Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Smarter Lights (Enhanced version of Dizzy2's "SmartLights") *v.2.1 (19 OCT 2008)*

by Numenor Posted 4th Sep 2006 at 1:06 AM - Updated 19th Oct 2008 at 10:18 PM by Numenor : v.2.1: improvements and update to Apartment Life
 
215 Comments / Replies (Who?) - 203 Feedback Posts, 11 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 9 of 9
Lab Assistant
#201 Old 14th Oct 2011 at 3:13 AM
It is neat of how the room detection works in apartment life, I din't think that was possible with the way the game is Hard-Coded

Please be advised that a noticeable taste of blood is not part of any test protocol but is an unintended side effect of the Aperture Science Material Emancipation Grill, which may, in semi-rare cases, emancipate dental fillings, crowns, tooth enamel, and teeth.
Lab Assistant
#202 Old 25th Nov 2012 at 4:25 AM
please help i am having problems the lights wont turn off i have installed this mod but they wont turn off i dont have dizzy2 old version
Lab Assistant
THANKS POST
#203 Old 13th Mar 2013 at 7:04 AM
Thanks! I definitely needed something like this!
Test Subject
THANKS POST
#204 Old 18th Jun 2013 at 11:29 AM
Finally! I had lost the hack and now I'm fighting with the lights always on, even during the night, and the "automatic" function not working! Pfff ... Thanks, Numenor!
Field Researcher
THANKS POST
#205 Old 26th Oct 2013 at 11:41 PM
Fantastic mod. It really makes the lights smart.
Test Subject
THANKS POST
#206 Old 1st May 2014 at 4:10 PM
It truly is annoying when every light in the house is on besides the bedroom(s) where sims are sleeping. Thanks for this hack!
Field Researcher
THANKS POST
#207 Old 28th May 2014 at 12:56 AM
this is awesome! thanks!
Field Researcher
THANKS POST
#208 Old 3rd Jul 2014 at 5:00 AM
This doesn't mention Mansion & Garden anywhere, assuming that's because it was released a long time after this was created. I hope that it's compatible.
Field Researcher
#209 Old 3rd Jul 2014 at 5:27 AM Last edited by Thax : 3rd Jul 2014 at 6:47 AM.
Edit: Nevermind, I found out I'd ruined the lighting file myself.
Top Secret Researcher
THANKS POST
#210 Old 26th Jul 2014 at 12:15 AM
Call me silly, but which version do I install when using the Ultimate Collection?

Do I use the All version because I have it all, or Pets because I also have pets? ._.
Test Subject
#211 Old 6th Sep 2014 at 3:20 AM
Quote: Originally posted by siletka
Call me silly, but which version do I install when using the Ultimate Collection?

Do I use the All version because I have it all, or Pets because I also have pets? ._.


All......
Lab Assistant
THANKS POST
#212 Old 29th Aug 2015 at 12:12 PM
This only makes sense, I ended up turning off all lights manually during night because it bothered me to have them always on, Great mod!
Test Subject
THANKS POST
#213 Old 10th Mar 2016 at 4:03 AM
thanks
Test Subject
#214 Old 20th May 2017 at 6:30 PM
Default A Little Too Late
Can you set the mod to work at 7pm to 6am. Because 12.00AM is a little too late for me. The Mod only works in midnight, and its kind of bothering me.
Test Subject
#215 Old 21st May 2017 at 4:22 PM
Quote: Originally posted by matt43
Can you set the mod to work at 7pm to 6am. Because 12.00AM is a little too late for me. The Mod only works in midnight, and its kind of bothering me.

If anyone knows how to change the time of when the mod is active please share!
Test Subject
THANKS POST
#216 Old 3rd Dec 2022 at 7:29 PM
I'm having a bit of trouble with this mod. It works great but whichever room my sim falls asleep in, the light in that room stays on all night. Has anyone else had this or got any suggestions as to why this might be happening? Thanks in advance!!
Page 9 of 9