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Scholar
Original Poster
#1 Old 26th Aug 2011 at 4:46 PM
Default Mesh Morphs to Accessories
Hello MTS,


I created a belt accessory mesh, but I need it to morph correctly to all the body-types to avoid clipping.

I think I read a tutorial a while back which briefly covered this, but I was hoping someone could go into a little more depth (and if possible, how to create accessory morphs in TSR).



Thanks in advance...
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Sockpuppet
#2 Old 26th Aug 2011 at 6:55 PM
You could clone one of the EP accesoires(gold medals) or maybe the egyptian necklace.
Not sure if these are basegame compatible

Besides that the morphing is the same as with clothing.
Scholar
Original Poster
#3 Old 27th Aug 2011 at 5:34 AM
Ah, I see!

Great suggestion as always, Bloom...
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