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- Solved - Dislocated Slots
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- Solved - Dislocated Slots
Replies: 2 (Who?), Viewed: 5410 times.
#1
22nd Feb 2013 at 6:21 AM
Last edited by sammyme1986 : 24th Feb 2013 at 12:15 PM.
Posts: 12
Thanks: 348 in 1 Posts
Dislocated Slots
Hi all. I hope someone can help me with this...I've been trying out object creation for a little while, though mostly just re-meshing stuff. This is the first object i've created that is a little more complicated.
I cloned this off the Deco Venus de Milo on a pedestal thing, then added the slots to make a sort of produce stand for my farmer sim. I have been testing this in-game and there doesn't seem to be any problems with the object re the functionality and stuff, except for a minor fubar with two of the slots.
The shelf on the bottom is supposed to have 6 slots (labelled similar to a 2 x 3 matrix),
and each of the three crates is supposed to have five each. all the slots are where they are supposed to be, except for the ones labelled "b12" and "c21" (of crates b and c, respectively) which are inexplicably dislocated to the middle of the floor tile that the table is on. I tried fiddling with the positions and rotations of the said slots and nothing seems to be working...
What could i have done wrong?
Attached files:
Market Table.rar (577.5 KB, 6 downloads) - View custom content | ||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- Screenshot.bmp 480056 174220 36% 22-02-13 12:59 .....A. B33B9D87 m3f 2.9 MarketTable.package 1520871 416964 27% 22-02-13 12:20 .....A. 3448AF38 m3f 2.9 ------------------------------------------------------------------------------- 2 2000927 591184 29% |
||||||||||
Description: the package |
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#2
22nd Feb 2013 at 4:47 PM
Posts: 7,900
Thanks: 204739 in 302 Posts
Those two don't work because in the cres you have them named b12 and c21, but in the str you have them named as b 12 and c 21. Notice the space between letter and number?
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Life Stories || EA Sims 2 Store Items || EA Pre-Order Incentives || Pet Stories || Dog Agility Items || Castaway Stories || Holy Simoly Add-ons || Overrides and Defaults
4esf Archive || Holy Simoly Archive || Sims2Artists || tumblr || CEP-Extras List || Buyable Game Ojbects
If you enjoy the content on s2a or GoS, consider donating to support hosting costs.
#3
22nd Feb 2013 at 7:43 PM
Posts: 12
Thanks: 348 in 1 Posts
Thank you so much for the help!
Haha, I feel kinda stupid now (smacks forehead with palm)... And to think I had consistency in mind when I chose the labeling scheme...
I must have been staring at the package so long, I couldn't see it. I'll fix it as soon as i have time to fire up the computer...
Thanks again!
Haha, I feel kinda stupid now (smacks forehead with palm)... And to think I had consistency in mind when I chose the labeling scheme...
I must have been staring at the package so long, I couldn't see it. I'll fix it as soon as i have time to fire up the computer...
Thanks again!
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