View Full Version : Where would this go?

16th Apr 2012, 6:24 PM
Has there been or is there a challenge to build the smallest livable houses for TS2? Something like the tiny living accommodations here http://www.tumbleweedhouses.com/ ? I for one am a fan of living within my means and still being Eco-friendly and stylish (in my very geeky way) as well. You know it can be on any size lot but with the smallest footprint and have all of the amenities to meet a sims needs. If it has been done than please excuse my ignorance on the topic.


16th Apr 2012, 6:53 PM
This: http://www.modthesims.info/showthread.php?t=430612&c=1&ht=&page=1&pp=25#startcomments was run a while back, which seems quite similar to what you were asking about.

16th Apr 2012, 9:31 PM
I wonder if there is a mod or hack (I know that goes somewhere else) for loft/below the roof sleeping. Like the real tumbleweed homes.....

Like a half height floor hack for sleeping only.....

16th Apr 2012, 9:34 PM
There's a nice bus stop home lot on this site built on a 10x10 lot footprint. I forget who it's by but it shouldbe simple to find. It's quite fun to play with one sim.

Edit: found it:

Also, there were some really nice downloads to make (gypsy) caravans at one time - they used to be at Caravan Shop sims which changed its name and I can't remember what to now. I'll see if I can find it.

Edit 2: apparently it became Sims Design Avenue but this has now disappeared. Files are possibly at the graveyard. Here's a picture of the sort of stuff they did (though I was never a big fan of the pink version) - there was a blue one that was better. The main thing is the roof and wheels, otherwise the build is easy enough.
Sorry about the quality - that was taken a good while ago before the new video card.

Also, I've posted this before but I've been wanting to make a Sims version of this house for ages:
I really should get round to it. Also, this one:

16th Apr 2012, 10:58 PM
Hold on... *Thinks about the time it would take to design a house that skinny.* Mind=blown, not gonna do that myself but it would be interesting to see something that skinny.

17th Apr 2012, 12:36 AM
I have and adore Phaenoh's tiny bus stop lot! :lovestruc

My favorite little caravan home:

Years ago, I ran across a site that had a bunch of super-tiny houses on 1x1 lots. I can't remember the name of the project. Grr. Anyway, they were multi-story and not terribly practical for play, if one's not into constantly clicking to a different floor, but I really liked looking at them!

Being an Apocalypse Challenge veteran, building small is something I got fairly good at. In a non-challenge, certain cheats and CC can make space even more efficient. Inge Jones' inaccessible beds hack allows two sims to use a double bed even when one side is against a wall. Shelf beds (also Inge) and bunk beds are helpful too.

Some real life tiny house features don't quite work because of scale issues. For instance, the "wet bathroom" that in real life would be analogous to a 2x1 room with one square occupied by the toilet, and the other square allowing standing room for the shower. Can't be done that way in Sims 2, because you have to have one square free for the door. But in ACs, I often made 1x3 rooms with an archway in the middle, toilet on one side, and shower on the other. The kitchen sink would be the only sink.

ETA: Marvine's ladders make a decent loft possible. I renovated 10 Oak Street (the tiny cabin in the woods of Pleasantview) with a sleeping loft using one of those ladders. http://www.modthesims.info/download.php?t=241795

ETA2: I've seen that tiny row house home somewhere before, Maxon. Really cool, but makes me feel a bit claustrophobic, even though it's probably wider than a lot of tiny houses. That last building... wow! I'd have serious concerns about the stability of that one. Makes me think of long narrow fencing that starts to lean in places over time. :blink:

17th Apr 2012, 2:43 AM
In all likelihood because I've posted the picture before. The second one is just like someone cut off the back off the building isn't it?

Parsim has some lovely stuff.

17th Apr 2012, 4:27 AM
I totally forgot about tumbleweed houses site. I read about that guy awhile back on an architecture article over at HuffPo. Some of his bungalow designs work really well for bachelor/out of uni sims. And if you're like me and going larger then a 3x3 lot makes your computer scream at you, you learn very fast to get over the nuisance of 4 storey houses on 1x2 lots.

17th Apr 2012, 1:25 PM
No I've see the gypsy caravans and have the ladder mod as well. What I was looking for was a way to make a peaked roof with a ceiling that'd allow for a bed between the ceiling and roof in the "space" between the 2 without building an additional floor.

Peni Griffin
17th Apr 2012, 1:58 PM
If you use a gable roof, there's an area in the center where you can store things without getting the "ceiling too low" notice. In order for this to be useful, with room for both a bed and a space to get into it, the house has to be pretty big, though. Possibly increasing the angle on the roof past 45 degrees would help, too - I haven't tried. You can increase the usable space by adding dormers, and dormers are the only way to get usable space under a hipped roof.

Tip on using dormers: You can set them parallel to the roofline instead of perpindicular to it, making a much more practical space.

17th Apr 2012, 3:00 PM
Yeah, on 10 Oak Street, the "loft" I created was actually a second story. Couldn't make it work any other way. (Not that I tried very hard. I'm not much of a builder, especially when it comes to roofing.)

With dormers, there's the problem of the game thinking a room with a dormer is open to the elements, which is obnoxious as all get-out.

All this makes me think of what one of the next new possibilities could be for future games: The ability to see all floors at once, with a camera that can pan up and down. Not that I plan to get any future Sims games. *sigh*

Peni Griffin
17th Apr 2012, 3:13 PM
I kind of like the fact that the college students who have to sleep in the top of Alma Mater house get chilly or overheated depending on the season - it's realistic in an older house and means that when the house is full who gets the downstairs rooms becomes an issue - but I almost lost Tommy Ottomas to the social worker because I had the kids sleeping upstairs in the Cape Cod Classic and didn't know about that. It'd be nice to have a way to distinguish between "Finished" and "unfinished" attics. An insulation item in build mode, or something. And kids always used to sleep in the loft and fight over who got the room with the slanted ceiling.

17th Apr 2012, 3:20 PM
I kinda like it too, except when it comes to heat in the summer. Ugh. This is probably due to the fact that in real life, heat (especially when it's humid) is the bane of my existence, especially when I'm trying to sleep. Hard to see my sims overheat too, and I'm sure that's why. :anime:

17th Apr 2012, 6:43 PM
So if I use a gabled roof with a high angle I can store items below in the dormer, however it'll be open to the elements?

Peni Griffin
17th Apr 2012, 7:12 PM
You can store things under a dormer regardless of how high the roof is or what kind of roof it is. The gabled roof without dormers, but with a floor, has a space down the middle under the ridge pole that has room to place items; how wide it is varies with the size of the house. I've got one house with all their baby/child stuff socked away in the attic and room for another item or two, and others that can barely squeeze in a crib and changing table. If you want stairs into such a space it'll probably require a lot of experimentation to get the exact right spot. That ladder you downloaded may be designed to make this simpler.

Being open to the elements won't hurt your furniture. It's an issue if you have sims active in that space, as they can overheat in summer or get frostbite in winter, which can cause children and younger to be taken by the social worker and in extreme cases cause older sims to die of heat stroke. The same is true of certain lot bin houses with unusual configurations. Any room with even one less-than-full-sized wall is considered to be open to the elements - essentially, the space is uninsulated, unheated, and un air-conditioned. Snow and rain don't come in, because there's a roof; but the temperature rises and falls in tandem with the outdoors.

If you want a sim to sleep in such a space, you'll want to keep an eye on them and have resources available to deal with these things. My YAs sleeping in the attic, for instance, have a bathroom on the same floor, so they can shower to heat up or drink water to cool down as long as I don't let them go too long.

Ghost sdoj
17th Apr 2012, 8:07 PM
A way to tell how much "attic space" you have under a gable is to wallpaper the ends of the roof with something that has a clear top and bottom. This will show you where you have at least one wall-height of space. Any area where there is one wall-height or more of space is a usable "attic" area. It will also show you how alterations to the roof pitch are affecting the area you can use.

Edit: Any wall section that is generated by a roof, even if it is larger than a full-size wall, is a "roofed outdoor area"

17th Apr 2012, 10:31 PM
For those of you using dormers/gables - don't you just put a floor over the top of them (thereby creating a ceiling)? That's what I do anyway.

Peni Griffin
17th Apr 2012, 10:35 PM
It doesn't always work. It depends on the size, orientation, pitch/type of roof. I can't get a dormer to read as "fully enclosed" - the side walls go away where the roof covers them.

18th Apr 2012, 6:34 PM
Is there a picture/structure I can use as a reference for this type of bed storage/use?

19th Apr 2012, 2:54 AM
I remember that someone made these ultra tiny economy houses that were around 2x4 or something. It had a name like Lil' Box or something.

Oh wait found them:




19th Apr 2012, 4:24 AM
You have to do roofs differently if you have Seasons and you want to use the attic space...otherwise your Sims sleeping in the attic will get too hot or too cold and you can't place overhead lights. There's a tutorial here: http://www.modthesims.info/showthread.php?t=223637

At any rate, I remember doing that challenge. It's been a long time, but the Sims I see and the house's exterior (I try to have my houses blend in with the rest of a neighborhood) tell me I'd built this in Veronaville.




19th Apr 2012, 6:50 PM
fantastic, just what I was looking for..... Now to build the darn thing.....