When i map my mesh from any side (top, front) it looks good at the mentioned sides but the other sides are stretched and look bad. IS there any way to map the object at each side so that patterns would apply correctly? Is there any way to unwrap a mesh in milskhape 3d and if there is how to do it?
I'm not sure if there are other/better ways to do it, but I do it in the manner of this tutorial, in which you separate each side from the rest of the mesh, map each part, then regroup it all again. Although the tutorial is for The Sims 2 and it is for a CAS item rather than an object, the Milkshape techniques are the same - hope this helps: http://www.modthesims.info/showthread.php?t=145153
Again me. Fixed the uv maps, but when i tested object in game it turned black! In workshop it looks awesome but in game looks black (2nd picture, sofas behind the orange one). When im using recolor tool and changing its color it is fine, but when i hit ok the mesh turns black again. Anyone know what is causing this?
Zvezdan, please do not double post, if you wand to add something - use Edit button and edit your previous post instead of adding new one.
Some people don't come here everyday, so if you want to get help, please be more patient.