Home | Download | Discussion | Help | Site Map | New Posts | Sign in

Latest Site News

Creator Theme: Space! - posted on 8th Jul 2018 at 6:02 PM
Replies: 2 (Who?), Viewed: 1117 times.
Test Subject
Original Poster
#1 Old 3rd Jul 2018 at 8:54 PM
Default Deco counter mapping/meshing
Hi ! I'm having trouble with a deco counter (no animations, cloned from a sculpture). It is mostly a matter of skills or knowledge I don't have...
When in game, the texture looks fine at some places (like the doors or handles) but at other, it has an ugly shadowing. I know it comes from the many faces of the mesh itself, but what I can't figure out is how to remove them all and have single smooth planes instead of billions of small parts. I'm working with Wings 3D, by the way.
The mesh is made out of the base game Krampft Industries Value Counter and CTNutmegger matching wall cabinet.

I'm humbly asking for help, if anyone out there wishes to give a hand !
The mesh is attached.
Download - please read all instructions before downloading any files!
File Type: zip valueaddon.zip (24.6 KB, 8 downloads) - View custom content
Advertisement
Dancing Flamingo
staff: administrator
#2 Old 5th Jul 2018 at 12:58 AM
Test Subject
Original Poster
#3 Old 5th Jul 2018 at 1:33 PM
Quote:
Originally Posted by HugeLunatic
In Wings select the mesh, right click, choose the triangle for selecting all lines, scroll to Hardness, choose Hard. This should fix the normals.

That worked very well ! thanks
Back to top