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Instructor
#901 Old 10th Jun 2015 at 11:03 AM
Darielle is perfect for a True Blood setting. I played it when she posted her first Beta and it was stunning even then. Looks like a true Louisiana world... Thanks for the link, I thought she had given up on this project. So very glad she didn't!!!
Test Subject
#902 Old 11th Jun 2015 at 9:57 PM
Quote:
Originally Posted by ElaineNualla
yes, as Don_Babilon wrote above - it's not only this area problem. I rebuilded it - mostly by adding additional areas to enter/exit, removing obstacles using rugs etc.
But many houses are as sweet as useless partially. I'd never build so many problematic areas so close, like these doors mentioned above, pseudo-entrances (disconnected basements with also very narrow external entrance space - it's very nice to view but completely ignores sims idiocy - your guests often would try to come into home *from disconnected basement* *roll* not mentioning NPCs which usually lives there x.x) I think most of these buildings were never tested in reasonable way. But indeed world itself is beauty.


That is a bit disappointing about Saaqartoq as it looks seriously beautiful. Absolutely perfect, actually, but I wouldn't have the patience to redo all those routing issues. If anybody wanted to redo it or upload their fixed version (if that is permissible to suggest) I'd snag it in a heartbeat. Please please please!

Anyway, thanks for this thread and sorry if it should have been left for dead. I enjoy discussions about the various worlds though (and this was the latest thread I found on the topic.) I'll have to check out http://www.galadrielh.com/downloads...n/devil-s-port/ and still looking for more. Like others have mentioned, I'm kinda sick of the tropical worlds with their crystal blue sky and palm trees. Want something big with water and dive lots, which still look great with snow.

I just started playing sims 3 again recently (4 is not happening!) and http://thesimscatalog.com/product/cotes-dambonnay/ was already in my game. It is excellent beyond belief. I wouldn't put any sims which I plan on playing, into any of the homes though. They're all done very well, just a little small for my taste. Fortunately there is enough empty bigger lots to use so not really a problem.

Anybody have more suggestions?
Lab Assistant
#903 Old 12th Jun 2015 at 9:04 AM
Certainly, for me, the most beautiful world is Avalon by Bakafox, available on MTS. The notes say you need Pets to play it, which I don't have installed at the moment, but it seems to work fine without it. In any case I just had to have it for my Fairy Queen game. I had some difficulties finding appropriate lots, and my first attempt spoiled the whole thing by making it too urbanized. Now I have managed to make it all look more open and wild, the way a fairy kingdom should be, although there is a 'human' quarter where the theatre, day spa, and business centre are (all EA base game lots). Nearly everything else is either built by me or downloads that fit into the landscape. My civic centre, for example, is just an open park with trees and water gardens, and rabbit hole rugs for the police station, military base and city hall placed underground. And at least four of my residential lots are underground too, including Orcs Hole, where three very unpleasant goblins live.
Alchemist
#904 Old 12th Jun 2015 at 9:44 AM
Quote:
Originally Posted by ElaineNualla
New York (up to Seasons) http://sims3newyork.blogspot.co.uk/...y-released.html
BigApple (2nd Beta) http://sims3bigapple.blogspot.com/

I didn't check them out thought - even looking on the screens kills my machine


I tested one of the late betas of NewYork and while everyone else was so exited about it, I wasn't. It might have been hard to run, but what I remember is the lack detail between the buildings. The ground work so to speak. I might be picky, but it didn't impress me much. I'm a builder as well, so I remember an apartment that didn't impress me either. I probably didn't stay long for the gaming though.
Scholar
#905 Old 13th Jun 2015 at 4:36 AM
A little industrial island by Rflong7:


http://forums.thesims.com/en_US/dis...land-o-o#latest

Could be a base for that gritty northern city people are looking for.
Test Subject
#906 Old 14th Jun 2015 at 11:40 PM
Hi all! I found this world a couple days ago and been playing it non-stop ever since. http://thesimscatalog.com/product/mayfield-springs/ Here is my quick review and then I'm off to play more.

The terrain is gorgeous with lots of height variation where your sims can appreciate the beautiful views; the town also has plenty of variety in differently themed mini neighborhoods with smooth transitions from one area to another. It was a simpack file and no cc, so super easy installation. The (large) town is already populated so I didn't even have to do that and each sim even has a description of themselves in their little pop-up. All the houses are obviously designed with a good eye for design AND playablity (I have Errortrap and Overwatch so would have noticed routing issues). The houses all all furnished very nicely with good color schemes, but not too cluttered, so I don't feel the immediate urge to play re-decorator. Frankly, I was amazed at how nice everything looks and still remains playable. I have no idea who made this world but honestly, if EA wants a world builder for Sims3, this person could do it. The whole thing reminds me very much of how EA does a world.

I've only uncovered one slight problem so far, and that is the camera gets stuck around one lot (the fortune teller's wagon) way up in the mountains. I had to use Edit Town to move the camera away from the area. Other than that, the whole thing seems really excellent. Oh and none of the Store stuff appears to be placed in the world, so guess I'll have fun deciding where to put all that. I haven't tried the dive lots yet though or seen how it does in snow.

Anyway, keep those suggestions coming please, if anybody has anymore! I foolishly went into an old Dragon Valley save in order to steal my lastest version of the Crumplebottom sisters and Branch Timbley, and it was so sad to look at that world... The design elements used in Dragon Valley are probably my favorite (well that and Monte Vista) but ITS WAY TOO SMALL and flat as a pancake, arrrrgh. Apologies for whining. Seems difficult making a world, I can't even make my bed. :P
One Minute Ninja'd
#907 Old 15th Jun 2015 at 2:12 AM
Quote:
Originally Posted by jje1000
A little industrial island by Rflong7:


http://forums.thesims.com/en_US/dis...land-o-o#latest

Could be a base for that gritty northern city people are looking for.


It looks like an interesting industrial setting, but when I look at that island, all I can think of is building Alcatraz on it.
Scholar
#908 Old 15th Jun 2015 at 4:20 AM
Quote:
Originally Posted by eskie227
It looks like an interesting industrial setting, but when I look at that island, all I can think of is building Alcatraz on it.


That's not a reason for a 'but'!

That's a reason for an 'and as I'm planning out my prison challenge'!
Scholar
#909 Old 28th Jun 2015 at 10:00 PM
For anyone looking for an updated Pleasantview:


http://forum.thesims3.com/jforum/posts/list/729477.page

In case anyone has forgotten doublemedion694 has also done excellent English and Scottish worlds as well.


http://www.thesims3.com/assetDetail...assetId=6024201


http://www.thesims3.com/assetDetail...assetId=7451577

Pet peeve though- there isn't any terrain paint under the water!

I might look into fixing that myself in the future.
Instructor
#910 Old Yesterday at 9:57 PM
I have a question about these worlds. Most of them have features from expansion packs I don't have (for instance, dive lots). Does this make the worlds unplayable by me, or will those features just be missing? Are there some features which can be ignored and others which must be had? (in case it's relevant, the packs I do not have are Island Paradise, Into the Future, Showtime, and Supernatural)
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