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No Death Type Loss When Moving Tombstones to Community Lots

by SixAM! Posted 24th Mar 2019 at 5:59 PM - Updated 25th Jul 2019 at 9:59 PM by SixAM!
15 Comments / replies (Who?) - 2 Feedback Posts, 13 Thanks Posts
This mod fixes a bug that has frustrated me for a long time:

When you send a tombstone to a community lot, it loses its death type. When you send multiple tombstones at the same time, they all lose their death type.
Once a tombstone has lost its death type, the ghost of the Sim it belongs to will use the default ghost colour, rather than the colour for their cause of death.

This bug has existed ever since the ability to move tombstones to community lots was first introduced to the game in Nightlife.
After dealing with it for so many years, I decided I had to figure out how to fix it once and for all.

With this mod installed, the death type will remain intact when you send a tombstone to a community lot.
This mod will not fix tombstones that have already lost their death type.


Requirements:
Nightlife or later.


Conflicts:
Better Ghosts by Simler.


Modified Resources:
Filename Type Type ID Group ID Resource ID Instance ID
Global Token - CreateBehaviour Function0x424841560x7F38B8A70x000000000x0000207B
Create UrnStone From token indexBehaviour Function0x424841560x7FDFA51A0x000000000x00001005

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Nightlife
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
NoDeathTypeLoss.7z

Size: 1.2 KB · Downloads: 7,513 · 24th Mar 2019
1.2 KB 7,513 24th Mar 2019
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
Need more information?
 
15 Comments / Replies (Who?) - 1 Feedback Posts, 13 Thanks Posts
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Forum Resident
THANKS POST
#2 Old 24th Mar 2019 at 8:06 PM
Whoa, thank you! This has been bugging me for so long!
Lab Assistant
THANKS POST
#3 Old 24th Mar 2019 at 9:49 PM
Thanks for this beautiful mod. I found about this ghost-type-loss-when-moving-grave-thing about 5 months ago and I had to recollect my graves and cheat the ghost types back to the original mods. This mod will help, so they don't have to go to the cemetery anymore to keep the ghost type. :)
Lab Assistant
THANKS POST
#4 Old 25th Mar 2019 at 6:47 AM
Boom! Downloaded on sight! Thank you for the fix!
Forum Resident
THANKS POST
#5 Old 25th Mar 2019 at 7:08 AM
Thank you
Mad Poster
THANKS POST
#6 Old 25th Mar 2019 at 9:11 AM
I never thought anybody would be able to fix this! Thanks very much!
Lab Assistant
THANKS POST
#7 Old 25th Mar 2019 at 4:39 PM
Thank you so much !
Trainee Moderator
staff: trainee moderator THANKS POST
#8 Old 25th Mar 2019 at 8:39 PM
OMG! I can't believe this got fixed now!

THANK YOU SO MUCH!
Instructor
THANKS POST
#9 Old 26th Mar 2019 at 10:25 AM
I didn't even know this bug existed, but thank you for fixing it!
Theorist
THANKS POST
#10 Old 28th Mar 2019 at 6:23 PM
Wonderful! I love it when modders still find new ways to make actual improvements!
Theorist
THANKS POST
#11 Old 28th Mar 2019 at 8:10 PM
Thank you!
Test Subject
THANKS POST
#12 Old 9th Apr 2019 at 12:56 AM
It always has bugged me when making a graveyard that it changes it to starvation, even when they do die of old age at platinum. With this mod, I don't have to worry about that, thanks!
Test Subject
THANKS POST
#13 Old 11th May 2019 at 2:55 PM
Thank you. I love my TS2 ghosts. I always kept them on the home lot for this reason. Now I don't have to.
Lab Assistant
THANKS POST
#14 Old 12th May 2019 at 6:44 PM
Ralston Griffin reenacted his electrocution at unowned Cedarview Cemetery in Emerald Heights, just like he was supposed to. Thank you!
Meet Me In My Next Life
#15 Old 31st Aug 2019 at 7:35 PM
Thanks you for your time spend working on this mod fixes, for tombstones death and how they died will now exist as it should.

"Nothing in life is a Surprise it just happen to come your way at the time".
Mad Poster
#16 Old 13th Jun 2020 at 11:20 PM
What's the conflict with Simler90's "Better Ghosts"? Is the same fix included there? Can we use both together so long as we have them load in the right order? Or is this a "you have to choose one" situation?