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#326 | |
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akbaa
Lab Assistant
Join Date: Mar 2011 |
Quote:
I also find it severly annoying !! There must be a way to lock doors or use a private flag.. Simply sending them to the stocks wont do either, as they come back 24 hours later...and killing them doesnt help either, as new generations of ambassadors arrive :P |
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#327 | |
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Winterhart
Forum Resident
Join Date: Dec 2007 |
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Sometimes the Dragon wins and I AM the Dragon! |
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#328 | |
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bstar84
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My theory is that locations with lots of uninvited guests all have some kind of draw to them. Note that the blacksmith's responsibilities often have the item recipient coming to the blacksmith shop to pick up their order. I think that draws NPCs randomly as well for some reason. The merchant's shop draws NPCs most obviously when opened, but I notice a lot congregating at all times inside the building too. Tavern is obvious. Castle as well. Clinic I get a lot downstairs, almost never any upstairs. Wizard's tower I never have randoms. Spy tower never. Barracks I get some on occasion, but usually they avoid the bedroom. The churches both have NPCs constantly. Conclusion I draw is that some buildings and (maybe) rooms are flagged while others have a different draw (like the blacksmith shop). More effective than a privacy setting on rooms might be (as suggested in another thread on this topic) a mod to disable the need for privacy. That is, a mod that would allow sims to woohoo and whatever else without privacy. Not so great for storyliners but helpful for those of us just trying to work through the game. |
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#329 |
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alexpilgrim
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Frankly I'd prefer a mod to keep any NPC not necessary for game-play (such as the blacksmith's clients and the monarch's direct entourage, or the priest's congregation) out of their homes, not so much because of privacy (true, it's a modern concept quite unknown to the Middle Ages) but because sometimes they're so cluttered with Sims they're all whining and stomping like idiots because of route fails. Plus all those Sims really slow the game down. |
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#330 |
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Inhuman One
Field Researcher
Join Date: Apr 2005 |
Privacy might have been less common, but people got beheaded for a lot less in the middle ages then what the average visiting sim does around the castle. Starting swordfights, using the monarch's bath, eating the food prepared for the monarch, and messing around with the strategy table would all be serious offenses in the middle ages. |
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#331 | |
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Shimrod101
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With this: http://ts3.tscexchange.com/index.php?topic=5181.0 | |
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MedievalMods and Sims3mods: Will O' Wisp fix, UI Sounds Disabled, No Cars, Gnome Family Planner, Townies Out on the Town, No Martial Arts Clothes, Fast Skilling, etc. http://simsasylum.com/tfm/ |
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#332 |
| RiottheRedcap |
I may have found an issue with the 'Edit in CAS' mod (it could be from something else, but I"m not positive. I have no idea how to mod.) Basically I had clicked the CAS hack option on another hero sim (who wasn't active) to adjust something on her. When I went to play her next I noticed that her 'change clothing' option has nothing in there, no bedclothes or anything. If I try to go into either 'plan outfit' or CAS hack it just stays on the loading screen and won't progress further. If she tries to sleep in a bed it un-selects because she doesn't have any bedclothes. So, this could be something from the hack. I'm not 100% sure that it's from the CAS hack, or some other glitch. BTW, besides this little trouble, I seriously love the CAS hack. ^_^ It's been really useful. |
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#333 |
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TummyZa
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Testing male body skin replacement. Btw I can't have sub folder in mod>package, can I? Cause when I try, the mods didn't work. editted* |
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Last edited by TummyZa : 9th Apr 2011 at 04:09 AM.
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#334 |
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velocitygrass
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I've added the latest version of the DTTB Converter, which fixed the last issue I was aware of. I also added a Wrapper for S3PE. Instructions on how to add it are in the readme.txt in the .zip. I hope they make sense. @zano972: If Zach's suggestion of switching off Preview doesn't work, you could try to use the Wrapper I posted today. Off to bed now... |
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#335 |
| zano972 |
OK thanks a lot velocitygrass and Zach it works FINE !!!! now ![]() and to Shimrod101 too
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If you want to know your future...create it! |
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Last edited by zano972 : 9th Apr 2011 at 12:47 AM.
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#336 | |
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alexpilgrim
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You are my hero! Any chance of a hairier version? I tried editing the Resource.cfg file to include sub-folders like in TS3 but it didn't work... | |
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Last edited by alexpilgrim : 9th Apr 2011 at 01:45 AM.
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#337 | |
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TummyZa
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Hmm More hairy |
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Last edited by TummyZa : 9th Apr 2011 at 04:11 AM.
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#338 | |
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alexpilgrim
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This is what I needed for this game to be perfect! | |
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#339 | |
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Srikandi
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Could be controlled via lot zoning/venue XML like in TS3 |
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#340 |
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chingshan
Test Subject
Join Date: Jan 2010 |
is there a mod for "buydebug"? |
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#341 | |
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kirkara
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can i have both your skins in my packages folder or only one?
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#342 | |
| JanetteRaven |
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Weird. I have almost all my stuff in sub-folders and they work just fine. I know I got my Resource.cfg file from here too. I'm pretty sure it was the one that came with the no mosaic mod because that's the first thing I installed. |
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#343 |
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velocitygrass
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I've added a Medieval CASPart wrapper for S3PE in my post in this thread (#293). |
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#344 | |
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alexpilgrim
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It's a default skin, you can only have one default skin in the game. | |
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#345 |
| crinrict |
I have a resource.cfg uploaded for the Geman community here, that works just fine with subfolders: http://www.mediafire.com/?jz9jxhlr12rr41v |
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#346 | |
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rcranger9
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I'm cooler than cool! I'm stupid! |
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#347 | |
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alexpilgrim
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Yes, just checked in game, perfect! Thanks!
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#348 | |
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TheGuySim
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You are seriously the best! Does this body replacement work with the sliders? Or does this body replace all of the male Sims' bodies (even heavy Sims)? EDIT: Never mind! Just put them in my game and they are perfect! No more blank bodies :D | |
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~ Guysim's deviantArt Profile / Art Thread ~ "When This baby goes 88 miles per hour, you're gonna see some serious !*@#" - Doctor Emment Brown A.K.A Doc, Back To The Future |
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Last edited by Guysim1993 : 9th Apr 2011 at 04:38 PM.
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#349 | |
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Simrecruit
Test Subject
Join Date: Sep 2009 |
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Thank you!
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#350 |
| Zforce911 |
TUMMYZA W/ THE SKINS FTW..... seriously, this is the only mod I was literally waiting for. 'Preciate that good sir.
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There is no emotion... there is peace. |
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Last edited by Zforce911 : 10th Apr 2011 at 07:25 AM.
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