bakafox
5th Nov 2011, 01:01 AM
So I am working on a red-rock world. NO grey rock anywhere, and I set the default rock to my own texture in CAW as well as adding my own layers. However in game and EIG, when I'm on a lot and the terrain is steep or I muck with it to make it steep, it becomes that TERRIBLE EA texture, and pretty much utterly ruins the look of my cliffside mining claims and such =(
Has anyone found a way to replace that EA texture totally, using s3pe or the like, so that even it can have the new player-chosen texture?
Adding:
I ran through every IMG file available/openable by s3pe's ffs viewer, and did not find that annoying grey rock texture ANYWHERE.
Am wondering, is that then something that's somewhere in the basic program files, not just the world files?
Has anyone found a way to replace that EA texture totally, using s3pe or the like, so that even it can have the new player-chosen texture?
Adding:
I ran through every IMG file available/openable by s3pe's ffs viewer, and did not find that annoying grey rock texture ANYWHERE.
Am wondering, is that then something that's somewhere in the basic program files, not just the world files?