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Tustin2121
24th Mar 2005, 02:24 AM
I am making a new TV object and it consists of a new mesh (actully combined and altered meshes, but same thing). When I finally got it into my game and working (playing with this Cres and that Shape) It's clickable area was entirally too big!! The child of my test family was standing two squares away from it and when I clicked on him, I got the TV pie menu!! :blink:

How do I fix this? What do I do? :confused: How do you alter the click area at all anyway?

Thanks, Tustin2121...

Miche
24th Mar 2005, 12:36 PM
I am making a new TV object and it consists of a new mesh (actully combined and altered meshes, but same thing). When I finally got it into my game and working (playing with this Cres and that Shape) It's clickable area was entirally too big!! The child of my test family was standing two squares away from it and when I clicked on him, I got the TV pie menu!! :blink:

How do I fix this? What do I do? :confused: How do you alter the click area at all anyway?

Thanks, Tustin2121...

Did you use the new object wizard of the mesh tool (and if so you should be posting this question in the mesh tool help thread.) , anyway if you did then on the second screen of the wizard there will be a option to make the clickable area the size of the mesh(es), you need to check this box else the clickable area will always be about 1 and half tiles square.

Tustin2121
24th Mar 2005, 01:16 PM
I did use that (after having to combine mesh groups to keep it under the 10 groupings limit, otherwise it just won't attempt to save). It seems to be a LOT larger than 1 and a half tile squares, but I'll try that. Thanks Miche...

Tustin2121

EDIT: Thanks a lot Miche, it worked! I never used that for any of my other objects... then again none of my other objects were used for anything exept decoration...