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Lab Assistant
Original Poster
#1 Old 4th Jun 2011 at 3:16 PM
Default How do you recategorize EA clothing?
Right, I know there's a tool called CTU, but I've tried it and it comes up with unhandled exception errors and only seems to show clothing from the base game. So it doesn't really work for me.

Basically I just want to recategorize some of the clothing, especially stuff from The Sims 3 Store which is often lazily categorized such as pirate boots in the swimwear section, meaning half my Sims have pirate boots instead of bare foot when they go swimming which is stupid.

Things like that I just want to recategorize to my own liking. Is there any other simple way I can do this? It was pretty simple to do in The Sims 2 with SimPE but I can't find out how to do it with The Sims 3. :\
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Née whiterider
staff: administrator
#2 Old 4th Jun 2011 at 3:34 PM
Ok, I'll split this into two sections:

To add categories to EA stuff, and add/remove categories to/from CC stuff: CTU is the easiest tool to do this with, so do make sure that you've got the right version of .NET installed and so on - usually the reasons for it breaking are very simple installation mistakes.

If you can get CTU working, and it's CC you want to recategorise (including Store stuff), then open the .package file in CTU - you will have to extract the .package first, if it's .sims3pack content such as Store stuff, no matter which tool you use - go to the Part Category tab, tick boxes, Commit and Save.

If you can't get CTU to work, download S3PE, and open the .package file in S3PE instead. Tick "Names" and "Tags" at the bottom of the window, then find the resource with the tag CASP. Select, it click Grid in the bottom of the window, then expend the Clothing Category item in the Grid window. Change the categories however you like, Commit, and Save.

If you want to recategorise EA stuff, you can either do it as above using CTU and S3PE (for instructions on finding the files to edit with S3PE, or EP files to edit with S3PE/CTU, see here; skip the changing the Instance step, and you can of course edit the final file in S3PE or TSRW rather than CTU); or you can use just TSRW. If you use TSRW, remember that you will be making a new item, so you'll want to untick the original categories in order to avoid duplicates.

To remove categories from EA stuff:
You'll have to use the method in the tutorial I linked to above, with S3PE or CTU. You won't be able to do this with TSRW. Otherwise, the method is the same.

"On the page, punctuation performs its grammatical function, but in the mind of the reader it does more than that. It tells the reader how to hum the tune." - Lynn Truss, Eats, Shoots and Leaves
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