#6
12th Dec 2009 at 10:21 PM
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Unfortunately it's definitely not possible to do this as costume makeup - both eyes are pulled from one texture and there is no way to recolour each eye separately. The only way I've been able to give a sim two different eyes was by laboriously making a mesh that fitted over one eye and recolouring it, and that was only to make a solid coloured eye - trying to make a convincing iris/pupil etc that way would be difficult if not impossible.
As jonha says above, it may be possible to do it by editing the uvmap of the actual eye meshes themselves, something I've not yet figured out how to do - I'd be very interested to hear if someone tries it and is successful, as I have a sim I want to give two different coloured eyes, this time a 'normal' one rather than a solid coloured one!