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Old 27th Mar 2011, 11:07 PM DefaultIs it possible to create all "super" sims in one hybrid? #1
shortegio
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As in, is it possible to have an alien-zombie-vampire-werewolf-plantsim-witch hybrid? Wouldn't werewolf/vampire conflict with plantsim in needs? I know there's a mod that magically let you be anything, but I kind of want to do this traditionally (not that a big fan of cheats/mods, although some are super useful lol). Not even sure if that's possible without my Sim dying every other day, but well, I could use some guidelines. :D
Old 27th Mar 2011, 11:47 PM
Extensa5420
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Old 28th Mar 2011, 01:14 AM #2
lizziebee
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I don't know if a vampire/plantsim could use the sun lamps indoors and at night. Would it burn the vampire?
Old 28th Mar 2011, 03:29 AM #3
vhanster
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Maybe you should make the Sim into a PlantSim first before making him/her into a vampire
Old 28th Mar 2011, 03:38 AM DefaultBack to the lab... #4
Kneon_Knight
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I have to wonder what possible purpose this uber-hybrid sim would serve, other than as a challenge to keep it alive. Of course, the OP could just be experimenting for the sake of experimenting, but I would think that this sim's life would be short, brutish, and nasty.

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Old 28th Mar 2011, 04:49 AM #5
SingleClawDesigns
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I don't think it's possible without mods and they would probably conflict. You could have the vampires in daylight hack to deal with a plantsim/vampire but because werewolf has a special skin they change into nightly while plantsim, vampire, and zombie have special 24/7 skins it wouldn't work. There's a no witch skin hack and a vampire skin overlay skin but then again it's conflicting weith other skins. I don't include alien in any of this because alien is coded as a regular skin S5 while the others are specialized. (would plantsims be S6 since sims can be born with that skin?)

Of course i've never played hybrids so i don't actually know what combos are even possible already. But from off the top of my head those are the only conflicts i can see so far.

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Old 28th Mar 2011, 10:25 AM #6
katya_stevens
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Plantsim-vampires certainly can be done, although I've seen that they are a pain to deal with (the sunlamp over the coffin during the day deals with their sun need, and at night I believe their motives freeze).

I've read a legacy where the player managed an alien-vampire-werewolf-witch crossover, so that's certainly possible. I don't think I've ever seen anyone attempt all the supernaturals in one sim, though (and I would be tempted to use the wish to cheat death from the genie lamp if I were to ever attempt it).

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Old 28th Mar 2011, 10:40 AM #7
lauratje86
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Can zombies become other supernaturals? Other than that I think it would all be possible; though the sim would have to be born (part) alien. And obviously if zombies can become supernaturals, then it should be possible. Vampire/plantsims can use the sunlamp to keep their light motive up, so that should be ok. If you manage, I'd love to see what it looks like! :-)
Old 28th Mar 2011, 06:11 PM #8
iCad
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Quote:
Originally Posted by Kneon_Knight
I have to wonder what possible purpose this uber-hybrid sim would serve, other than as a challenge to keep it alive. Of course, the OP could just be experimenting for the sake of experimenting, but I would think that this sim's life would be short, brutish, and nasty.


Actually...not. Just for the hell of it, in my "Let's Experiment!" neighborhood, I created, via the Sim Transformer, a hybrid of all the supernaturals, just to see if/how it would work. And he's pretty interesting, overall.

As for keeping him alive...Well, because of the way I use them, I play hybrid supernaturals all the time, and I discovered a while ago that it's easy to keep plant/vampire hybrids alive. That's really the only challenging combination keeping-alive-wise. Such a combination was very hard at first, until I accidentally discovered that if you hang a sunlamp over the PlantVamp's coffin and turn it on during the day, their Sunlight motive stays full and the PlantVamp doesn't burn. And if needed they can use a sunlamp at night, too, with no burning. So basically, you end up with a vampire with the Plantsim motives, so one who doesn't need to eat, sleep, use the bathroom, etc. Just needs sun (Or, I suppose UV ), water, and socializin'. They're extremely easy, actually. Once you add the other traits, you just add the extra abilities and such; it doesn't make them harder to keep alive. Of course, cheating to make the Sim a zombie means no "zombie personality," but...meh.

Anyway, yes, it is possible and, if you like the supernaturals in general, they make interesting Sims to play. I'm hoping to get on in my actual playing neighborhoods, with a little "selective breeding."

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Old 28th Mar 2011, 07:39 PM #9
katalina522
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Quote:
Originally Posted by iCad
Of course, cheating to make the Sim a zombie means no "zombie personality," but...meh.

Have you tried letting the vamp die of sun & resurrecting as a zombie? Or does that eliminate some of the previous special-sim behaviors? (Also... if the vamp is acting like a plantsim, will the sun actually kill it?? )
Old 28th Mar 2011, 07:49 PM #10
iCad
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Quote:
Originally Posted by katalina522
Have you tried letting the vamp die of sun & resurrecting as a zombie? Or does that eliminate some of the previous special-sim behaviors? (Also... if the vamp is acting like a plantsim, will the sun actually kill it?? )


No, I haven't taken it as far as letting die/resurrecting. I'm thinking he/she would come back as just a zombie, without retaining the other characteristics...but I could be wrong. When I fire up my game next I'll do a bit of experimenting.

And actually, I'm not sure if sun will kill a plant/vamp. It definitely makes them burn and their Water and Love motives go down very quickly and they make a lot of fuss... But I think it takes three motives being depleted for a vamp to be killed by sun, and since plant/vamps only have three motives and the Sunlight motive is being filled even while the Sim is burning...Hmmm. Time to do some plant/vamp torturing in the experiment 'hood and see what happens...

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For stuff what I've made, there's my LJ. There be downloads there, some of which aren't/won't be here on MTS.
Old 28th Mar 2011, 10:06 PM #11
lilyandsnuggles2
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Sounds hard to deal with, Sun loving plantsim and a sun hating Vampire...
Old 22nd Apr 2011, 08:39 PM #12
Amairani
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Quote:
Originally Posted by SingleClawDesigns
There's a no witch skin hack and a vampire skin overlay skin but then again it's conflicting weith other skins. .


If I get it right, by having a no witch skin hack (like the ones from MATY or sims2workshop), my vampires can be witches with no problems? I also have default replacement skin for vampires, if it matters in this case.
Old 25th Apr 2011, 06:14 PM #13
iCad
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Quote:
Originally Posted by Amairani
If I get it right, by having a no witch skin hack (like the ones from MATY or sims2workshop), my vampires can be witches with no problems? I also have default replacement skin for vampires, if it matters in this case.


You can have a witch vampire with no hacks/replacements at all.

The skins don't matter, not with any hybrid combination of supernaturals. To use your example, I've default-replaced my vampire skin such that it just makes the Sim's normal skin lighter and more grey. This makes them look sort of dead rather than a silly, inexplicable blue. I haven't replaced my witch skins...yet. So, when I create a witch vampire, I end up with a Sim with a lighter/greyer version of the Maxis witch skin, including sparkles if it's a good witch. I guess it's because the vampire skin is an overlay, I believe, and not an actual skin?

On the other hand, when I create, say, a zombie PlantSim...Well, I've default-replaced my Plant skins with something prettier, but I haven't replaced my zombie skins because although I'm not fond of the Maxis one (Stupid blue again!), I haven't found a custom one that I really like, either. But anyway, when I've create a zombie plant, I've ended up with a Sim that has the zombie characteristics -- the groaning, the shuffling, the thinking-about-brainz, the immortality -- but who otherwise looks like a PlantSim and has the PlantSim motives. (Whenever Plant is involved in a hybrid, the Sim ends up with the three Plant motives.)

So, like I said, the skins don't matter at all. It appears to me that the game combines them if it can (as with the vampire overlay) or it picks one. Perhaps, it "picks" the first supernatural skin the Sim obtains, but I honestly haven't paid attention to that. Whatever the case, the Sim will have all of the characteristics of the supernaturals that make up the hybrid regardless of what skin it wears. The one that doesn't always work right, skin-wise, in my game seems to be the werewolf. This might be the default replacement I have, because, honestly, it's always been a little wonky, but I haven't gotten around to finding a different one. Or it might be problem with the hybriding. But since I've hacked werewolves so that they only transform once a week (because werewolves, according to the legend, only transform when there's a full moon, not every flipping night), it doesn't bother me too much.

Anyway, those have been my experience. My game is heavily hacked so YMMV, but I don't think it'll be that different.

ETA: Oh, and regarding PlantVamps and dying from sun, since I never reported my results: Nope, they don't die of sun. However, they do a lot of yelling, sizzling, smoking, fussing, and complaining. After listening to them for a few minutes, I was very happy to shove 'em in their coffins.

Redmond Flats, my eleventy-th stab at a "Build A City" challenge. Unfortunately, I didn't keep up with documenting it. But you can find rules and tracking spreadsheets and stuff there.
For stuff what I've made, there's my LJ. There be downloads there, some of which aren't/won't be here on MTS.
Old 25th Apr 2011, 10:04 PM #14
akksgurl
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I think it is possible to have an alien/witch/vampire/zombie/werewolf. You just can't have that same sim also be a sim-bot.

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Old 26th Apr 2011, 04:18 AM #15
qpldmff
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Vampirism and plantsimism are compatible, surprisingly. They have to sleep under those special greenhouse lights and will still be die after being out too long in the sun. Alien-zombie-vampire-werewolf-PlantSim-witch hybrids are completely possible.
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