PDA

View Full Version : Differnt bodyshape using same skincolor question


telefen
1st Mar 2011, 02:25 PM
I've been wanting to make BV housekeepers & other service people a bit bustier in shape to make it more realistic i think anyway. I know that for clothes meshing, i can do fix integrity. However, if i want them to keep the same bodyshape when nude for example, do i do fix integrity on the top& bottom mesh first before changing it. But if i did that, would that bodyshape still use the same skintone as the original mesh or, I have to do something else? Second question: I'm using christianlove's skintone changer so, can I alter the skintones that are transfered to that painting in the game already using simpe's build txtr function.what I mean since they are already on the painting using his skintone changer, would the changes i make show up or it might mess things up. Any help is appreciated very mush. :beer:

fakepeeps7
1st Mar 2011, 06:43 PM
Nude meshes and clothing meshes are separate... so if you want to make your Sim bustier, you'll have to make your changes to both meshes. I don't think you'd use Fix Integrity in this case, because it sounds like you want to override the original meshes.

telefen
1st Mar 2011, 07:55 PM
Nude meshes and clothing meshes are separate... so if you want to make your Sim bustier, you'll have to make your changes to both meshes. I don't think you'd use Fix Integrity in this case, because it sounds like you want to override the original meshes. Ok i understand i can make them look bustier in regular clothes but what about when they take shower. As I understand the way it works is that the top& bottom are linked to that particular skintone which I'm using which i arlready have in game so, how do I make them appear bustier when they're nude i like to know.alseo when the're wearing undie/swimwear for example. That's why I thought about doing inegrity. Can you please elaborate a bit if you can? Thanks FP7. :beer:

fakepeeps7
1st Mar 2011, 08:40 PM
You have to change the naked mesh to make it bustier, too. If you don't use Fix Integrity, then the link to the skintone should stay the same; the new mesh shape will override the original one and keep the same recolour links.

If the underwear and swimwear use the same naked mesh, then I would guess that if you change the default naked mesh, then your undies and swimwear will change, too. I'm not sure what you mean about top and bottom, though... Aren't the naked meshes a full body?

telefen
1st Mar 2011, 09:30 PM
You have to change the naked mesh to make it bustier, too. If you don't use Fix Integrity, then the link to the skintone should stay the same; the new mesh shape will override the original one and keep the same recolour links.

If the underwear and swimwear use the same naked mesh, then I would guess that if you change the default naked mesh, then your undies and swimwear will change, too. I'm not sure what you mean about top and bottom, though... Aren't the naked meshes a full body? Thanks. You see I'm not tying to make everybody look bustier. Just the service people like the housekeepers,maids, gardner &so on. As for your question about the top& bottom.well you know we need a top& bottom mesh linked to a skintone so, when they get nude like in the shower they keep the shape we have given them othrwise, they revert to regular skinny sims. That was my question as if I change the top& bottom mesh to look bustier like the undie&swimwear mesh I have to do fix integrity cause, i don't want that shape to override my other shape & upon fixing integrity it becaomes a mesh of it's own & not interfear with the original. So. my question was if I have to make a recolor of the same skintone & link it to the top& bottom mesh to make the new mesh keep it's form when nude. If it's possible to link the same skintone to two diffent meshes. Any Idea? :beer: