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Old 7th Apr 2011, 11:15 AM DefaultBlank screen on TV. #1
blakegriplingph
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I know I'm not the only one that ran into this sort of problem, but can anyone help me fix this issue? I'm making a custom LG plasma TV for the game, and so far the only problem I'm having right now is the screen not displaying anything. I tried practically everything just to make it work, but so far my tube's still broken as an effin piece of junk.

I've attached a package file of my work just in case.
Download - please read all instructions before downloading any files!
File Type: rar HuckJones_LGPlasmaTV.rar (990.6 KB, 5 downloads) - View custom content
Old 7th Apr 2011, 07:09 PM #2
armiel
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Is the tv-screen grouped as it's own group, is the map of the tv-screen full size of the uvmap? I have not made a tv, but I read that they don't work if the map is made smaller than full size.
Old 8th Apr 2011, 01:54 AM #3
blakegriplingph
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Quote:
Originally Posted by armiel
Is the tv-screen grouped as it's own group, is the map of the tv-screen full size of the uvmap? I have not made a tv, but I read that they don't work if the map is made smaller than full size.


Yep, I did that already. And yes, the screen is assigned to its own group. I tried decompiling another TV mesh and recompiled it without any changes, but still it shows up a blank screen, even if the model was grouped properly.

UPDATE: Exporting my mesh as a TSR Workshop object and compiling it in there seems to do the trick, but I'm still wondering as to why on earth won't it work if I use Wes's tools.
Last edited by blakegriplingph : 8th Apr 2011 at 02:23 AM.
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