MogHughson
29th Aug 2010, 08:53 PM
This mod is almost finished. I'm just ironing out one remaining problem when the game is ended and restarted the books forget their covers. As always my first draft of the text for the upload follows, and I am interested in general feedback, as well as specific feedback on the listed quirk. Do people think that it is usable that to replace the 9 icons, the game has to be stopped and started?
N.B. The call for extra textures is part of the draft text, I don't quite want any yet! Wait until it gets approved!
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This mod allows new novel covers to be chosen for the "Write Novel" interaction available on computers and on my manuscript object.
http://thumbs2.modthesims2.com/img/3/1/8/4/3/5/MTS2_MogHughson_1134000_DialogWithNewIcons.jpg
Maxis has limited this dialog to only allow 9 cover icons. However, this mod allows you to have a different 9 icons each time you start the game by changing the icon set package in your downloads folder and any previously written novels that were created using a different set of icons remain with their correct covers.
This mod is made up of a central package 'novel-covers-Mog-20100822.package' which controls the textures applied to novel covers. Once you have created novels with new (non-Maxis) covers this package should not be removed from your Downloads folder or the covers will revert to a Maxis one.
In addition to the central package, there are a number of icon set packages. Initially there is only one, but the intention is that we can have lots of covers, and thus will need lots of icon sets because of the 9 icon limit on the dialog.
Known Quirk
The existing Maxis novels all have their own identical mesh which seemed wasteful to me, however it does mean that the icon when you put "read novel" in a Sim's interaction queue, has the correct cover. For the new covers, in order to save download space, they are just new textures, so the icon in the interaction queue will be the reference book for all of them.
Expanding this mod
Now I am really not very good at texturing. The textures I have used for the first set belong to plasticbox and come from her Recolors for BibloFile and CinderBook books.
http://thumbs2.modthesims2.com/img/3/1/8/4/3/5/MTS2_MogHughson_1134001_TheBooks.jpg
I would welcome any expert texturers who would like to see more novel covers, to get in touch. Unfortunately, it's not quite as easy as just providing a recolour of an object since the main package must be updated and the icon sets must also be done, so there can be only one object to do this. So, to have your novel covers be part of this, there are two templates provided on the download page for you to colour in and send back to me to include in the package. One for the novel once created and one for the dialog icon. If you have enough covers to make a whole set of 9 then great, I will group them together as a complete set. If you don't, I will group them with any others provided to make up sets of 9 where possible. Massive credit will of course be given to all novel cover artists. I see this mod as enabling you to get your covers out there for all Sims to write!
N.B. The call for extra textures is part of the draft text, I don't quite want any yet! Wait until it gets approved!
---------------------------------------------------------------
This mod allows new novel covers to be chosen for the "Write Novel" interaction available on computers and on my manuscript object.
http://thumbs2.modthesims2.com/img/3/1/8/4/3/5/MTS2_MogHughson_1134000_DialogWithNewIcons.jpg
Maxis has limited this dialog to only allow 9 cover icons. However, this mod allows you to have a different 9 icons each time you start the game by changing the icon set package in your downloads folder and any previously written novels that were created using a different set of icons remain with their correct covers.
This mod is made up of a central package 'novel-covers-Mog-20100822.package' which controls the textures applied to novel covers. Once you have created novels with new (non-Maxis) covers this package should not be removed from your Downloads folder or the covers will revert to a Maxis one.
In addition to the central package, there are a number of icon set packages. Initially there is only one, but the intention is that we can have lots of covers, and thus will need lots of icon sets because of the 9 icon limit on the dialog.
Known Quirk
The existing Maxis novels all have their own identical mesh which seemed wasteful to me, however it does mean that the icon when you put "read novel" in a Sim's interaction queue, has the correct cover. For the new covers, in order to save download space, they are just new textures, so the icon in the interaction queue will be the reference book for all of them.
Expanding this mod
Now I am really not very good at texturing. The textures I have used for the first set belong to plasticbox and come from her Recolors for BibloFile and CinderBook books.
http://thumbs2.modthesims2.com/img/3/1/8/4/3/5/MTS2_MogHughson_1134001_TheBooks.jpg
I would welcome any expert texturers who would like to see more novel covers, to get in touch. Unfortunately, it's not quite as easy as just providing a recolour of an object since the main package must be updated and the icon sets must also be done, so there can be only one object to do this. So, to have your novel covers be part of this, there are two templates provided on the download page for you to colour in and send back to me to include in the package. One for the novel once created and one for the dialog icon. If you have enough covers to make a whole set of 9 then great, I will group them together as a complete set. If you don't, I will group them with any others provided to make up sets of 9 where possible. Massive credit will of course be given to all novel cover artists. I see this mod as enabling you to get your covers out there for all Sims to write!