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piggypeach
5th May 2012, 12:04 AM
So I've been kind of bored with sims lately, so I came up with an idea of a new way to spice up the game. Here's what to do:

1. Start a new game and make a family, the larger the better
2. Don't use any "Make Needs Static" or money cheats.
3. Set Free Will to High
4. Make sure aging is turned off for the active family, and story progression are ON, And Suppress Opportunities
5. Buy a house and fill it with items, and make sure to add a few skill items (optional)
6. Give at least one adult in the household a career (optional, but recommended for a more interesting outcome)
7. Set time to 3x and go do something else :)
8. Come back a long while later and see what has happened.

Post here if you have any crazy/funny/interesting stories about doing this!

Chicken0895
5th May 2012, 01:52 AM
That sounds like a fun plan. I'll have to go to LAX (I live on the Encino end of Sherman Oaks so it's a shlep) tomorrow so maybe I'll do this then.

I bet they will kill themselves via lighting the stove on fire.

kayls42
5th May 2012, 02:19 AM
I do this every now and again; it's even more fun when one has a woohoo mod, and you tune the chance for autonomous woohoo / risky / try for baby really high ... :)

Zokugai
5th May 2012, 02:41 AM
Hm. I may have to try this and up my risky woohoo success chance.

Would this be better placed in the challenge forum?

morphius1
5th May 2012, 04:09 AM
Would this be better placed in the challenge forum?

That's what I was thinking.

kiatyn
5th May 2012, 04:16 AM
I think you're nitpicking if you think this is in any way a challenge. :) You're basically setting the game up to run by itself -- what's the challenge in that?

kewpie
5th May 2012, 03:47 PM
I used to do this with TS1 and TS2,with a mod that make the fridge work like it does now or in TS1 instead of running out of food. The first time I tried this in TS2, I came back to find everyone in the house dead from starvation. OOPS! I used an autobill payer too so the repo man wouldn't take everything. I may try it for TS3. I forgot I wanted to do that.


There is a more challenge like way to do this called the "Asylum challenge" If anyone is interested. You play one sim and make the others non-selectable (or just don't click on them) You also are restricted from whatever traits keep them from electrocuting or burning themselves. You have to get your playable a full time job and then you just see if you can achieve a life goal before all the nonplayable sims are dead.

purexevil666
5th May 2012, 04:37 PM
It's not fun when you use the "Make Needs Static" cheat but i can't live without the money cheat :L

VampireSim
5th May 2012, 09:40 PM
The problem is, that birthdays and opportunities will stop the game with a popup.
I tried it and it ran for 5-10 real time minutes. I used Twallans Master Controller ans Story Progression to avoid most of the messages and popups. I left the game to its own devices for 4 real time hours. Deleted the popups every 10 minutes.

But it was funny, to see the neighborhood growing rapidly. With Twallans mods you can force imigration and random sims will move into the town very fast. I used the shortest lifespan.
I have now 66 sims in town. I like that a sim has many friends and it's funny to see all the babys grown up to adults.

piggypeach
5th May 2012, 10:03 PM
@VampireSim, yes, that's the point of suppressing opportunities. I've only tried this once before, and an opportunity stopped it after about 5 minutes. But you bring up a good point about birthdays... maybe aging should be turned off, for the people too lazy bummed to delete pop-ups after a certain period of time :-)

Zokugai
6th May 2012, 02:20 AM
It'd be an easy way to populate your town with established, inter-related families, if you just set the active family to no aging.

kewpie
6th May 2012, 04:06 AM
\That is an awesome idea, Zokugai. I love getting my town in the condition you speak of, yet I'm rarely patient enough to do it.

VampireSim
6th May 2012, 12:23 PM
It'd be an easy way to populate your town with established, inter-related families, if you just set the active family to no aging.

I never thought of that! Good idea!!! :)
It's time, to run the game 4 hours more.

piggypeach
6th May 2012, 02:35 PM
Nice work, guys! I'm going to edit my original post and add the brilliant ideas you guys have contributed!!