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MTS Movie Night #3 - posted on 20th Oct 2017 at 10:54 PM
Replies: 22 (Who?), Viewed: 26735 times.
Field Researcher
Original Poster
#1 Old 5th Apr 2015 at 1:38 PM Last edited by gizmoman49 : 2nd Jun 2015 at 5:57 AM.
Default Big Brother Challenge - Sims 4 Edition!
Hi everyone! So one of my favorite challenges from the Sims 3 was the Big Brother Challenge. It was so much fun watching as the Sims and relationships developed over time as more and more Sims left the house, and I absolutely loved the fact that I had no idea who would go next or who would win. Because of that, I have decided to make for the Sims 4 the new Big Brother Challenge!

For those of you who don't know, Big Brother is a reality show where a number of people (usually 12-16) are locked in a house together and must vote someone out every week until only one person is left in the house and crowned the winner. This is exactly how it works in the Sims, but with the added bonus of letting Sims AI go wild.

Setup:
Create 8 Sims (or more if you have the mods to allow it. I personally enjoy stuffing around 14 of the nutters into a house) of various ages and personalities. This is really where you can have the most fun with the challenge, as it's where you'll make the actual contestants. Do you want to make 8 of the most ridiculous reality show stereotypes? Do you want to use 8 Sims you've already played with and made? Do you wanna use 8 completely randomized Sims? It's your choice! Ideally you should have a 50/50 male/female split, but if you want to disregard that rule, go ahead! You're Big Brother here!

Next, you need to make the house. Again, you can really have fun with this. You can give them a luxurious, million dollar mansion or a trashy, 2-room trailer. Although just to keep things a bit sane, you should follow the following guidelines:
- Have at least one sleeping spot for every Sim. Whether this means every person getting their own bed, everyone having to nap on a sofa, or everyone having to share a double bed is up to you.
- You should have a large sitting area for everyone, and a dining room.
- You should give them a kitchen with the necessary appliances to make meals (fridge, stove, microwave, etc.).
- You should also give them a functional bathroom, with at least one toilet, one sink, and one shower. Also, speaking from experience I can say that only giving them one toilet and one shower can really slow down the action and entertainment, since everyone will be waiting to use them. You can be sadistic in handing out potty privileges, but it's probably your best bet to give them 2 or 3 toilets and showers.
- Just for fun, give them a fireplace >: )
- Since the whole idea is that the Sims are cut off from the outside world inside the house, you should NOT give them any of the following:
-- TVs
-- Computers
-- Radios/ Music players
-- Bookcases/ Books in general
-- Any hobby or skill building items
-- Fire alarms
-- Burglar alarms
- Also, in the vein of being cut off, you should make it so that the Sims are unable to leave the house until their eviction. Until someone makes a mod that enables locking doors, this means deleting the front door. (EDIT: Our Lord and savior, scumbumbo, has made a door locking mod!)

Alright, with all that out of the way, it's on to the actual game!

Gameplay:
Once everyone moves into the house, you are no longer allowed to control them. From here on out, the Sims are their own entity, and based on what they do and who they hang out with, they will directly control their fates in the game. You are Big Brother, and while you can punish or reward them based on what they do in the house, you main job is to watch them as everything plays out. If someone dies, oh well! You can have someone else come in to replace them, but once they're gone, they're gone.

Money should not be an issue; since you'll be using so much money to furnish the house and buy task items, just cheat it in. However, feel free to make life in the house as easy or hard as possible. Take away showers and toilets when Sims don't clean them. Force them to wake up at 6 AM every day with a wake up call. They're gonna have to WORK to win this game!

Weekly Tasks:
This is how you determine who leaves the house. Every week you should provide them with some task to do (usually skill building), and the person who fails this task is evicted from the house. What I've provided below is a sort of "Default" list of weekly tasks, and by all means feel free to change it up. You may want to reward the person who succeeds the most at that week's task, or give/take away luxury items from the house depending on how well they do as a whole.

Week 1: Painting Task
Buy enough easels for every Sim to have one. Leave them there for the week. The Sims should use these easels and build up their painting skill over the course of the week. The Sim with the highest painting skill at the end of the week wins, while the Sim with the lowest skill is kicked out of the house. As an added twist, sell the paintings the Sims make to buy something nice for the house.

Week 2: Chess Task
Give the house enough chess boards for every person. Same as last week, they should play chess over the course of the week to build up their logic skill. Again, Sim with the highest logic skill is rewarded, while the Sim with the lowest skill is kicked out.

Week 3: Social Task
This week, we let the house have a little fun! Give them bars, card tables, anything they need to have fun and get to know each other better! This week is all about socializing and building up relationships. The Sim with the best relationships in the house wins and is rewarded, while the Sim with the lowest relationships is kicked out!

Week 4: Athletic Task
Provide the house again with enough athletic equipment for everyone. Like the skill tasks before, this week the Sims must get jacked to stay in. Whoever has the highest athletic skill at the end is rewarded, while whoever has the lowest skill is once again kicked out.

Week 5: Music Task
As there are fewer and fewer people in the house, the Sims get a chance to wind down with some music. Give the house enough musical instruments- guitars, pianos, violins, french horns, accordions, whatever- and let them make wonderful music. Whoever has the highest skill in their instrument at the end of the week wins, while the person with the lowest skill gets the boot. For added fun, give each person a different instrument and have them make the first ever Big Brother band!

Week 6: Outside the House!
Now that we're down to the last few people, everyone finally gets the opportunity to leave the house! Every day, take them all out to a venue and let them run wild in public. Maybe take them to the park one day, and to the bar the next. You can make these trips outside as long or as short as you want, but their goal this week, aside from having fun, is to form relationships outside the house. They should make friendships with people in the outside world. However, the only twist is they cannot invite these people back to the house, meaning all socialization must be done while outside the house. At the end of this week, whoever has the most and the strongest relationships outside the house is once again rewarded, while the person with the lowest outside relationships gets kicked out.

Week 7: The Grand Finale!
If you're playing with 8 Sims, you should be down to the final 2 at this point! They've both fought hard to make it this far, but at long last it's time for one final task to determine who is the champion. I've come up with two final tasks here, but as always, feel free to come up with your own.
-Task 1: The Final Assessment- For this last week, give the Final Two EVERYTHING. Give them every skill item, every entertainment item, give them access to the outside world, spare them nothing. This week it's a mad dash to practice as many skills as possible, because at the end of the week you will subject them both to a final assessment of their time in the house. Come up with a scoring system of some kind: +1 point for every skill point gained, +2 points for every friend made, +5 points for being the winner of the weekly task, etc. You should give them points for their accomplishments, and take away points for failures. Whoever has the highest score is the winner!
-Task 2: Get a Job- For this last week, the Final Two must get a job. They must build the skills and form the relationships necessary to advance in their career. Whoever is the highest in their job at the end of the week wins!

Once the winner has been determined, you should reward them accordingly. Make them a millionaire, grant them their every wish, or for an added twist of irony give them the house! They've won, so they deserve it!

And of course, you can completely disregard everything I said above and come up with your own system for kicking people out. You're Big Brother, so it's your choice! I hope you guys enjoy trying out this challenge!

EDIT: Another fun way to do this challenge, and the way I prefer it, is with the American/Canadian rules. This version is a bit more complex, but arguably more fun. It encourages kicking unpopular people out of the house, though, so you may not want to try it if you love your drama machines!

RULES:
-For this version, you're probably gonna need more than 8 Sims, so be prepared to use a mod.
-You will need to create at least 3 different bedrooms: One nice, luxurious bedroom; one or more average bedrooms; and one cheap, trashy bedroom.
-On the first day in the house, give the Sims some easy challenge to do (i.e. stay on the treadmill, make a meal, etc.) this will act as the first weekly task. Whoever does best at this challenge will become the Head of Household, or HoH for short. The HoH will be allowed to sleep in the private luxurious bedroom (dubbed the "HoH Room") and will be safe from eviction for the week. However, they will also have to nominate two other Sims for eviction.
-The 2/3/4 Sims who do worst in the challenge will become the "Have-Nots" for the week. The Have-Nots must sleep in the trashy bedroom, and will be forced to clean any messes/ fix any broken appliances in the house. You can also force them to wear embarrassing costumes for added fun
-After this, give them the weekly task as usual.
-About halfway through the week, look at the HoH's relationships with their housemates. The two people the HoH has the lowest relationship with will be nominated for eviction. You can have the HoH insult or argue with the people they're nominating just to be a jerk.
-At the end of the week (Saturday/Sunday) everyone should gather in the living room for the eviction vote. Check the relationships of each of the housemates. Each person will vote to evict the nominee they have the lowest relationship with. For obvious reasons, the two nominees won't vote, and the HoH will only vote in the event of a tie. Whoever gets the most votes will be evicted from the house!
-After this, look at the results of the weekly task. Whoever performed best will become the new HoH, and the people who did worst will become the new Have-Nots (NOTE: I just realized I forgot to say this: One person cannot be HoH two weeks in a row, but they can be a Have-Not two weeks in a row).
-Repeat this cycle until the final two. At this point you can come up with a final challenge (such as the helpful ones I provided above! ). Whoever wins that is the winner!

"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
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Field Researcher
Original Poster
#2 Old 4th Jun 2015 at 7:15 AM Last edited by gizmoman49 : 12th Jul 2015 at 10:26 PM.
Alright, here's my attempt at doing this challenge. Should be fun!

Episode 1: Eight New Crazies

"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Field Researcher
Original Poster
#3 Old 14th Jun 2015 at 10:57 PM
Episode 2: Trimming the Bush

"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Test Subject
#4 Old 18th Jun 2015 at 9:12 PM
Omg i read your playthrough and its hilarious

Yacamooki doob!!! :D
Test Subject
#5 Old 21st Jun 2015 at 1:38 AM
Playing this on my game right now - watching them dawdle around helplessly makes me laugh so much. Whenever I 'evict' someone, I have a special room where they go so I can kill them. Then, I put their gravestone somewhere nice and put a picture above it
Test Subject
#6 Old 21st Jun 2015 at 6:57 PM
I played all the way through this, though I fail at taking screenshots, so I did not. It was SUPER fun! I loved it.

I made a few modifications as I went along just to get the Sims to do what I wanted them to.

Week One: I followed your lead and went for Gardening instead of Painting. I kept 16 Bonzai plants out a time just so I didn't have to swap them out as often.

Week Two: Logic. I had chess tables out of the first half of a the week, then added in an Observatory and Microscope for the second half.

Week Three: I did Athletic combined with Cooking for this week, because the first part of the week I couldn't get them to work out to save my life. By Wednesday, I just instituted a rule. At 5 PM, regardless of their moods, they were all getting on the treadmill. It was up to them how long they stayed on it. Some got right off whining and some went all the way til they were literally about to die. This week I also had a Sim who killed himself in a random Fire, so I'm a week short overall, cause I still eliminated someone.

Week Four: I did music this week. Followed the same rule as the previous week. The instruments were out at all times, but at 5 PM, they all had to practice.

Week Five: I was down to my final Three now. I added back all the skill objects and just let them go. At the end of the week, I added up all of the skill points they had and eliminated the one that was the lowest.

Week Six: I moved all of the eliminated contestants back into the house, and the final two had the last week to make friends with as many as possible. The one with the most friends as the end of the week won. I gave her $500,000 and built her a badass house.

Super fun! Thanks for making this challenge!
Field Researcher
Original Poster
#7 Old 11th Jul 2015 at 8:15 AM
Episode 3: The One Where a Plant Becomes God of the House

"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Field Researcher
Original Poster
#8 Old 1st Jun 2016 at 12:47 AM
Episode 4: Game of Boards

"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Test Subject
#9 Old 3rd Jun 2016 at 3:23 AM Last edited by Cinnamouse : 3rd Jun 2016 at 3:33 AM.
Hola! I absolutely love this challenge and took my only little spin on it! Each of the sims have a specific color so that I don't get too confused by trying to remember all their names. I'll play through the challenge here if you'd like to see it!

Your gameplay is hilarious by the way!
Test Subject
#10 Old 4th Jun 2016 at 5:29 AM
Default Starting this!
So I've decided to to this challenge. Will keep you guys updated as I go along.


Edit: Tried adding a screenshot of my household but it isn't working -_-
Test Subject
#11 Old 5th Jun 2016 at 2:56 AM
Test Subject
#12 Old 5th Jun 2016 at 4:48 AM
Ha, I'm in love with this challenge and I have decided to try it <3
I've changed a few things, tho. Like, I have divided the house in two, and thus I have two teams. The best team in the weekly task gets to use the luxurious house, with all the best furniture. The worst team gets to vote on who they'll eliminate. Since I have so few contestants, if the same team looses twice I'll rearrange the teams. Or better, they'll rearrange themselves into different teams :p

Here it goes:

Test Subject
#13 Old 7th Jun 2016 at 4:28 AM
Sooo my sims pretty much just chat when I lock them in the challenge room. Has anyone else experienced this?
Test Subject
#14 Old 8th Jun 2016 at 5:52 PM
Quote:
Originally Posted by JordanFallSims
Sooo my sims pretty much just chat when I lock them in the challenge room. Has anyone else experienced this?


Yeah... that tends to happen with sims. Well, sucks for them!

But seriously, I would try swapping out whatever is in the challenge room for something else, perhaps even a new skill. They could just not be interested in it.
Who knows, Sims are confusing as hell
Test Subject
#15 Old 9th Jun 2016 at 3:21 AM
Haha! True!
You guys can see how week 1 went here
Field Researcher
Original Poster
#16 Old 17th Jul 2016 at 8:19 AM
Episode 5: Everyone Goes a Little Bit Insane


"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Test Subject
#18 Old 21st Aug 2016 at 7:01 PM
I've been really psyched to do this challenge for a while, but I can't for the life of me work up the motivation to build a house. Any premade houses/ideas you guys recommend to make it easier?
Test Subject
#19 Old 12th Sep 2016 at 12:03 AM
Quote:
Originally Posted by lolmeeshker57
I've been really psyched to do this challenge for a while, but I can't for the life of me work up the motivation to build a house. Any premade houses/ideas you guys recommend to make it easier?


Check out The Sims Resource . They have endless options.
Field Researcher
Original Poster
#20 Old 26th Dec 2016 at 8:45 AM
Episode 6: So No One Told You Life Was Gonna Be This Way...


"What should you do when you've already got everything you ever dreamed? DREAM BIGGER!!!"
-Miss Nancy, Little Inferno
Test Subject
#21 Old 27th Dec 2016 at 4:57 PM
OMFG The Doll House is killing me!

"Do you want to have a bad time?"
Test Subject
#22 Old 17th Mar 2017 at 6:11 AM
My Big Brother run featuring random anime characters, because I've collected all this anime CC and haven't used any of it yet.

The Cast:



Day 1, Week 1
Test Subject
#23 Old 31st May 2017 at 12:21 PM
I know this is a slightly aged thread but, I loved your characters. I'm just surprised to see Yuno in your cast! Atleast Yuuki won't get stalked anytime soon.
Oh, and Miku looks awesome! Other than that, I have nothing else to say. :D
Test Subject
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31st May 2017 at 4:14 PM
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