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#101 |
| varpunen |
Srikandi answered that question just few replies above this one, when I asked the same thing. I think you can find the High Rise Shell -list useful, because it tells you how many usable floor each building has. ![]() Shell list |
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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#102 |
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brillo_pad
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Where do you find the mailbox for apartments? I started building an apartment block by adding a shell and editing, but it gave me a normal mailbox and garbage can. I found the garbage chute for apartments in buy debug, but idk where I could find the apartment mailbox. If I can't find it will the normal mailbox work in an apartment? ![]() |
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Go suck an elf... |
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#103 |
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simsample
'Death, death, death' Until the sun cries morning
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brillo_pad, you need a mod to make the mailbox show up. I have one in the Create-a-world resources section, and hugeLunatic has one (with a trash chute) in her downloads. |
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I will choose a path that's clear- I will choose free will
RUSH Headlong Flight Performing Arts Award Star Rush OC Please check out my profile policies before PMing me! Thanks. |
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#104 |
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brillo_pad
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Brilliant, thank you! |
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Go suck an elf... |
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#105 |
| varpunen |
By the way, if you upload a modified high rise, will the mailbox and the trash chute stay or does the downloader need the mod as well? |
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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#106 |
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simsample
'Death, death, death' Until the sun cries morning
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The mods HugeLunatic and myself made are both just overrides to the way the objects are displayed in the catalog- they are not actually new objects, or clones. So all they do is to allow you to access the EA objects. People who use lots with these items in will not need to download the mods themselves, the items will show up just fine (as they do if you transfer one of the EA apartments to another world). |
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I will choose a path that's clear- I will choose free will
RUSH Headlong Flight Performing Arts Award Star Rush OC Please check out my profile policies before PMing me! Thanks. |
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#107 |
| varpunen |
I kind a thought so because they are game objects but I just wanted to be 100% sure. Thanks for confirming it. I have soon three different high rises ready for upload and I didn't want to mess up anything.
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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#108 |
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malakes
Test Subject
Join Date: Feb 2010 |
how can i add a hot tub to my penthouse? i don't want to edit the building. Thanks Srikandi for this nice thread |
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#109 |
| varpunen |
Use the "moveobjects on" cheat.
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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#110 |
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malakes
Test Subject
Join Date: Feb 2010 |
thanks a lot |
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#111 |
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ElleShipples
Test Subject
Join Date: Mar 2011 |
I was able to expand my apartment... But when I replaced my the front door, my sims suddenly couldn't get into the apartment anymore. Anybody else ever had this problem or have an idea what I could do to fix it? |
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#112 |
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simsample
'Death, death, death' Until the sun cries morning
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ElleShipples, is the door obstructed in any way? If it is a custom door, try replacing it with an EA door. Make sure the area the door leads to is a public space. Also, you could post a plan view screenshot if you can't fix it, so that we can see what's happening. |
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I will choose a path that's clear- I will choose free will
RUSH Headlong Flight Performing Arts Award Star Rush OC Please check out my profile policies before PMing me! Thanks. |
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#113 |
| secretsim |
Bumping with a question. Has anyone found that editing high-rises messes with their game long after the editing is done and you've played in the edited apartment successfully? I'm now discovering that when I switch to certain families living in edited high-rises, I end up in the town map view with no UI so I have to use task manager to quit the game. It's the same error that occurs if you edit the apartment in live mode... Hope I'm making sense. Some of my families living in edited high-rises work fine but others don't after a while. I've tried evicting the family, saving the edited high-rise to my library, deleting the high-rise and replacing it with the library copy. No luck. I have no CC (just EA store content) and no mods. Any suggestions? Thank you!!! |
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#114 |
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RamonT
Test Subject
Join Date: Nov 2010 |
This is very helpful, thanks |
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#115 |
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lolotte89
Test Subject
Join Date: Feb 2007 |
I have a slightly different question about the highrises... I hope this is a good place to post it... I have been building community lots for my new CAW World. Does anyone know if it is possible to place more than one highrise building on a large community lot? I'd like to do this to give the impression of more buildings closer together, for a city, "Wall Street" look/feel. I also have a rabbit hole (Doo Peas Business building) on that lot. Ideally, I'd like to place two or three highrises on the lot (just for decoration, not for living in or anything), in addition to the Doo Peas rabbit hole. I've been able to place one high rise, and I've noticed that it can be placed slightly, or even about halfway, off the lot. But I can't seem to place more than one highrise anywhere on the same lot, even if the "footprint" is entirely on the lot, and nothing else is in the way. I've tried to place it with "moveobjects on". It doesn't give me a message why, it just doesn't place. Is there a limit of only one high rise building shell per lot, does anyone know? And if so, any workarounds? (I know this thread is a little old, but if anyone sees this and replies, "thanks" in advance!) |
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#116 |
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GigaRevival
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I don't know about any ways to place more than one high rise on a lot, but you *could* try placing smaller custom sized lots together. To illustrate my point: http://modthesims.info/download.php?t=438482 elmenhorster created that "close together" look by placing small lots and clustering them. Inge created a tutorial/package for custom sizes, found here: http://dino.drealm.info/den/denforu...php?topic=207.0 Hope that helps; or if not, maybe someone has another workaround that is better. |
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Dean Random Legacy (Current) Dennis Random Legacy (Generations 1-2) Harris Random Legacy (Generations 3-5) |
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#117 | |
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lolotte89
Test Subject
Join Date: Feb 2007 |
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Hi! Thanks for replying so quickly! Yeah, that's what I've figured I'm going to have to do... I was trying to keep the number of lots down because I already have about 150 and I don't want to go much above that, but I guess one huge lot with four buildings on it is probably just as bad, processor-wise, as four small-medium lots with just one building/object on each! Oh well! Thanks so much for the suggestion though, GigaRevival. I was hoping I was missing something simple. I wonder what the point of that restriction is? I should probably go ahead and try that lot size adjuster too, (even though the words "xml tuning" scare the daylights out of me)... It drives me crazy when I delete a 30x40 CAW created lot for whatever reason and then remember that I can't replace it in-game... Why, oh why did they not make the same tool for creating lots available in game? |
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| somegirl23803 |
You could always just do this.. i find it easier. do the usual "testingcheatsenabled true" then go to the lot your wanting to edit then hold down shift and left click on the lot and click on either "buy on this lot" or build on this lot" AND THERE YA GO lol
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#119 |
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honeygirl25
Test Subject
Join Date: Mar 2006 |
bump it up please |
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#120 | |
| varpunen |
Quote:
What do you mean? | |
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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#121 |
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van Dorn
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She means, make the thread go up in order to find it more easily. I do have a question though: Is it possible to retexture the shells? |
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Do you enjoy poetry that is totally unrelated to the sims? Try Summer of Poetry , by yours truly. |
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#122 | |
| varpunen |
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Oh, sorry. | |
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"Every person should have their escape route planned." The Post-Apocalyptic World Community Project SmilingJack: "Blood! It's your new leg of lamb, your new champagne." Vampire: The Masquerade - Bloodlines World Project |
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| Oldcustard |
| This message has been deleted by Oldcustard. |
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#123 |
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bluek
Test Subject
Join Date: Aug 2008 |
RestrictBuildBuyInBuildings doesn't work anymore |
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#124 |
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Captain_BJ
Test Subject
Join Date: Apr 2012 |
Place a furnace then it should allow you to go up a level, worked for me with markers gone and cheats activated.
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#125 | |
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lizziemay
Test Subject
Join Date: Dec 2006 |
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It does if you have testingcheatsenabled true on. If you have mods like nraas super computer and awesome mod installed you don't have to insert testingcheatsenabled true because it's already in game. Well, I'm not exactly sure on the awesome mod front but it is with nraas super computer and story progression
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Why, oh why did they not make the same tool for creating lots available in game?
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