Welcome to
Mod The Sims
Online: 2625
News:
Have an account? Sign in:
pass:
If you don't have an account, why not sign up now? It's free!
Other sites: SimsWiki
Reply  Replies: 14 (Who?), Viewed: 2607 times.
Search this Thread
Old 24th May 2012, 10:33 PM DefaultAccessory Mesh Floating Above Sims Head ? #1
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Hi guys and girls, I've been working on a mesh and I've run into a problem... Like the title states my what is supposed to be necklace is floating above the sims head instead of resting on the sim.

I've run into this problem before with another mesh, but I can't remember for the life of me what I did to fix it

The mesh looks fine in Milkshape and the preview window for SimPE, but as soon as I open it in Bodyshop... Up it goes

Any help would be greatly appreciated. Thank you.



Old 25th May 2012, 09:26 PM #2
fakepeeps7
Site Helper

Join Date: Jan 2006
Posts: 2,705
Thanks: 179375 in 355 Posts
26 Achievements

View My Journal


Check the bone assignments. That's the only thing I can think of, especially if it looks fine in MilkShape. The bones probably need to be set to "clavicle" or something like that; if they're set to something like "head", you might get some weird effects.
Old 25th May 2012, 09:41 PM #3
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Thank you Fakepeeps7, I do have it set to head.. so I'll try the clavicle instead.

Thanks again.
Old 25th May 2012, 10:37 PM #4
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


I tried what you said Fakepeeps7 and the mesh is still flying high -_-

I really wish I knew what the issue was...
Old 26th May 2012, 02:12 PM #5
BloomsBase
Mad Poster

Join Date: Sep 2009
Posts: 3,904
Thanks: 1555 in 18 Posts
11 Achievements


Did you start with a adult(if it is for adult) skeleton in Milkshape?
I remember teen or kid ones would stretch a adult body to that size.
Spine 2 or neck is the joint you need.
Old 26th May 2012, 06:14 PM #6
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Bloom, do you mean importing the Adult body before editing the mesh?
If so, then yes I did.

I also assigned the bones to neck first and then to spine 2 after and It still didn't work.
I have a feeling that I may have to start over

Edit: Also, this mesh is meant to be a rosary, but the main chain is the only thing showing up. Not the single chain or the cross parts. Any idea why ?
Last edited by Khalil : 26th May 2012 at 06:16 PM. Reason: additional info
Old 26th May 2012, 08:10 PM #7
fakepeeps7
Site Helper

Join Date: Jan 2006
Posts: 2,705
Thanks: 179375 in 355 Posts
26 Achievements

View My Journal


Quote:
Originally Posted by Khalil
Edit: Also, this mesh is meant to be a rosary, but the main chain is the only thing showing up. Not the single chain or the cross parts. Any idea why ?


Does your recolour package have provisions for the extra mesh parts? If not, they won't show up.
Old 26th May 2012, 11:25 PM #8
BloomsBase
Mad Poster

Join Date: Sep 2009
Posts: 3,904
Thanks: 1555 in 18 Posts
11 Achievements


Wat did you clone as base, make sure you clone a basegame accesoire(not the round glasses!)
If you need extra meshgroups, read this tut i wrote a few years back:
http://www.insimenator.org/index.php/topic,51352.0.html
Old 30th May 2012, 06:27 PM #9
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Sorry for the late reply, but I'm still unable to get this mesh to show up correctly...

I've tried cloning another pair of glasses as my base, creating new meshgroups and I'm still in square 1.
Old 30th May 2012, 10:05 PM #10
BloomsBase
Mad Poster

Join Date: Sep 2009
Posts: 3,904
Thanks: 1555 in 18 Posts
11 Achievements


can i see the file?
Old 30th May 2012, 10:09 PM #11
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Quote:
Originally Posted by BloomsBase
can i see the file?


Of course. http://www.mediafire.com/file/9du34...7jbo/Rosary.zip
Old 30th May 2012, 11:24 PM #12
BloomsBase
Mad Poster

Join Date: Sep 2009
Posts: 3,904
Thanks: 1555 in 18 Posts
11 Achievements


The skeleton is messed up.
Im pretty convinced i see a child one or a adult scaled out of proportions.
I imported a female adult mesh and then the necklace.
should be fixed now.
Download - please read all instructions before downloading any files!
File Type: 7z Rosaryfix.7z (68.9 KB, 3 downloads) - View custom content
Old 31st May 2012, 04:16 AM #13
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Aw man, thank you so much Bloom. I really appreciate this and I'll be sure to give you major credit if I share this ! <3

Thank you to FakePeeps as well <3
Old 31st May 2012, 01:39 PM #14
BloomsBase
Mad Poster

Join Date: Sep 2009
Posts: 3,904
Thanks: 1555 in 18 Posts
11 Achievements


nono, al i did was a simple import/export.
Old 31st May 2012, 06:25 PM #15
Khalil
Original Poster

Test Subject

Join Date: Sep 2011
Posts: 8


Still, I wouldn't have known what to do lol
Reply


Section jump:


Powered by MariaDB Some icons by http://dryicons.com.