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#1 Old 19th Jul 2018 at 7:24 PM Last edited by VintageSims : 20th Mar 2021 at 11:33 PM. Reason: Incomplete
The Sims 4 Simerican Settlers Challenge (Revamped Rules)
The Sims 4 Simerican Settlers Challenge

Hello and welcome to the new and improved Simerican Settlers Challenge! This Challenge was adapted from my absolute favorite Sims challenge ever - The Decades Challenge by ZombieCleo! My version of the challenge focuses more on the Victorian Era (1837-1901) and starts in the 1850s instead of the 1890s. You play your family until our current decade, starting out in a small rural cabin, and slowly, with technological and social advances, your sims will rise and fall with the times, losing money, careers, and loved ones. Can your sims evolve with the changing times, and will they survive war, famine, drugs, fame, and The Great Depression? This is life as a Simerican Settler.

My Youtube Channel: VintageSims


The 1850s — A Home of Our Own

The year is 1850, your founder(s) has just bought some farmland and is ready to start a family and find a way to support it. This is the beginning of your journey as a settler, what can you do with it?

1850s Rules:

The Beginning:
• Founder must be Young Adult or Older
• Life was hard, choose one negative trait.
• You can choose your founder’s traits.
• Dress your sims as historically accurate as possible. I have some CC links below.
• If you begin with two unrelated sims of the opposite gender they must be married, or about to be married.
• You can begin with any ethnicity, but you cannot comfortably get married until the 1960s.
• You can have a pet.
• Buy land in a rural area.
• You can delete existing neighbors and add your own if you want friends.
• A new decade will start every 20 Sims Days and works best with the medium lifespan.

Building:

• Build a small cabin.
• You may use motherlode to build your cabin how you like but use "testingcheats on" and "money 100" afterward.
• There is no electricity, you must use candles, lanterns, and fireplaces for light and warmth.
• Your sims must use bathtubs (No showers).
• Only outdoor toilets (outhouses)
• You must build your house with what you can find around you. Use wood/stone to build your property. This includes walls, floors, furniture.
• Old fashion stove/appliances.
• For extra difficulty you can play off the grid.

Lifestyle:
• Men must make a living through Woodworking, Gardening, Painting, Fishing, Searching for Collectibles, Beekeeping (Seasons), (Typewriters not around yet, write with a paper notebook here)
• Men must pay the bills, fix broken items, keep a close relationship with the heir, choose and speak to suitors before introducing to his daughters.
• Women can help with the Gardening, Painting, Beekeeping (Seasons), Flower Arranging (Seasons), Candle Making (Eco Lifestyle), or Knitting (Nifty Knitting)
• Women must take care of the children, cook all meals, teach toddlers skills, read to children, clean the home, wash the laundry, and support her husband.
• For fun sims can play Horseshoes, Darts, or Chess. They can also Paint, Take Photos, play the Piano, Violin, Fiddle, or Read. There is a simple upright piano mod here.
• Sims may not listen to music yet.
• Your sims cannot afford birth control, you must try for a baby.
• Can only paint classic, landscape, realism, and impressionist paintings.
• Grow a cow plant for the 1860s (You'll use this to kill off sims that die in war. You can also use cheats or mods to kill off sims.)
• Must cure sickness with natural remedies.
• Your sim may not go to festivals, events, or parties.
• Your sim can go to lots that fit with the decade.
• Your sim may not have parties but can have friends over.
• Your sims may create social clubs.
• You may not use a pregnancy test to determine if you are pregnant.
• You can use a cellphone to invite other people over, consider it a letter.
• Outdoor Retreat Update: Your sims can travel to Granite Falls to complete aspiration needs but may not vacation there.
• Get Famous Update: You must turn off fame before you begin the challenge.
• Seasons Update: Your sims can celebrate Harvestfest and Winterfest at home with the family.

Relationships:
• (YOU CAN SKIP THIS RULE!) It is not socially acceptable to marry outside of your own ethnicity OR marry someone of the same gender, but if you do then you are not allowed to speak to any sims outside of the family unless that sim was considered a good friend beforehand.
• No "Try for Baby" until married.
• Teenagers may not "mess around".
• Sims can only get married at home.
• Sims cannot get a divorce unless one of them commits adultery, and even then, it was rare.
• If your female sim is widowed, they must wear all black until the mourning period is over and may not be remarried until after the moodlet goes away.

Children:
• Heirs will be the eldest legitimate male child, but if you only get girls then the eldest will be the heir, and her husband will be the head of the family.
• You may choose your children's aspirations, but you must randomize all your sims’ traits.
• Breastfeed your babies (No bottles).
• Have babies at home.
• Your teens do not have to go to school, they may stay and help with Woodworking, Gardening, Painting, Fishing, Searching for Collectibles, Beekeeping (Seasons), Flower Arranging (Seasons), Candle Making (Eco Lifestyle), Knitting (Nifty Knitting).
• Daughters may not move out until they are married.
• You can simulate death during childbirth by rolling a die after your sim gives birth. If you roll a 5 or 10 then your sim dies.

Helpful Links for the 1850s:
• Best Websites for Historical Mods: History Lovers Blog and History Challenge CC Finds
• Womens Dresses (Lower Class): Medieval Peasant Dress and Bakers Wife Dress
• Womens Nightgown: Vintage Nightgown and Edwina Nightgown
• Adult Bonnet: Frill Bonnet
• Men's Shirts: Suspender Shirt and Suspender Shirts[/list]• Men's Pajamas: Edwardian Mens Nightwear and Men's Medieval Sleeping Tunic
• Girls Dresses (Lower Class): Medieval Peasants Dress and Charlotte Dress and Girls/Toddlers Country Dress
• Girls Hats: Girls Bonnet
• Toddler Clothes: Suspender Outfit
• Toddler Hats: Toddler Paper Boy Hat and Toddler Bonnet
• Build Mode: Bear Rug and Upright Piano
• Mods: Notebook and Kids Stay Home From School
• Traits: Gardener Trait ,Farmer Trait , Absent Minded , PTSD , Coward , Violent


The 1860s - The Civil War

The year is 1860 and the United States is at war... with itself! Men are shipped off to war by the thousands, and women must take control of the home and finances while they are away, praying an eligible heir will survive.

1860s Rules:

War:
• To simulate wartime, all male's teen-adult must be moved to a different lot until the war is over, or you can create a separate hidden area for them on your lot.
• The war takes place for the first 10 days of the 1860s, after that your sims can come home.
• Roll a die the first day of war to decide which of your men survive, if they do not survive then you must kill them off. If the roll is an even number your sim survives, if it is odd your sim does not make it.
• If none of your sons survive the war, then one of your daughters will take over as the heiress and her husband will take over as head of the house.
• Teens who survive war must take on one negative trait when they reach adulthood.

Lifestyle:
• Men may now join the Writing Career (Both Branches), Military Career (Strangerville, Officer), or Dentist Career(Modded).
• Women may make a living through Woodworking, Painting, Gardening, Scavenging, Fishing, Flower Arranging (Seasons), Beekeeping (Seasons), Candle Making (Eco Lifestyle), or Knitting (Nifty Knitting) while the men are at war.
• Unmarried women may join the Education Career (Discover University, Administrator Branch) to make a living, but they must quit as soon as they are married.
• Everyone must help with the children, household duties, garden, etc.
• Your sims can have parties now.

Helpful Links for the 1860s:
• Womens Dresses: Civil War Fashion and Civil War Dress and Victorian Crinoline Dress
• Girls Dresses: Victorian Pinafore Dress


The 1870s - The Long Depression

The year is 1870 and America is at the beginning of a long depression. Unemployment runs rampant across the US, thousands of people lose their jobs, and hundreds of banks go bankrupt. Jobless and hungry, can your family make it through?

1870s Rules:

Building:
• You cannot move or change your home until this decade is over.
• Men are now allowed to use typewriters; you can get one here.
• You may not buy any artwork until the decade is over.

Lifestyle:
• The United States is in an Economic Recession, any working sims lose their jobs and cannot work again for 7 sim days.
• Your family lost all their money to the banks, lower your household funds by 50%. You can use "testingcheats on" and "money (amount here)" to make the change. To make it more difficult you can lower your funds to just $100!
• Sims who become a Teen/Young Adult by the end of this decade must choose a negative trait.
• After 5 days men may now join the Criminal Career (Boss Branch) and Gardener Career (Seasons, Either Branch, With Typewriter Mod)
• Unmarried women can return to their Education Careers.
• Sims can only eat hot-cooked meals ONCE per day. If they get hungry, they must eat food found from Scavenging, Fishing, and Gardening. If you catch a fish and cook it, it will not count as your hot meal.
• Sims may not create medium or large paintings, small paintings only. If you need to create emotional paintings for aspiration points you can, but you may not sell them until the 1880s, as they are medium size.

Helpful Links for the 1870s:
• Women's Dresses: Simple Victorian Dress and Victorian Tweed Dress
• Men's Suit: Everyday Victorian Suit
• Girls Victorian Dresses: Sensible Victorian Dress.
• Typewriter: Vintage Typewriter


The 1880s: The Industrial Revolution

The year is 1880 and advancements in technology have led to the widespread adoption of railroads, gas heating, telegraph networks, and proper sewage systems. People flock to the cities to experience the wonder, this is The Second Industrial Revolution.

1880s Rules:

Building:
• After the Industrial Revolution, many Americans gave up the farm life and moved to the city. From now on you may now move your sims to another lot if it is fitting for the decade.
• Single males may live in apartments now but must move home or get their own home if they get married.
• You can now decorate with wallpaper.
• Indoor plumbing was gaining popularity among the upper-class Americans, you can now have indoor plumbing if you have over 50,000 Simoleans.
• Carpet is gaining popularity; you may use carpet in your house.
• Phonographs are now allowed, get one here.

Lifestyle:
• Men may now join the Business Career (Management or Investor), Entertainer Career (Both Branches), Doctor Career (Get to Work), Education Career (Discover University, Both Branches), Law Career (Discover University, Both Branches), and Architecture Career (Modded, All Branches).
• Women can now join the Entertainer Career (Musician Branch).
• If a woman becomes widowed, then she may join the Education Career.
• All sims aging into a teen or young adult during this decade must take on one of these traits. Self-Assured, Genius, Perfectionist, Ambitious, Materialistic, Maker, Proper, or Handy (Modded).
• Sims may now get married on another lot.
• Men may now attend Britechester and can study Art History, Communications, Culinary Arts, Drama, Economics, Fine Arts, History, Language and Literature, and Psychology.

Children:
• You can now bottle feed your babies, but breastfeeding is still recommended.

Helpful Links for the 1880s:
• Men's Suits: Victorian Fashion for Men
• Women's Dresses: Every Victorian Dress and Victorian Bustle Outfit and Satin and Lace Bustle and Governess Dress and The Governess
• Women's Hat: Victorian Women's Hat
• Wedding Dress/Flower Girl Dress: Ester Wedding Dress and Flower Girl Dress
• Girls Dresses: Long Sleeve Dress
• Phonagraph: The Benet Phonograph


The 1890s: The Gay 90s

The year is 1890, and despite the economic crisis, the world is full of merriment and optimism. There is an appreciation for decadent art, ragtime music, and witty plays, but only the wealthy have the freedom to enjoy it. It's time to sit back and enjoy life.

1890s Rules:

Building:
• Build a lavish home if you are not living in one already.

Lifestyle:
• Men may now join the Education Career Painter Career (Either Branch), Culinary Career (Either Branch), Critic Career (Either Branch), or Singer Career (Modded, Performer).
• It is the beginning of the suffragette movement and women want rights! Unmarried and Widowed women can join the Entertainer Career (Comedian Branch), Writing (Author Branch), or Singer Career (Modded, Performer).
• Your sims must choose from one of these traits as they age into a teen or young adult: Creative, Art Lover, Bookworm, Foodie, Music Lover, Perfectionist, Romantic, Dance Machine, Proper. Singer (Modded).
• Everyone can now write and sell books from home.
• Electricity has taken the world by storm, but it is still not obtainable for lower to middle-class sims. Your family may not have electricity unless you have 100,000 Simoleans or more.
• Your sims can become famous painters, writers, musicians, etc. You can turn fame back on.
• Your sims can now be treated with medicine (It was mostly cocaine).
• You can now hire a maid, butler, or nanny.

Helpful Links for the 1890s:
• Womens Dresses: Victorian Set and Crimson Set and Gone to Riding Outfit and Victorian Dresses and The Author.
• Wedding Dress: Victorian Dress
• Women's Hats: Vintage Fascinator
• Men's Suit: Men's Party Suit
• Girls Dresses: Sunday Dress


The 1900s: "The Greatest" Generation

The year is 1900 and it is the beginning of something new; the middle class is expanding, and people are getting comfortable leading lavish lives. It is a time for parties, socializing, and having a grand old time!

1900s Rules:

Building:
• Sims now have indoor plumbing and electricity no matter their economic status.

Lifestyle:
• Men and women may join all previously mentioned careers.
• Your sims are out to have a good time! Every sim that ages up to a teen or young adult must choose one of these traits: Cheerful, Goofball, Romantic, Dance Machine, Noncommittal, Music Lover, Insider, Outgoing, Self-Assured, Materialistic, Snob, Self-Absorbed, Proper, Party Animal (Modded).
• Everyone just really wanted to hang out and party for a bit, do what you will with that information.
• Sims no longer need to wear black during mourning and can marry before their mourning period is over.

Helpful Links for the 1900s:
• Womens Dresses: Edwardian Dress and Daisy Edwardian Dress and Edwardian Dress 2.
• Women's Blouses: Matilda Top
• Men's Suit: Casual Edwardian Suit and Sebastian Suit and Three Piece Suit.
• Women's Bathing Suit: Victorian Swimsuit
• Men's Bathing Suit: Vintage Swimming Suit
• Edwardian Décor and Clothing Set: Teamoons Tea Party Set


The 1910s: World War I

The year is 1910 and World War I is just around the corner, tensions are high, and men are being shipped off, leaving the women to fend for themselves once more.

1910s Rules:

War:
• Your male teen-adult sims will go to war during the last 10 days of the decade.
• Roll a die the first day of war to decide which of your men survive. If the roll is an even number your sim survives if it is odd your sim dies.
• Teens who survive war must take on one negative trait when they reach adulthood.

Build:
• You may not move lots during this decade.
• You may not change your home.
• Your sims may not live in apartments.

Lifestyle:
• All women may now join the Culinary Career (Chef Branch), Writing Career (Both Branches), Acting Career (Get Famous), and Gardener Career (Seasons, Both Branches, With Typewriter Mod).
• Women must keep a garden and 50% of the funds from the garden are to be given to the government. You can use "testingcheats on" and "money x" to take away half of your garden funds, just pay attention to how much you are making!
• Sims who age up to a teen or young adult during this decade need to choose a negative trait.
• Telephones are now allowed, but only if your sims have 100,000 Simoleans or more, and they can only be used to make calls and invite other sims over.
• Your sim can go to the movies now if you create a movie theater.

Children:
• Once the war starts your teenage daughters may drop out of school to help at home.

Helpful Links for the 1910s:
• Women's Dresses: Edwardian Tea Gown and Mary Edwardian Dress and Edwardian Fashion and Edwardian Dress and Edwardian Fashion Conversion.
• Women's Suit: Women's Coat and Hat


The 1920s: Roaring Twenties

It's the 1920s and the war has ended. Jazz music is taking over the airwaves, women have just gotten the right to vote, people have money to spend and parties to attend, this is an age of social and political change.

Build:
• Single sims can move into apartments once again.
• Women can live alone during this decade.
• Your sims may move to other lots and build their homes again.

Lifestyle:
• Women can be heir now.
• Men may now join the Detective Career (Get to Work), Politician Career (City Living, Both Branches), Acting Career (Get Famous), and Archaeology Career (Modded).
• Men and Women can both visit Selvadorada and practice the Archaeology skill.
• Life is a party again, full of artists and entertainers alike! Your sims must choose one of these traits upon aging up: Cheerful, Goofball, Romantic, Music Lover, Outgoing, Materialistic, Noncommittal, Creative, Art Lover, Snob, Bookworm, Foodie, Insider, Dance Machine, Self-Absorbed, Singer (Modded),Movie Lover (Modded),Party Animal (Modded).
• Women may now attend Britechester and can study Art History, Communications, Culinary Arts, Drama, Economics, Fine Arts, History, Language and Literature, and Psychology.
• Your sims can now use birth control.
• Sims can listen to talk radio.
• Prohibition makes alcohol illegal, sims are not allowed to drink unless they are at home or at a secret speakeasy, you'll have to download one or create one yourself.

Helpful Links for the 1920s:
• Women's Dresses: Modern Women's Fashion and All that Jazz and Flapper Dress and Boho Dress and V.B. Dress and The Flapper.
• Women's Hats: Cloche Hat Conversion and Cloche Hat Set
• Male Outfits: 1920s Male Outfit and Peaky Blinders Suit
• Men's Hats: 1920s Gambler Hat and Unisex Hat Collection


The 1930s: The Great Depression

The 1930s begin with a stock market crash, abruptly causing 15 million people to become unemployed.

1930s Rules:

Build:
• You can move your entire family into an apartment to simulate how poor families were during this decade.
• You may only move your sims to another lot if you are downgrading or moving them into an apartment. Downgrading could be helpful if you had a lavish home during the 1920s, especially if your rent is high.
• You may not buy any artwork, and you can sell any artwork you currently have to make money.

Lifestyle:
• To simulate the stock market crash, lower your household funds by 50%. You can use "testingcheats on" and "money (amount here)" to make the change. To make it more difficult, you can lower your family funds to $100
• Any working sims lose their jobs and cannot work again for 5 sim days.
• Sims may not join the Business Career again until the 1940s.
• Sims who age up to a teen or young adult by the end of this decade must choose a negative trait.
• Sims can only eat hot-cooked meals ONCE per day. If they get hungry, they must eat food found from Fishing, or Gardening. If you catch a fish and cook it, it does not count as a hot meal.
• Sims must ONLY pay the bills after the electricity is cut off. You may sell your artwork/household items to pay bills. (For a more difficult version, wait until your water is cut off as well).
• You may not make any medium or large paintings, small paintings only. If you need to create emotional paintings for aspiration points, you can store them in your inventory until the 1880s and sell them then.
• Prohibition is over, your sims can drink at bars again.
• Every sim who served in the army will receive a 100 Simolean pension.

Children:
• Teens are not required to go to high school and are encouraged to help around the house or get a job.

Helpful Link for the 1930s:
• Glamour: Lily's Wedding Dress and Fur Coat
• Womens Dress: Charm Dress and Grace Blouse and Skirt and Vintage Tea Dress and Sailor Collar Dress
• Men's Suit: Fancy Suit and Dress Suit


The 1940s: World War II

The world is at war; millions of deaths make it the largest war of all time. As the men are shipped off to battle, the women take over the work force.

War:
• Young adult men are drafted, teens and adults do not have to go but can voluntarily. Women may also enlist voluntarily.
• Your sims will be at war for the first 10 days of the decade.
• Roll a die to see if you sims make it.

Build:
• Your household cannot move lots or live-in apartments.
• You still cannot add any rooms to your home.
• You still cannot buy any artwork.
• If you have more than $50,000 you can own a tv, no flat screens.
• Every house must now have a garden.

Lifestyle:
• Sims my join all previously mentioned careers.
• Everyone needs to work together to raise money for the war effort.
• If women are married, they can stay home from work to be a housewife, but they must still help make money in other ways.
• Everything you do is for the war; half of your earnings will go towards the war effort.
• Your sims had to live through the depression and now war, sims who age up to a teen or young adult by the end of this decade must choose a negative trait.
• Your sims can still only have one hot meal a day, everything they eat will come from Gardening or Fishing. If you catch a fish and cook it then it does not count as your hot meal.
• Every house must have a radio, and someone must listen to it for at least an hour every day.
• You can only watch television on your tv, no movies.

Children:
• School is not mandatory; teens can work or help at home.

Helpful Links for the 1940s:
• Women's Clothing: Victoriana Dress, and Citizen Dame Dress, and Isobel Dress, and Audrey Dress, and Swanky Sailors Dress, and Belle Blouse, Mai Dress
• Men's Clothing: Military Suit
• Girls Clothing: Apple Dress


The 1950s: The Fabulous 50's

It's the 1950s, and the invention of teenagers, Rock n Roll, and the beginning of the civil rights movement has changed the world for the better. Although the decade begins with the Korean War, your sim feels like they can finally relax and enjoy quality time with their families.

War:
• Young adults go to war. Teens, women, and adults do not need to go to war, but they can go voluntarily.
• The war only lasts the first 5 days of the decade.
• Roll a die to see who survives.

Building:
• Moving your family into the suburbs is encouraged.
• You can live in apartments again; women must be accompanied by a man or family members.
• Showers are now allowed.

Lifestyle:
• Sims can join all previously mentioned careers.
• Wives are encouraged to stay home and take care of the home and children, working could emasculate their husbands.
• Women were bored, they need to keep themselves busy with hobbies. Women may Garden, Paint, Play Piano, Violin, Arrange Flowers, Play Chess, Read, Listen to Records, Swim, Dance, Knit, or spend time with friends. Candle making would probably make people think you were odd, so it isn’t encouraged.
• Life was simple, and people were upbeat, happy home life and a seemingly perfect family were important! To keep up appearances, any sims who age up to a teen or young adult during this decade must take one of the following traits: Cheerful, Family Oriented, Good, Materialistic, Neat, Outgoing, Perfectionist, Proper, or Insider.
• Sims can now divorce for any reason, but it could make you an outcast.
• Dinner is to be ready by the time dad gets home from work, and your family should all sit down and eat together.
• After dinner it is encouraged that your family sit and watch TV together.
• There are TV restriction times, your sims can only watch TV from 6 am to 9 pm.
• Your sims may vacation in Granite Falls and visit Sulani.

Children:
• Adoption is now available.
• School is mandatory for teens, and they are encouraged to have an after-school job.
• Male teens can join the Fast Food and Manual Labor Part-Time Careers.
• Female teens can join the Babysitter and Retail Part-Time Careers.
• It was the baby boom, and lack of sexual education led to more teen pregnancy than you would expect. You can use the Teen Pregnancy Mod to make your teens pregnant.
• Things felt safe in the 1950s, children could roam around with their friends without any worry from their parents. It is encouraged that children spend time with their friends.

Helpful Links for the 1950s:
• Women's Clothing: Eva Dress, Verna Dress, Tamara Dress, Gil Dress, Audrey Dress, Blouse and Skirt Set, Grace Kelly Set


The 1960s: The Swinging 60's

It's the 1960s, and the youth are shaking things up with drugs, groovy parties, and anti-war protests!

Building:
• Young adults want independence, moving out of their parents’ house is encouraged.
• Young adult sims can move to a an off-grid hippie commune.
• Women can move out and live alone.

Lifestyle:
• Men may now join the Astronaut Career (Both Branches), Secret Agent (Both Branches), Scientist Career (Get Famous), Singer Career (Modded, All Branches) .
• Women may now join the Secret Agent Career (Both Branches).
• Men and women may join the Freelancer Career (Artist, Writer Branch, Fabricator, Fashion Photographer).
• Making money through artistic means is gaining popularity again; being a painter, writer, musician, or actor is encouraged.
• Women are joining the workforce once again, despite the push back from men. All women can work and are encouraged to!
• The 60s were about having fun, being creative, and bringing back childlike wonder. Sims who age up to teen or young adult during this decade must take on one of the following traits: Art Lover, Cheerful, Childish, Creative, Dance Machine, Party Animal, Goofball, Insider, Music Lover, Non-Committal, Outgoing, Self-Absorbed, Self-Assured, or Rebellious (Modded),
• Although it was still looked down upon by some, interracial relationships are now allowed.
• Drugs got popular in the 1960s, you can download the mod here..
• All sims may attend Britechester now and may study Art History, Communications, Culinary Arts, Drama, Economics, Fine Arts, History, Language and Literature, and Psychology.
• The opposition of the war in Vietnam and The Civil Rights movement led to protests. Your sims can attend or start protests.
• Free love is more acceptable than ever, your sims can have multiple partners, guilt-free! You can use MCC Command Center to turn off jealousy.

Helpful Links for the 1960s:
• Women's Clothing: Mod 60s Dress, Mod 60s Winter Coat, Short and Sweet Dress, Hippie Dress
• Women's Hair: 60s Hair, Mod 60s Peggy Hair, Ronda Hair, Cinnamon Hair, Beehive Hair, Dixie Hair, Connie Hair, Karen Hair, Cher Hair, Nancy Hair, Twiggy Hair


The 1970s: The Groovy 70s

The decade begins with the Vietnam War draft and more anti-war protests. Disco, punk, funk, glam rock, and folk music begin to take over the airwaves. The youth begin to withdraw from politics and turn to pop culture, music, fashion, and liberated self-expression.

The 1970s Rules:

War:

• The Vietnam War begins drafting. All YA male sims go to war for the first 5 days of the decade.
• Roll a die the first day of war to decide which of your men survive. Odd = Survive, even = Does not survive

Building:
• Sims can still live in an off-grid hippie commune.
• All Sims can live anywhere.

Lifestyle:
• Men and women can now join the Athletic Career and the Conservationist Career (Island Living).
• Sims that age up to teen or young adult during this decade must take one of the following traits: Loves Outdoors, Off-Grid, Art Lover, Cheerful , Childish, Creative, Dance Machine, Party Animal, Goofball, Insider, Music Lover, Non-Committal, Outgoing, Self-Absorbed, Self-Assured, Vegetarian, Freegan, Green Fiend, Recycle Disciple, or Rebellious (Modded)
• You can now watch movies at home.
• The LGBTQ+ Movement has begun, your sims can be openly gay now but still cannot get married.
• Sims are still encouraged to attend protests.

Helpful 1970s Links:
Women’s Clothing: 1970s Lookbook, Women's Coat.
Men’s Clothing: 70s Button Up.


The 1980s: The Yuppie Decade

It’s the 1980s, the Cold War, and a terrible recession has put fear into people. Although many see yuppies as a symbol for the decade, many are dissatisfied with the government and turn to counterculture to find themselves.

The 1980s Rules:

Building:
• Your sims want everyone to know how rich they are, build an over-the-top 80s house (if you want).

Lifestyle:
• Men and women can now join the Tech Guru (Both Branches) and Engineering Career (Both Branches)
• The 80s was a decade of greed, terrible music, great music, and technological advances. Sims who age up to a teen or young adult during this decade need to take one of the following traits: Active, Ambitious, Self-Assured, Dance Machine, Materialistic, Snob, Insider, Non-Committal, Outgoing, Self-Absorbed, Geek, Genius, Party Animal (Modded).
• Men and women can now attend Foxbury Institute and get any degree.
• Cell phones are now allowed.
• You can now use cheap computers for gaming.
• You can now watch the tv from 6 am-2 am.

Helpful Links for the 1980s:
CC Packs: 1980s Lookbook, 1980s Content Pack.


The 1990s: The Good Generation

The 1990s is often remembered as a decade of relative peace and prosperity: The Soviet Union fell, ending the decades-long Cold War, and the rise of the Internet ushered in a radical new era of communication, business, and entertainment.

1990s Rules:

Building:
• Build a Y2K Bunker somewhere on your property.
Lifestyle:
• Men and women can now join the Criminal Career (Oracle Branch).
• The 1990s were a time of positivity, creativity, and a collective shift towards wanting to better the planet. Sims who age up into a teen or young adult during this decade must take one of these traits: Creative, Gloomy, Romantic, Art Lover, Bookworm, Music Lover, Freegan, Vegetarian, Recycle Disciple, Green Fiend, Outgoing, Self-Absorbed, Cheerful, Insider.
• Sims can now use the computer to socialize.
• During the last two days of the decade your sims will being to panic about Y2K. Your sims will need to move into their bunker until the 2000s begin.
• While in the bunker you cannot use any technology.
• While in the bunker you cannot go to work and your kids cannot go to school.

Helpful 1990s CC:
CC: 1990s Lookbook, 1990s Wall Decor.


The 2000s: The New Millennium

It’s the 2000s and the uprising of pop culture and social media leads to people becoming self-involved and shallow. Trash TV takes over and if you aren’t orange, you’re doing something wrong.

2000s Rules:

Building:
• You can now have flat screen TVs.
• All electronics unlocked.

Lifestyle:
• Men and women can now join the Style Influencer Career (Both Branches).
• Sims who age up to teen or young adult have to choose one of the following traits: Self-Absorbed, Outgoing, Non-Committal, Jealous, Insider, Bro, Materialistic, Dance Machine, Self-Assured, Hot-Headed, Romantic, Party Animal (Modded) .
• Computers have no restrictions now.


The 2010s: The Digital Age

Progressive values rise after new technology allows the spread of information. Social media makes communication, fashion, art, and content more accessible. Influencers determine trends and control the youth. The glass ceiling is gone, what can you do?

The 2010s Rules:

Lifestyle:
• All Sims can now join the Social Media Career (Both Branches) and the Freelancer Career (Digital Artist).
• LGBTQ Marriage is legalized.
• You made it! Congratulations!
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Test Subject
#2 Old 25th Oct 2018 at 10:59 PM
Love this challenge! Please post the next decade!
Test Subject
#3 Old 3rd Feb 2019 at 2:16 AM
I just wanted to say that I love this challenge and it needs more attention! I've just started playing it modified for TS3 and your attention to detail is wonderful. I can't wait to see the decades you post next!
Test Subject
#4 Old 20th May 2019 at 12:41 AM
7 more decades left! I'm excited to see what more you come up with. I'll be starting this challenge soon. Can't wait.
Field Researcher
#5 Old 3rd Jan 2020 at 3:40 PM
Default Hawley Family
Jesse and Josephine Hawley moved from Philadelphia to the woods of Georgia to settle on a large parcel of land and raise a family.

Jesse built a sturdy house and within the first year they welcomed a child, Gladys.
She was followed closely by a sister, Celeste, and soon a brother, John.

Jesse was a great provider and the family ate well from the garden and his expert fishing.
Before the little ones were even out of diapers, Josephine gave birth to triplets: Reuben, Rachel, Rebecca! The birth was dangerous and Josephine and the newborns were very fortunate to survive. Eldest daughter Gladys was soon able to help her mother care for Celeste and John so Josephine could focus on the house and the babies.
Gladys minded the toddlers while Celeste and John were all too happy to fish with their father. In the meantime, Josephine delivered two more girls to the family, Martha & Mary. Again the mother and babies were lucky to survive childbed.
The next few years were uneventful with the exception of Gladys catching the kitchen on fire. If only they new, things were about to get much worse.
Screenshots

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#6 Old 6th Jan 2020 at 7:50 PM
Default Hawley Family 1860s
With the house busting at the seams, I had to send Jesse and both of the boys to war even though they were still children. I figured they could help with something not too dangerous until they were of age.

The girls pursued their passions (cooking, gardening, painting, music) while also pursuing love (though letters and occasional visits). Eventually they all found love.
Gladys married an elderly man (Braylon Mullen) and started a family quickly. Celeste married Robert Goff and Rebecca married his twin brother Richard. Rachel married Loren Kalani. Martha married Julien Sheffield and Mary married Gideon Goth. When the men visited from war inevitably pregnancies occurred and by the end of the war the Hawleys had 10 grandchildren and a stepgrandchild. During one such visit, eldest son John married a war widow (Cheryl Zaidi) who already had a child.

When the smoke cleared, the Hawleys had lost their eldest son, John and three of their daughters were widowed. Pregnant Celeste moved back home and delivered twins before dying in childbed. Within a year, young Reuben found himself the head of the household and caring for a widowed sister-in-law, three nephews, and a niece. He set his sights on making Cheryl more than just his sister-in-law and formally adopting her two sons. Rebecca and her husband adopted the orphaned Goff twins (their father and Rebecca's husband were twins).

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#7 Old 20th Jan 2020 at 4:33 PM
Default Hawley Family 1870s
1st generation children during the 1870s

1st child, Gladys, was widowed very early in the decade. She and her husband had 3 small children - Brooklyn, Jared, and Caleb Mullen. She quickly married a much younger man, Garrett Spain.
2nd child, Celeste, was pregnant and widowed during the war. Early in the decade, she delivered twins and died. Her children, Josephine & Joseph Goff, were adopted by her sister Rebecca.
4th child (new heir), Reuben, survived the war that killed his older brother. In the middle of the decade, he married his brother's widow and they had 3 children (Phoebe, Charles, Evan) before 1880. He was also raising his wife's two sons from her previous marriages.
5th child, Rachel, was widowed during the war and left with two young sons - Brian and Lawrence Kalani. She remarried early on to Christopher Huntington and they adopted a son - Myles Sanderson.
6th child, Rebecca, and her husband Richard Goff had four children during the decade - Jesse, Darryl, Lisa, and Johnnie. While also raising her late sister's twins.
7th child, Martha, and her husband Julien Sheffield had four children during the decade - Donovan, Lance, Braden, and Eliana.
8th child, Mary, was widowed during the war and left with a newborn daughter - Cornelia Goth. She remained a widow.

Jesse and Josephine died of old age and their only surviving son, Reuben, became the head of the Hawley household. Reuben was still quite young but stepped up as the provider and protector of his widowed sister-in-law Cheryl and her two young boys. Reuben and Cheryl fell in love and married. They soon had three children together. Cheryl's 2nd son, John Jr, remained the heir even as Reuben became the biological father of his own sons.
Screenshots

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#8 Old 25th Jan 2020 at 12:34 AM Last edited by DitzyEkko : 26th Jan 2020 at 3:45 PM.
Default Hawley Family 1880s
About halfway through the decade, the Hawley family was able to afford and install indoor plumbing. The 1880s were hard on the family. John Jr died of an illness and youngest child Evan disappeared in the middle of the night soon after. Reuben's wife, Cheryl, died never knowing what happened to little Evan. Eldest son, Seth Zaidi, married and had 4 children. Reuben's eldest sister Gladys along with him and his triplet sisters all became elders. Gladys also died of old age. Reuben, Rachel, and Rebecca are feeling their end rapidly approaching. Phoebe got married to Jacoby Landgraab.

Gen 1, Child 1 - Gladys (Hawley) Spain died of old age. She is survived by her 2nd husband Garrett Spain, 4 children (Brooklyn M Goff, Jared Mullen, Caleb Mullen, and Leland Spain) and two grandchildren (Lawson Goff & Toni Mullen)
Gen 1, Child 2 - the late Celeste (Hawley) Goff's children both married and she would be the grandmother to one (Quincy Gamble)
Gen 1, Child 3 - the late John Hawley. His children are listed under Reuben who adopted & raised them.
Gen 1, Child 4 - Reuben Hawley became a widower & lost two sons this decade.
----------Gen 2, Child 1 - Seth Zaidi & his wife Gretchen welcomed 4 children (Abel, Casey & Cheryl, Tyler)
----------Gen 2, Child 2 - John Jr Hawley died as a teenager
----------Gen 2, Child 3 - Phoebe Hawley married Jacoby Landgraab
----------Gen 2, Child 4 - heir Charles Hawley is a teenager
----------Gen 2, Child 5 - Evan Hawley is missing and feared dead
Gen 1, Child 5 - Rachel (Hawley) Huntington has two sons with her first husband, an adopted son & biological daughter with her 2nd husband. She is the grandmother of 3 (Sonia, Colt, and Octavia Kalani)
Gen 1, Child 6 - Rebecca (Hawley) Goff is the mother of 6 and grandmother of 3 (Audrina and Hanna Goff, Lane Pruitt)
Gen 1, Child 7 - Martha (Hawley) Sheffield is the mother of 6 and grandmother of 1 (Chaim Sheffield)
Gen 1, Child 8 - Mary (Hawley) Battle has 1 daughter with her first husband and 3 children with her 2nd.

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Test Subject
#9 Old 25th Jan 2020 at 12:42 PM
I've been playing this challenge loads! I am getting ready to go into the 1860s and already have 5 hours into my save. I love it! I started with two Sims, Lionel Whitfield and his wife, Charlotte Whitfield. They lived on a large plot of land and plan on expanding it into a large farm. Lionel tends to the garden, the bee hives, and even makes candles to get the family by. As busy as Lionel has been, he has even found time to expand his family!

Charlotte has given birth and survived the births to several children already! Their twin girls, Abigail and Agatha are already well into their childhood. Next would be their heir, Lionel Whitfield II, then another lovely baby girl named Amelia. Charlotte is pregnant with another child currently as well. With the family growing so fast, it is hard to keep up with their silliness! Not to mention, they all take after their mother. Redhead galore, reminds me of the Weasley's! Pictured are Lionel and Charlotte.
Screenshots
Field Researcher
#10 Old 24th Feb 2020 at 7:02 PM Last edited by DitzyEkko : 19th Mar 2020 at 4:33 PM.
Default Hawley Family 1890s
Reuben Hawley knew his life was coming to a close so he spent the time he had left bonding with his grandchildren (Seth's kids).
After Reuben's death, Charles married Mallory Watters. Mallory is 3rd child of Xavier Watters and his wife Esther (Landgraab) Watters. She is very close with her twin brother Malcolm and he seems to be over at the Hawley house everyday. Charles and Mallory eventually welcomed three boys into the family - William, Xavier, and Ian.
Just after Ian's birth, Mallory received a sudden windfall. Her mother died and Mallory inherited $1,000,000 from the Landgraab estate. Her mother, Esther, was a daughter of Malcolm Landgraab (Geoffrey & Nancy's oldest son). Charles and Mallory sold the family home in NewCrest and moved into a larger & more modern house in Willow Creek.
The decade ends with their oldest son, William, becoming a teenager and the two younger ones in primary school.


Gen 1, Child 4 - Reuben Hawley died this decade.
----------Gen 2, Child 1 - Seth Zaidi & his wife Gretchen completed their family with their 5th and 6th children (Kristie and Ramon).
---------------------Gen 3, Child 1 - Abel Zaidi married Alexandra Schultz
---------------------Gen 3, Child 2 - Casey Zaidi married Nick Bragg
---------------------Gen 3, Child 3 - Cheryl Zaidi married Terrance Perry
---------------------Gen 3, Child 4 - Tyler Zaidi is a teenager
---------------------Gen 3, Child 5 - Kristie Zaidi is a teenager
---------------------Gen 3, Child 6 - Ramon Zaidi is a child
----------Gen 2, Child 2 - John Jr Hawley DECEASED
----------Gen 2, Child 3 - Phoebe Hawley & her husband Jacoby Landgraab had 4 children (Pierce, Sadie, Robin & Roscoe)
---------------------Gen 3, Child 1 - Pierce Landgraab is a teenager
---------------------Gen 3, Child 2 - Sadie Landgraab is a child
---------------------Gen 3, Child 3 - Robin Landgraab is a child
---------------------Gen 3, Child 4 - Roscoe Landgraab is a child
----------Gen 2, Child 4 - Charles Hawley married Mallory Watters and welcomed three sons.
---------------------Gen 3, Child 1 - heir William Hawley is a teenager
---------------------Gen 3, Child 2 - Xavier Hawley is a child
---------------------Gen 3, Child 3 - Ian Hawley is a child
----------Gen 2, Child 5 - Evan Hawley DECEASED

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#11 Old 19th Mar 2020 at 5:09 PM Last edited by DitzyEkko : 22nd Mar 2020 at 4:53 AM.
Default Hawley Family 1900s
Gen 2, Child 1 - Seth Zaidi & his wife Gretchen died this decade
---------Gen 3, Child 1 - Abel Zaidi & his wife Alexandra Schultz had two children
------------------Gen 4, Child 1 - Holly Zaidi
------------------Gen 4, Child 2 - Carson Zaidi
---------Gen 3, Child 2 - Casey Zaidi & her husband Nick Bragg had two children
------------------Gen 4, Child 1 - Beth Bragg
------------------Gen 4, Child 2 - Hayden Bragg
---------Gen 3, Child 3 - Cheryl Zaidi & her husband Terrance Perry had two children
------------------Gen 4, Child 1 - Betsy Perry
------------------Gen 4, Child 2 - Raegan Boston (adopted)
---------Gen 3, Child 4 - Tyler Zaidi married Catarina Lynx and they have 1 child
------------------Gen 4, Child 1 - Augustin Zaidi
---------Gen 3, Child 5 - Kristie Zaidi married Matthias Kelly and they have 1 child
------------------Gen 4, Child 1 - Heidi Kelly
---------Gen 3, Child 6 - Ramon Zaidi died in a fire at the age of 14.
Gen 2, Child 2 - John Jr Hawley DECEASED
Gen 2, Child 3 - Phoebe Hawley & her husband Jacoby Landgraab became elders this decade.
---------Gen 3, Child 1 - Pierce Landgraab married widow Isabella (Sheffield) Schultz.
---------Gen 3, Child 2 - Sadie Landgraab married Shawn Vincent and they have a son
------------------Gen 4, Child 1 - Gerard Vincent
---------Gen 3, Child 3 - Robin Landgraab died in a fire at the age of 10.
---------Gen 3, Child 4 - Roscoe Landgraab died in a fire at the age of 10.
Gen 2, Child 4 - Charles Hawley and his wife Mallory Watters became elders this decade.
---------Gen 3, Child 1 -William Hawley married Hayden Marroquin and they have two children
------------------Gen 4, Child 1 - Olivia Hawley
------------------Gen 4, Child 2 - Oliver Hawley
---------Gen 3, Child 2 - Xavier Hawley married Aurora Schultz and they have a son
------------------Gen 4, Child 1 - Morton Hawley
---------Gen 3, Child 3 - Ian Hawley married widow Katarina Curry
Gen 2, Child 5 - Evan Hawley DECEASED

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#12 Old 22nd Mar 2020 at 5:02 AM Last edited by DitzyEkko : 27th Mar 2020 at 7:18 AM.
Default Hawley Family 1910s
All the men were sent to war so there were much fewer births than usual. A welcome reprieve, honestly. Until MC Command went crazy. I didn't expect many wartime babies but it happened three times. Once just after the men left, once about 1915 and again around 1917. The family only lost one young man to the war, Xavier Hawley.

Gen 2, Child 1 - Seth Zaidi DECEASED
---------Gen 3, Child 1 - Abel Zaidi & his wife Alexandra Schultz
------------------Gen 4, Child 1 - Holly Zaidi married Caliente Givens at the conclusion of the war
------------------Gen 4, Child 2 - Carson Zaidi married Olivia Perry at the conclusion of the war
---------Gen 3, Child 2 - Casey Zaidi & her husband Nick Bragg had a war-furlough baby
------------------Gen 4, Child 1 - Beth Bragg married Ramin Goff at the conclusion of the war
------------------Gen 4, Child 2 - Hayden Bragg married Loren Schultz at the conclusion of the war
------------------Gen 4, Child 3 - Patricia Bragg is a child
---------Gen 3, Child 3 - Cheryl Zaidi & her husband Terrance Perry
------------------Gen 4, Child 1 - Betsy Perry married Ross Fontaine during war furlough
------------------Gen 4, Child 2 - Raegan Boston (adopted) married Gunnar Christiansen during war furlough and welcomed their 1st child shortly after
---------------------------Gen 5, Child 1 - Glenn Christiansen
---------Gen 3, Child 4 - Tyler Zaidi & his wife Catarina Lynx had two sons born during the war
------------------Gen 4, Child 1 - Augustin Zaidi is a teenager
------------------Gen 4, Child 2 - Austin Zaidi is a child
---------Gen 3, Child 5 - Kristie Zaidi & her husband Matthias Kelly welcomed 3 more daughters during wartime
------------------Gen 4, Child 1 - Heidi Kelly married Dominick Allison at the conclusion of the war
------------------Gen 4, Child 2 - Belle Kelly is a teenager
------------------Gen 4, Child 3 - Angelique Kelly is a toddler
------------------Gen 4, Child 4 - Melany Kelly is a toddler
---------Gen 3, Child 6 - Ramon Zaidi DECEASED
Gen 2, Child 2 - John Jr Hawley DECEASED
Gen 2, Child 3 - Phoebe Hawley & her husband Jacoby Landgraab died.
---------Gen 3, Child 1 - Pierce Landgraab married Sloane Morrell at the conclusion of the war.
---------Gen 3, Child 2 - Sadie Landgraab & her husband Shawn Vincent
------------------Gen 4, Child 1 - Gerard Vincent is a young adult
---------Gen 3, Child 3 - Robin Landgraab DECEASED
---------Gen 3, Child 4 - Roscoe Landgraab DECEASED
Gen 2, Child 4 - Charles Hawley & his wife Mallory Watters died.
---------Gen 3, Child 1 -William Hawley and his wife Hayden Marroquin welcomed a son just after the men left for war.
------------------Gen 4, Child 1 - Olivia Hawley is a young adult
------------------Gen 4, Child 2 - Oliver Hawley married Ashlee Spain-Pollak at the conclusion of the war
------------------Gen 4, Child 3 - Eden Gregg (adopted - Hayden's orphaned half-sister) is a teenager
------------------Gen 4, Child 4 - Hiram Hawley is a teenager
---------Gen 3, Child 2 - Xavier Hawley died in the war, widowing Aurora Schultz
------------------Gen 4, Child 1 - Morton Hawley is a teenager
---------Gen 3, Child 3 - Ian Hawley & his wife Katarina Curry had a son during wartime
------------------Gen 4, Child 1 - Isaac Hawley is a child
Gen 2, Child 5 - Evan Hawley DECEASED
Screenshots

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Field Researcher
#13 Old 27th Mar 2020 at 7:21 AM
Default Hawley Family 1920s
Simplifying the family tree. That was too much info. Now I just gotta play it

Gen 3, Child 1 -William Hawley and his wife Hayden Marroquin begin acquiring grandchildren.
-------Gen 4, Child 1 - Olivia Hawley is a young adult
-------Gen 4, Child 2 - Oliver Hawley and his wife Ashlee Spain-Pollak
-------Gen 4, Child 3 - Eden Gregg (adopted) is a teenager
-------Gen 4, Child 4 - Hiram Hawley is a teenager
Gen 3, Child 2 - Xavier Hawley DECEASED
-------Gen 4, Child 1 - Morton Hawley is a teenager
Gen 3, Child 3 - Ian Hawley & his wife Katarina Curry
-------Gen 4, Child 1 - Isaac Hawley is a child

Check out my Apocalypse Challenge attempt @ ditzyekko.blogspot.com
Test Subject
#14 Old 23rd Apr 2020 at 4:15 PM
Well, have been playing this challenge for the last couple of weeks and thought I would give some feedback (no pics though, sorry).
1850ies:
I started with Lauren and Evelyn McCaig. They quickly had twins girls: Lisa and Josie. On her second pregnancy, Evelyn passed away, unfortunately, and since no one could breastfeed the boy, Ronen, he died as well (got taken by social services).
Lauren had a hard time getting over Evelyn's death (I play with the meaningfulStories mod, which I can highly recommend) and when he finally did, he quickly married the first woman he laid eyes on: Susana Corley.
Unfortunately, it turned out that Susana was an alien (which I interpreted as being black in the 1860ies), so no more visitors for the family (I did that by setting the lot trait to no visitors. I also had off-the-grid and gremlins, to make it extra hard).
Susana got pregnant with Eric, who turned out to be a half-alien, naturally. On top of that, Lauren got abducted, while Susana was pregnant the second time around. Well, let us say that Lauren knocked up a woman when he was visiting shantytown with his brother-in-law. And she laid it at the doorsteps. Since Susana is breastfeeding anyway, I see no reason, she cannot breastfeed a second child (unlike the coders at EA).
The 1850ies conclude with Lauren and Susana McCaig, both adult, both pregnant, both married to each other. Lisa and Josephine are children and Eric is still a teensy baby.

1860ies:
Lauren goes to war and dies there. I see no reason to kill the unborn baby as well, so he gets to live on a bit in the basement, while he slowly starves (a pretty likely death in the war). The baby is a girl called Leslie. A full alien. And then there is Magdalena, who is born after Lauren is already dead. A half-alien. Lisa and Josie age up to teenager and Josie turns out to be evil additional to the hot-headed child she was. She comes up with a plan to take over the McCaig farm. Oh, and she is also very racist, so an alien, or an alien-halfbreed are in no way acceptable heirs to the farm. In 1868, she arranges for Susana to die on the fields during a heatwave.
At the end of the 1860ies, there are Lisa and Josephine as teenagers, running the farm. Eric, Leslie and Magda are children. The farm is running well and they have roughly 150k in the bank.

1870ies:
Well, that money is gone now. To increase the difficulty, I decide to both set the money to 100 and have a daily tax of 9 000 simoleons. While this worked out quite nicely in the summer, during fall, there is a different crop rotation and I had to scramble a bit to make that work. Josie had her own plan out of the dilemma. She killed Eric with a cow plant and married Grandfather Frost, who she befriended last winterfest. Since she is the second-oldest daughter, as long as Lisa does not marry and have children of her own, her kids get to inherit the Frost farm. Little did she expect that Grandfather Frost is loaded. He brings in 500 000 simoleons into the family and a lot of income through his woodworking business.
Despite that, winter is tough, because there is no fishing. Everyone goes hungry a little, except for Josie, who had stashed some Health potions. She is pregnant and quickly gets pregnant again with two girls: Rachael and Gemma. In 1877 Clement Frost dies from too much excertion, if you know what I mean (killing Grandfather Frost involved some heavy research on the internet on my side, because he is effectively immortal). His family sues the McCaig family for the 500 000 simoleans and wins, an additional 50 000 simoleans are taken by the lawyers. The farm is thereby back to broke for the new decade.
1880ies ends with an all-woman household: Lisa and Josephine are YA and the children of the original founders Lauren and Evelyn McCaig. Leslie and Magda are teenager and an alien and a half-alien, respectively. They are the offspring of Lauren and Susana. Rachael and Gemma a both toddlers and the children of Josephine and the late Grandfather Frost.

1880ies:
There are some new restrictions on how money can be earned. Josie can do some stuff, because she is a widow, but Lisa is a spinster and relegated to household duties. There is also no more 9 000 § daily tax, so this works out nicely. I found the SimNationalBank_Bill mod, which allows much for freedom than just the off-the-grid options. Josie buys into water services with 50 000 simoleons. This money is mostly earned with gardening, there is now a greenhouse full of excellent dragonfruit and orchids, and flower arranging. Her evil plan is to marry off her half-sisters to the first takers and the live peacefully with her twin sister and her two daughters. Leslie marries Moshe Tatum, who is apparently Jewish, so that is a match Josie thinks is appropriate (in her twisted mind). He lives with his father Sam Tatum on a farm nearby (I filled most of the slots with houses and households). Magda gets knocked up by the mail man. After Josie offers him a sizable dowry, he agrees to marriage, but can't help himself flirting with another guest (Leslie), so they have a big fight on their wedding day already. The family is down to four women and everything is peaceful.
Well, almost. Lisa is meeting Sam Tatum on and off. They met at Leslie's wedding. In 1888 their deep friendship becomes romantic, and they decide to elope.
Josie is furious. She is a gifting Lisa a death flower scented flower bouquet to prevent her from having children that would supersede Rachael claim to be heiress. However, she had gotten it all wrong. After consulting a lawyer it turns out that the heir is the husband of the oldest daughter, when no male off-spring is available. And the heir of that heir is his oldest son... Moshe Tatum, Leslie's husband (I swear, I did not construct this, I only made the connection, when I saw the family tree after the wedding. )
Josie cuts her losses. Behind everyone's back, she steals all cash and moves out with her two girls, to buy the nearby flower shop. All alone, Lisa and Sam Tatum invite Moshe and Leslie to live with them. The irony of this being that this all happened on Prank Day. It is 1889 now and Leslie and Moshe are working hard on having a couple of kids soon.
Test Subject
#15 Old 11th May 2020 at 3:38 AM
Looking forward to trying out this challenge! I'm posting my progress here: https://nameless-simmer-plays.tumblr.com/
Test Subject
#16 Old 7th Jun 2020 at 2:08 PM Last edited by xsansara : 7th Jun 2020 at 2:20 PM.
Looks awesome cats!

Here my update for 1890ies:
Sam buys into electricity for 100k, no big deal. Leslie got 4 kids during this decade, all half-green: Duncan, Cecilia, Zane and Alana. And yes, I do pick the names randomly. Lisa died of old age and Leslie died during child birth with Alana. Since bottle feeding is now allowed, Alana pulled through. They also have a butler now.
Moshe is going to Britechester and has joined a secret society, where he is ominously missing during the night all too often. Other than that, there is not much to tell, I am afraid. Not nearly as much drama as in the decades before. Everyone is happy, Sam and Moshe are literally Good. The family tree is a bit weird, still. Duncan is the current heir through Lauren -> Lisa (married Sam) adopted Moshe -> Duncan, but also by blood Lauren -> Leslie -> Duncan. So either fourth or third generation, depending on how you count.
The family is now Sam (Elder), his son Moshe (Adult), and his four kids: Duncan and Cecilia (Children), Zane and Alana (Toddlers).

If I may offer some feedback on the challenge itself: The 1890ies were a little boring to play, as are the 1900ies, which I am currently doing. Maybe spice it up with some extra goals for bonus points or something? For the 1900ies, I challenged myself to complete all parties with a gold medal, keeping with the partying motto of the decade. For the 1890ies a building challenge might have been appropriate, e.g. complete baron mansion with any sim, or simply raise property value beyond a certain level. Something like this.
Test Subject
#17 Old 8th Jun 2020 at 7:40 AM
And the 1900ies:
The kids founded a club called the Half-Aliens, to promote the arts. They also invited in their cousin and aunt Magda. Duncan is into Writing, Cecilia loves parties, jokes and singing. Zane is into music and Alana, well, we will have to see, she is still a child. Sam died due to old age, leaving Moshe to care for the kids. And the butler, of course. There is a party every other day, or so it seems. I set myself the challenge to complete all the parties with a gold rating. At 1910, I noticed that I had overlooked weddings *facepalm*. Moshe could just have married someone, but too late now. Duncan has his eyes set on a young lady called Sonya Valentin. Zane is into Akito, but he prefers Cecilia, who just likes to flirt with everyone, male or female.
In 1910 the family consists of Moshe Tatum and his 4 half-alien kids: Duncan, Cecilia and Zane, all teenagers. And Alana, who is still a child. They are also embarrassingly rich, about 1.5 million simoleons. They dabbled a bit in fame, getting one point here and there, but nothing stuck, so far.
Test Subject
#18 Old 14th Oct 2020 at 8:51 PM
1910ies:
Duncan and Zane have to go to the war. Cecilia dabbles at acting and Alana is a Painter. They have a bit of a sibling rivalry going, as to who is more famous. Cecilia has a lead for most of the decade, but after aging up to YA, Alana manages a couple of pixels more. Unfortunately, Zane dies in the war. And Moshe soon after. During the mid-decade soldier come home day, Duncan gets married to Sonya and gets her pregnant right away. They have a son called Heyden. Sonya is pretty unassuming, she is a Loner, jealous and a vegetarian. She rolls ISTP and mostly sticks to the garden, child care and bit of wood working.
In 1920 the family has Duncan and Sonya, Duncan's sisters Cecilia and Alana. And the little toddler Hayden, who looks half-alien green, but really is just a quarter alien. He is the new heir. They also adopted a cat called Whisper who is still a cutey little kitten with the traits lazy and glutton. Just perfect for a super rich family in which everyone is super self-indulgent.
Admittedly, I forgot what challenge I set myself for this decade. I think it was getting a 5-star celebrity. If it was that, I totally failed. Both sisters never made it past 2 stars.

I had a bit of a problem with bugs, which was very discouraging, hence the long time without an update. So I tried installing some mods. I discovered Slice of Life while doing this and really love it. It has replaced MeaningfulStories in my Mod folder.

Another bit of feedback: I found the racism restrictions to be a little weird. As I see it, it only affects those, who choose to marry "unwisely", but what exactly is the same ethnicity for a half-alien? They don't spawn naturally. So, the way I understand it, this will affect all of the heirs as soon as they marry. For Sonya and Duncan, this isn't much of an issue. She is a loner and Duncan is an author. But little Hayden will have the same problem once he gets married to a townie. It seems like a perpetual family curse... Well, maybe the next heir will have a more natural skin color.
Test Subject
#19 Old 29th Nov 2020 at 3:56 PM
1920ies:
Cecilia and Alana get married off and the core family is now Duncan, Sonya, Hayden and Whispers, who is now an adult cat. Two more come along the way: Corinne, who is black, and Ryland, who is green. They all move to Strangerville, which isn't all that strange really. The idea is to start the storyline once Hayden is a teenager and then do a bunch of other DLC before he settles down and marries. All the while he does drama club, which I have never done before and it is sort of weird. Corinne and Ryland stand by as spares, but don't get much attention. Duncan is a famous author, but never makes it beyond 2 stars, just like his sisters. The decade instruction says to throw a lot of parties, but due to the racism, I am not allowed to invite anyone anyway, so this is a little weird. Well, there is a birthday to celebrate every other day, so that isn't much of a problem. Hayden has his birthday three days before the decade change, he manages to get some evidence, but doesn't have the keycard just yet.
No more goals. Handling 3 toddler/children is stressful enough.
Test Subject
#20 Old 24th Dec 2020 at 8:18 PM
1930ies:
The great depressions hits hard. Everyone loses their job and off-the-grid is back on. Hayden does go through the Strangerville story line and kills the mother plant on the second attempt. He then goes on to clear Jungle Explorer. And I was on the way to have him do Outdoor Living, but it is severely bugged, so it was University instead. Britechester U Art History. In the first term, he is called for duty and enters WW2.
Duncan is now an old geezer, who lives off his books. In fact, the depression didn't hit all that hard, with his tantiemes coming in every day. Sonya started as a teacher. Corinne is a teenager and does a lot of Gardening. Ryland rolled Mixologist and is a teenager, too. They both aged up while Hayden was at the university. Whisper is an Elder now.
This decade just flew by with all the vacations and Hayden at the university.
#21 Old 25th Dec 2020 at 12:23 AM
Default I just started the challenge
I’m starting off the challenge right now.
I will be playing with ageing disabled. However, I will be manually ageing up my sims myself.
The life stages will be the following:
Infant - 42 days (0-1.5)
Toddler - 98 days (1.5-5)
Child - 224 days (5-13)
Teenager - 196 days (13-20)
Young Adult - 560 days (20-40)
Adult - 560 days (40-60)
Elder - approximately - 280 days

I will cheat in exactly $10,000 as my total household funds.
I will use the bb.showhiddenobjects cheat
I will also use the bb.showliveeditobjects cheat
I will be controlling my sims almost all of the time.
In order for my sims to get sort-of-a head start, I will be so called ‘freezing’ the first decade for my sims for FIFTY YEARS. Meaning, I will be playing the game as though it is the 1850s for the first 720 days (600 days for freezing, and 120 days for the actual decade itself). I will then play the game as though each season counts as three months. Season length is set to 7 days per season.
I actually live in the Yukon Territory which is 1.14 times bigger than California.
It is currently very warm outside (-24C), And will be for the next couple of weeks, staying in the minus 20 to minus 25 range, so overall I’d say that the weather here is pretty good. I live in a small town of 1000 in the winter, and 3000 in the summer. Spring is 3 weeks long (sometimes it goes straight from winter to summer with no transition at all whatsoever entirely), summer is 3 months long and is regularly +30C, fall lasts one week, and winter is normally around 8 months long and the weather is almost always in between -20 and -40 degrees Celsius.
Yukon is on top of B.C. If your wondering.
Since i am currently in the 1850s and will be for the next sixty years, my sims will be having some slaves.

Rules for slaves:
One slave costs $10,000.
If two of my slaves have a baby together, I will deduct $5,000 from the funds of that household.
Slave children and teenagers will go to school whether they like it or not.
I will not punish the slave, only yell at the man ever so often.
I’m not racist, my sims are.
My slaves will clean, cook, fish, garden, paint, and build stuff. That’s it!

I’m starting off the game with the following sims:
1..........Thomas Davidson (1, Spring, 1760) - No Profession
+..........Margaret Davidson (1, Spring, 1760) - No Profession
2....................Mary Davidson (1, Spring, 1780) - No Profession
1..........John Smith (1, Spring, 1780) - No Profession
#22 Old 25th Dec 2020 at 8:07 PM
Default List of Holidays
Spring
February 1 - February 13
February 14 - February 26
February 27 - March 11
March 12 - March 24
March 24 - April 6
April 7 - April 19
April 20 - May 2
Summer
May 3 - May 15
May 16 - May 28
May 29 - June 10
June 11 - June 23
June 24 - July 6
July 7 - July 19
July 20 - August 1
Fall
August 2 - August 14
August 15 - August 27
August 28 - September 9
September 10 - September 22
September 23 - October 5....................Thanksgiving (Decorate, Grand Meal, Thankful Spirit)
October 6 - October 18.........................Columbus Day (Nothing)
October 19 - October 31
Winter
November 1 - November 13
November 14 - November 26
November 27 - December 9
December 10 - December 22...............Christmas (Air Grievances, Festive Lighting, Fighting, Party Spirit, Mischief spirit)
December 23 - January 4
January 5 - January 17
January 18 - January 31.......................New Year’s Eve (Decorate, Party Spirit, Make Resolutions, Countdown to Midnight)
Lab Assistant
#23 Old 15th Feb 2021 at 2:16 PM
Quote: Originally posted by YvesDawsonCityYukonCanada
Spring
February 1 - February 13
February 14 - February 26
February 27 - March 11
March 12 - March 24
March 24 - April 6
April 7 - April 19
April 20 - May 2
Summer
May 3 - May 15
May 16 - May 28
May 29 - June 10
June 11 - June 23
June 24 - July 6
July 7 - July 19
July 20 - August 1
Fall
August 2 - August 14
August 15 - August 27
August 28 - September 9
September 10 - September 22
September 23 - October 5....................Thanksgiving (Decorate, Grand Meal, Thankful Spirit)
October 6 - October 18.........................Columbus Day (Nothing)
October 19 - October 31
Winter
November 1 - November 13
November 14 - November 26
November 27 - December 9
December 10 - December 22...............Christmas (Air Grievances, Festive Lighting, Fighting, Party Spirit, Mischief spirit)
December 23 - January 4
January 5 - January 17
January 18 - January 31.......................New Year’s Eve (Decorate, Party Spirit, Make Resolutions, Countdown to Midnight)


Why is Thanksgiving so early? Was it that early in those days?
Lab Assistant
#24 Old 15th Feb 2021 at 2:17 PM
I'm considering restarting this challenge, but I don't want to randomize the kids' traits. It makes storytelling more difficult and I may end up with an heir who has an undesirable trait, such as "evil" or "hates children". Is it okay if I skip that rule?
#25 Old 7th Mar 2021 at 7:30 PM
Default Sorry, I’m Canadian
Quote: Originally posted by letitgo1776
Why is Thanksgiving so early? Was it that early in those days?

I forgotten that Canadian thanksgiving and American thanksgiving take place on different dates.
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