#1
29th Jan 2010 at 2:45 AM
Last edited by jje1000 : 24th Aug 2011 at
4:00 AM.
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A Medieval/Renaissance City- [Test Version July 28] - - The Other Side of the River (No Love for CAW) -
Welp, I need your help on a new 'neighbourhood' I'm working on
Set somewhere between the end of the Middle Ages to the height of the Renaissance, this neighbourhood consists of a keep, a mid-sized city separated into upper and lower portions, and a few farms on the periphery. Of course, it's not the perfect romanticized Camelot that some would expect to see. The city's rundown, and a somewhat crappy place to live in- a recent fire hasn't helped at all. It's up to you to take control of the city's citizens and return it to a state of prosperity!
What I'm trying to do is allow the player to actively change the city's state and create a narrative as well. Tired of the muddy, decrepit marketplace? Pave it over and put in a new fountain! Fearful that enemies might overrun your city? Upgrade your towers! Want a church more suitable for your sims? Improve the existing church or tear it down and build a cathedral! Of course, it's best if you can find a way to pay for it out of your sims' pockets
Hopefully, it'll be an improvement over the static neighbourhoods we have now.
Overview of what I've built so far
http://i48.photobucket.com/albums/f...ityOverview.jpg
The towers at the top of the image form the expected outline of the Upper Town and the keep/ castle should be located at the squarish portion to the center-left. The barn is located at the exact center of the map, and I hope to have a square/ church at that spot. Ignore the large yellow lot located on barn.
Anyways, the largest problem I'm facing right now is the size of the lots. Should I try to set them to exchange lot sizes at all? How big should they be? While larger lots can allow for more wall-to-wall buildings, only one family can inhabit them for now. On the other hand, smaller lots would end up with smaller buildings; and right now, some of the houses (especially the ones fronting the gate) do seem a bit small for sims to live comfortably in.
Anyways, here's a few more pictures for now. I look forward to your input
The city and the distant terrain
http://i48.photobucket.com/albums/f...eenshot-646.jpg
http://i48.photobucket.com/albums/f...eenshot-649.jpg
The neighbourhood is of the largest size, but because of the distant terrain and routing associated with it, you'll be playing on more of a medium-sized map.
Some houses
http://i48.photobucket.com/albums/f...eenshot-648.jpg