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Lab Assistant
Original Poster
#1 Old 14th Nov 2018 at 5:03 PM
Default Santa Sleigh, how to reduce poly count
I'm working on a Xmas set and one of my ideas was a Santa sleigh that's also a park bench. I've done this with Sims 3 cars, so I can build a drive-in. The issue I'm having is the poly count is insane, over 7000. I tried to decimate the object in blender and it warped it. I tried to use Balancer lite program and it says the file is too big. Is there a way in Blender or a program out there that can lower poly count without making the object look warped? I'll attach a photo of the object. Thanks
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Top Secret Researcher
#2 Old 15th Nov 2018 at 5:45 AM
That looks so cool! I think you might have a better chance finding an answer to your question by asking in Create>Sims 4 Creation>object creation: http://www.modthesims.info/forumdisplay.php?f=704

Good luck!

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Lab Assistant
Original Poster
#3 Old 15th Nov 2018 at 2:38 PM
Quote: Originally posted by attuned
That looks so cool! I think you might have a better chance finding an answer to your question by asking in Create>Sims 4 Creation>object creation: http://www.modthesims.info/forumdisplay.php?f=704

Good luck!


Thanks I'll do that
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