and ask anyway right? I've defaulted all the beddings to solids so there's no detail left for the curtains. I guess I'll just recolor those too then. Thanks Leesester
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