Death by Coffin Peeking Fix
15th Jul 2020 at 8:48pm
With this mod: the needs levels decrease of a Sim peeking a coffin is correctly predicted (originally, an increase more...
» Global Mods
» Gameplay Changes
Contextual Social Interactions...
24th Jun 2020 at 1:02pm
A mod that adds NEW, contextually relevant social interactions (dialogue options), and grants reaction-moodlets to the listener when logical. more...
» Script & Core Mods
» Pure Scripting Mods
Cemetary of the old crash
16th May 2020 at 3:39pm
A scifi graveyard with a crashed spaceship more...
Lots & Housing
Pet Rodent Tombstone & Urn
28th Apr 2020 at 9:01pm
A pet rodent tombstone and urn you can rename to remember your smallest family members more...
Euripides Bay | Greek Mythology...
27th Apr 2020 at 2:20pm
A town inspired by Euripides' Trojan Women; a play set after the Trojan War and the destruction of Troy. more...
» Neighborhoods & CAS Screens
» Neighbourhoods and Worlds
Pitstop Valley | Base Game...
26th Feb 2020 at 8:44pm
This is a base game Neighbourhood set in the style of a typical Maxis story hood. more...
Grim Reaper Default Replacement
24th Jan 2020 at 6:20pm
A creepy default replacement for our beloved Grim Reaper. more...
Asheville (Custom Scripting!) [BG...
14th Aug 2019 at 4:26pm
Asheville has long since struggled maintaining it's reputation for being a peaceful, suburban town. A murder, a missing teen, aliens more...
New Arlestown - Deep, Mysterious...
22nd Jun 2019 at 10:44pm
New Arlestown; home to secrets, tragedies and above all - carnage. What might you discover whilst here? more...
No Death Type Loss When Moving...
24th Mar 2019 at 5:59pm
This mod fixes a bug that has frustrated me for a long time: When you send a tombstone to more...
Forgotten Hollow renew #7 |...
23rd Mar 2019 at 3:46am
Forgotten Hollow renew #6 |...
23rd Mar 2019 at 3:36am
Pessoas, oi! more...