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| carenrose |
I'm creating poseboxes again. I need to know how to make a pose loop indefinitely, until it's canceled in the queue. (Not by start/stop.) I can't seem to find this information anywhere, and I've tried looking at others' poseboxes to study the BHAVs, but they're all made differently. I'm still relatively new at this but I really don't want to follow a tutorial that has nothing to do with what I'm doing if I don't have to ... I'm much more likely to get confused that way |
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Hi Caren, You can still use start and stop, you just need to use them inside the same interaction, so that the stop only gets run after the user cancels the interaction. There's some information about canceling out of interactions in this tutorial: http://www.modthesims.info/showthread.php?t=142907 The relevant part is towards the end, "Creating Error Free Loops". The "Wait For Notify" command is the one which allows you to do something when a user cancels the interaction.
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| carenrose |
Thanks! |
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| carenrose |
Just wanted to reply to this again. I got it to work *perfectly* right on the first try. I even had to start the object from scratch (because it ended up not being base-game compatible the first time) and I didn't run into any problems at all. Thanks for the clearly written tutorial :D |
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You are very welcome! (I'm envious, I *never* get objects right the first try!) |
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| carenrose |
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Lol, I think I'm envious of my own success too I have something else I've tried to fix at least 6 times so far, and started from scratch twice ... lol
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I have something else I've tried to fix at least 6 times so far, and started from scratch twice ... lol
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