orangemittens
23rd Feb 2007, 11:54 AM
Hi, please forgive me if this question has been answered elsewhere but I've looked and couldn't see that it has been.
I have made a new table cloned from an EA table whose texture png is 512 x 256. I would like to enlarge the png size to 512 x 512. I have been told that all I need to do is go into the Texture plugin view and hit build and then enter my new dimensions into the pop-up box, then presumably just import my new png.
However, as I am going through the process of importing my new mesh, when I get to the texture step and hit the build button this is what happens: the box pops up, I change the number to 512 x 512 and then close the box. I notice that the size dimension doesn't change in the left hand box (although it adds a 512x512 line to the list of dimensions there) but continue forward anyway. I go to import my new png over the old png and nothing happens...SimPe just sits there doing nothing. SimPe is not frozen...it does allow me to do other things, but it will not import my texture. So I choose the other selection, the shadow selection, and then return to the wood texture selection. I change the number back to 512 x 256 and then it allows me to import my (now too large) png. But when I look at the object texture using the open file feature my texture is black and it will not allow me to change it.
So, long story short...I would appreciate any advice/help changing png size that I can get. I do have the NVIDIA DDS utilites installed if that matters.
Thanks!
OM
I have made a new table cloned from an EA table whose texture png is 512 x 256. I would like to enlarge the png size to 512 x 512. I have been told that all I need to do is go into the Texture plugin view and hit build and then enter my new dimensions into the pop-up box, then presumably just import my new png.
However, as I am going through the process of importing my new mesh, when I get to the texture step and hit the build button this is what happens: the box pops up, I change the number to 512 x 512 and then close the box. I notice that the size dimension doesn't change in the left hand box (although it adds a 512x512 line to the list of dimensions there) but continue forward anyway. I go to import my new png over the old png and nothing happens...SimPe just sits there doing nothing. SimPe is not frozen...it does allow me to do other things, but it will not import my texture. So I choose the other selection, the shadow selection, and then return to the wood texture selection. I change the number back to 512 x 256 and then it allows me to import my (now too large) png. But when I look at the object texture using the open file feature my texture is black and it will not allow me to change it.
So, long story short...I would appreciate any advice/help changing png size that I can get. I do have the NVIDIA DDS utilites installed if that matters.
Thanks!
OM