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Sessase
21st Feb 2010, 10:37 PM
Here I am, I have a little problem getting my roof to my liking. I'M trying to reproduce this building:

http://japanese-trains.com/setagaya/buildings/P2174554.jpg

And that's what I have right now:

http://img.photobucket.com/albums/v173/wew666/Snapshot.jpg

I think my problem is pretty obvious. Is there a way to make the game recognize a room and remove the roof in it?

Yes, My english is really bad! Thank you!

ekrubynaffit
22nd Feb 2010, 10:32 AM
Have you tried just putting a floor on the top there where that roof goes into your room? You may need to take the roof off first lay the floor then redo the roof.

bubbajoe62
22nd Feb 2010, 10:54 AM
I wouldn't use a roof at all there. A fairly simple way to approximate the look of the slanted sections would be to use some triangular wall cutouts such as Fat D's design kit. (http://www.modthesims.info/download.php?t=114495) Or you could experiment with the boolprop constrainfloorelevation off cheat. Don't have time to provide detailed instructions now, but if you're interested I could play around with it later and see how close I could get.

Sessase
22nd Feb 2010, 09:42 PM
Yep I have tried to put floor tiles on top and that changed nothing, seems to only affect other types of roofs... strange.

And I tried with the boolprop constrainfloorcheat, using numeror walls in combination of wallsims wall stair cut but it make windows and door unusable for my sims.

bubbajoe62
23rd Feb 2010, 01:25 AM
This is as close as I could get with just CFE, the brown, obviously, all being flooring. One of Mootilda's utilities would probably knock that top wall into better shape, like 2 clicks in front and 6 clicks in back.

Sessase
23rd Feb 2010, 04:34 AM
Hum Thats as close as I can get... Guess the sims may have limits lol! Oh well thank you very much for your effort it's really appreciated! :)