Quote: Originally posted by BloomsBase
you still need Milkshape or Blender to convert the obj format(for CASparts that is)
Maybe if CMAR adds OBJ format to Toolkit, then people will be able to use any 3d program of their choice
Think poses and animations are best done with Blender
|
This would be Awesome and so much easier for animating and posing too. I have Daz 4.9 and Poser 10, would LOVE it if CMAR, one of The Gods of for animations could add in the code for open 3D programs.
I have had to import a sim .obj to adjust the scale on my figures in Daz to make sure they line up proper for poses or animation sequences before I upload to blender to Upload to game. Wow it's a cycle for sure.
Good Luck