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26th Apr 2012 at 1:24 PM
Last edited by Elexis : 26th Apr 2012 at
6:17 PM.
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Ankle seam problem - SOLVED
Hello,
I was trying to make some 3D heels yesterday and for the first time in my life I stumbled across this small but important issue: the ankle seams don't match.
The foot skin mapping is aligned correctly with the leg mapping and it's mapped within shoes map limit, so it's not it.
My biggest suspicion goes to normals, since after modifying the mesh I used Align Normals on the whole shoe and it can be the problem. The thing is, I have no idea how to make them match the ankle. Any advices?
Lastly, the whole shoe is mirrored and the mapping for the skin is the same. That means the lighting will look wonky in CAS, but I do this to save some texture space in order to make it bigger and less blurry (I'd rather have wonky CAS lighting and smooth texture in game, than normal CAS and blurry game texture). Could it be because for some reason skintone doesn't match on both ankles?
Any help would be appreciated
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