|Search this Thread|
|24th Mar 2011, 05:17 PM||Changing textures on books #1|
I'm looking to change the textures on books. Something along the lines of this: http://www.digitalperversion.net/ga...p?topic=12914.0
Any idea how to do that without downloading a bunch of extra programs and changing code? I'm great with things like Photoshop.... not so much the coding.
I honestly don't care if the titles change; I just want the textures (the covers) to look the way I want them to.
|25th Mar 2011, 12:10 PM||#2|
At bare minimum you would need to download so you could export the IMG's you want to change. Once you had the IMG's you would edit them and then save without renaming them. Then you should just be able to create a .package using and import your edited IMG's as resources into that .package.
Alternatively, you could also download and clone an EA book first. If you did so without renumbering you would get a list of the EA book IMG's that might make it easier to find the book IMG's you want to edit. If you did it that way you could delete all the other resources in the .package except for the IMG's you edited.
You would be creating default replacement covers...so you wouldn't be able to have the GOS ones and yours in-game at the same time.
If you get you can use it to open the GOS book cover package and see how things should generally look when you're finished doing your project.
|27th Mar 2011, 02:38 PM||#3|
Join Date: Nov 2010
You could do it that way, or you could do it the EASY way. You could load the books from GOS into TSR Workshop, extract the textures and reload them back into TSRW.
Your choice, do you want to turn this into a big complicated project that will take you days, or one that can be done in a half hour?
|27th Mar 2011, 06:35 PM||#4|
Join Date: Sep 2004
You can't make replacements in TSRW it can only make new objects. Best to use to clone, but untick "renumber" so as to keep all the resourcekeys the same (that is the principle of an override/replacement). Then open package in and delete everything apart from the _IMG type resources. Edit those. Then place package in your Mods/packages folder and you should have your replacement textures.
Please do not PM me with questions about modding. Please post in an appropriate forum and send me a link to the thread if you would like me to try and help.
|27th Mar 2011, 06:45 PM||#5|
The method both Inge and I are describing isn't a big project that will take days to complete actually.
Before I posted above I tried it out and it took me all of about 2 minutes to export the IMG's I wanted and then reimport edited versions. The time consuming part is editing the IMG's nicely but you'll have that no matter which tool you use.
As Inge points out...this item needs to be a default replacement to work...so s3oc/s3pe are what's needed.