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|16th Nov 2011, 11:52 PM||#51|
Ah, maybe it depends upon your setup, then? Perhaps you could just link people to it if they have the problem, I thought I'd mention it in case you hadn't noticed Miuki's post.
Your English is excellent, much better than my German! :D
|18th Nov 2011, 11:48 AM||#52|
Join Date: Oct 2010
I made the change yesterday, now everything should be okay.
I've added in the text, how to import duplicate objects. Thanks for your excellent explanation!
I have a new adress because it is clearer.
Can you please change that in your first post ? Thanks !
|19th Nov 2011, 12:56 PM||#53|
Thank you Kiwimaus, it looks great! I'm sure that will help a lot of people.
I changed the link in the first post. :D
|6th Feb 2012, 01:47 AM||#54|
It is possible to modify CAW so that previously hidden world effects are available through metadata. Please see this tutorial for details.
|22nd Apr 2012, 08:37 AM||#55|
Thank you so much for your tutorial
We can make what we made it our FX Preset?
In other words, We Copy-Paste to another object?
Please answer, And We enlightenment ...
Once again, Thank you very much ...
|22nd Apr 2012, 11:38 AM||#56|
Hey Anri_Januar, I think you are asking how to put the same effect in the world more than once?
If so, then you need to follow the directions in this post:
As you can see from the comments, several paople have more than one of an effect in their game using that method.
Another way to do this would be to use SuperCAW, which gives you every effect available in metadata:
|22nd Apr 2012, 01:33 PM||#57|
Oh I'm sorry if it's overkill ... Quote
Simsample, you make me so happy ...
Respond with you a very motivated ...
I've got Super CAW at this link:
Once again thanks a lot,
World now that I make come alive with the needed Effect ...
|22nd Apr 2012, 03:42 PM||#58|
Glad you figured it out!