Welcome to
Mod The Sims
Online: 2265
News:
Have an account? Sign in:
pass:
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Reply  Replies: 4 (Who?), Viewed: 4412 times.
Search this Thread
Old 1st Nov 2011, 02:00 AM DefaultCAW-Enabled Desert Plants (Porkypine's Macarossi Conversions) #1
bakafox
Original Poster

Field Researcher

Join Date: Apr 2009
Posts: 373
Thanks: 1595 in 14 Posts
9 Achievements


I am working on a world I wanted some more desert plants for, so I checked permissions and threw together CAW-enabled versions of Porkypine's Desert Plant Conversions

I did not clone/rename them, so they are tricky to find in CAW, you have to look up the actual plant names in the filter (sorry! I was in a hurry!)


SET of 8 Flowering plants
* Arisaema Candidissimus
* Beavertail Cactus
* Brighamsia Insignis
* Desert Rose (Adenium Obesum)
* Disocactus on a tree stump
* Echinopsis Candicans cactus
* Flowering Cacti
* Guzmania


Set of 7 Non-flowering shrubs
* Agave
* Arisaema - (shading issues)
* Cacti and Stones
* Cacti Round
* Pachypodium Namaquanum
* Succulent Aeonium - Aeonium Arboreum
* Zamia

SET of 2 Trees -
* Dragon Tree
* Flowering Madagascar Palm

These were fairly high poly models (I think over 1K is 'high'?) so may not want to overload world with them, but they go well with the saguaro from SleepAllDay

There's several of them in pic, I'm having serious CAW issues on current computer and got frustrated trying to find them all =/ (Catalog filter crashes after I use it about four uses)
Screenshots
Click image for larger version

Name:  somecacti.jpg
Views: 0
Size:  82.0 KB  
Download - please read all instructions before downloading any files!
File Type: 7z Porkypine Desert Plants.7z (4.51 MB, 495 downloads) - View custom content
Description: Zip of all plants, enabled for CAW
Old 1st Nov 2011, 06:23 PM #2
Tahera
Test Subject

Join Date: Sep 2009
Posts: 50
Thanks: 686 in 7 Posts
4 Achievements


Thank you so much! Thay just come in handy :-)

A dump question: Do I (and others) have to download the ingame version, too or will the caw plants be exported with the world?
Old 1st Nov 2011, 08:11 PM #3
bakafox
Original Poster

Field Researcher

Join Date: Apr 2009
Posts: 373
Thanks: 1595 in 14 Posts
9 Achievements


Quote:
Originally Posted by Tahera
Thank you so much! Thay just come in handy :-)

A dump question: Do I (and others) have to download the ingame version, too or will the caw plants be exported with the world?


You should actually be able to even chuck the CAW versions into your 'regular game' folder as near as I can tell, and they'll work there too for you, without you grabbing the 'normal'. (Not 100% on this, I should test it I suppose..)

However, the players who download your worlds will just need Porkypine's originals, not these edited ones.

Editing to clarify- You do need either these or the originals in your game mods to have things show up outside of CAW.
Old 2nd Nov 2011, 08:50 AM #4
Tahera
Test Subject

Join Date: Sep 2009
Posts: 50
Thanks: 686 in 7 Posts
4 Achievements


Thanks for letting me know.
Old 2nd Nov 2011, 11:46 AM #5
simsample
'Death, death, death' Until the sun cries morning



Join Date: Feb 2005
Posts: 16,822
Thanks: 7857 in 83 Posts
18 Achievements

View My Journal


Thanks for these, Bakafox!

To clarify, if you put these versions that Bakafox made into your Game Mods folder, they will also show up in the world editor catalog. That means you will be able to add them to your world (outside of lots) in-game.

I will choose a path that's clear- I will choose free will
RUSH Headlong Flight Performing Arts Award Star Rush OC
Please check out my profile policies before PMing me! Thanks.
Reply


Section jump:


Powered by MariaDB Some icons by http://dryicons.com.