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View Full Version : Quality Loss Issue From Delphy's Pattern program *fixed*


Mary-Greenman
5th Jul 2012, 8:09 AM
Hi there! *waves*

I'm new to pattern making so forgive me if this is a newbie question.

I've been at this pattern for a few hours now and just attempted to use it in game. My pattern went from this:

http://i27.photobucket.com/albums/c156/Aomizuoko/usagimoonsmall.jpg to this: http://i27.photobucket.com/albums/c156/Aomizuoko/Screenshot.jpg

There are a couple of issues with this pattern. The first being that the outline around the bunny is too faded. I would like it to be more prominent but as you see in the screenshot, the quality of that part of the image is too light.

The second issue I have is that only the outlines of the 2 images inside the pattern and the background are customizable. I would like to make it so that the rabbit's body is customizable as well. How do I do this?

omegastarr82
5th Jul 2012, 4:03 PM
Each "color" you want in the pattern has to have its own channel: red, blue, green or alpha. As for the border you probably just have to make sure its a solid color and not feathered out.

Mary-Greenman
7th Jul 2012, 1:24 AM
Each "color" you want in the pattern has to have its own channel: red, blue, green or alpha. As for the border you probably just have to make sure its a solid color and not feathered out.

Thank you for the quick reply (and sorry for the dealy in my own reply!).

I'm a little new to channels, so I know that is part of the issue. However, I don't know how to connect the three channels to the colors in the ...channel bar. I use GIMP, but it works just like Photoshop if that helps.