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(UPDATE: 5-JAN-2016) User-Directed Scolding + Other Punishment Tweaks

by icarus_allsorts Posted 10th Sep 2014 at 8:33 PM - Updated 5th Jan 2016 at 8:04 AM by icarus_allsorts : Russian translation added
 
135 Comments / Replies (Who?) - 18 Feedback Posts, 116 Thanks Posts
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Test Subject
THANKS POST
#2 Old 10th Sep 2014 at 8:38 PM
thank you soo much! i was really getting erked by the fact that we couldn't user-direct punishments. yay!
Instructor
#3 Old 10th Sep 2014 at 8:51 PM
Not only can we now control the punishments, but we can also fix the doll house too! This is a much needed mod. Thank you so much!
Field Researcher
THANKS POST
#4 Old 10th Sep 2014 at 8:57 PM
Thank you, I have wanted something like this ever since Generations came out!
Lab Assistant
THANKS POST
#5 Old 10th Sep 2014 at 9:04 PM
Finally a mod that I can scold children/teens from their trouble! Thanks! :D
Lab Assistant
THANKS POST
#6 Old 10th Sep 2014 at 10:09 PM
Nice! Thank you.
Forum Resident
THANKS POST
#7 Old 10th Sep 2014 at 11:12 PM
muhahahaha
erm thanks
Test Subject
THANKS POST
#8 Old 10th Sep 2014 at 11:13 PM
Why are you so amazing, Icarus? Thanks for another wonderful (and much sought-out mod).
Field Researcher
THANKS POST
#9 Old 10th Sep 2014 at 11:48 PM
You are simply amazing!!! Thank you so much!!
Space Pony
#10 Old 11th Sep 2014 at 1:26 AM
Thank you for this!
Can you make a version that does not have the "fix dollhouse" interaction?
Field Researcher
THANKS POST
#11 Old 11th Sep 2014 at 1:37 AM
Awesome again!
Top Secret Researcher
THANKS POST
#12 Old 11th Sep 2014 at 1:44 AM
*love* this!
Love that you can put guests in time out, too xD
Mad Poster
THANKS POST
#13 Old 11th Sep 2014 at 1:57 AM
thank you icarus! love it!
Space Pony
THANKS POST
#14 Old 11th Sep 2014 at 2:46 AM
Awesome

Now my "Hates Children" SIM can punish children for fun
Top Secret Researcher
THANKS POST
#15 Old 11th Sep 2014 at 2:48 AM
What a wonderful idea! Now my permissive parents and my strict parents can actually behave differently from one another!
Test Subject
THANKS POST
#16 Old 11th Sep 2014 at 3:18 AM Last edited by flower236 : 11th Sep 2014 at 3:28 AM.
Thank you so much for this! This mod has been needed for QUITE a while. It was so irritating to have my child sims scolded for every little thing they did wrong. No child is perfect and no child gets punished for absolutely everything. This will really give children and teens more freedom.
Field Researcher
THANKS POST
#17 Old 11th Sep 2014 at 4:03 AM
OMG finally. Now I can have the punishment system but not have my sims drop everything all the time.
Lab Assistant
THANKS POST
#18 Old 11th Sep 2014 at 4:53 AM
thaaaankkk yoooou!! I always found it annoying that my sims could only scold the kids out of their free will and not me sending them to do it. *_* now i can finally tell those little monsters to stop terrorizing the house. It's fun and cute to watch them do it, but they've destroyed too much of their room xD.
Field Researcher
Original Poster
#19 Old 11th Sep 2014 at 5:01 AM
Thanks to everyone checking the mod out

Quote: Originally posted by gamefreak130
Can you make a version that does not have the "fix dollhouse" interaction?

Err... Just don't use the interaction then? The package has an ITUN for the interaction, you can turn off autonomy or prevent it from showing up there if you want/
Top Secret Researcher
THANKS POST
#20 Old 11th Sep 2014 at 5:11 AM
Another awesome idea icarus. Love this. Thanks so much.
Mad Poster
THANKS POST
#21 Old 11th Sep 2014 at 5:15 AM
Thanks for making the game more playable.
Scholar
THANKS POST
#22 Old 11th Sep 2014 at 6:23 AM
This is really useful. Thank you
Lab Assistant
#23 Old 11th Sep 2014 at 7:51 AM
Does this conflict with TwoFtMama's Scolding tweaks?
Lab Assistant
THANKS POST
#24 Old 11th Sep 2014 at 7:53 AM
This is great, thank you so much
Field Researcher
THANKS POST
#25 Old 11th Sep 2014 at 10:39 AM
Oh my! Oh my! Oh my! This is great! Thank you very much.
Italian translation:
Ground - Punisci
Ban Object... - Vieta Oggetto...
Should {0.SimFirstName} scold {1.SimFirstName}? - Dovrebbe {0.SimFirstName} sgridare {1.SimFirstName}?
Rebuild - Ricostruisci
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