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Mad Poster
Original Poster
#9876 Old 4th Aug 2020 at 3:26 PM Last edited by AndrewGloria : 6th Aug 2020 at 1:21 PM. Reason: Correction (and then an addition!)
Quote:
Originally Posted by Charity
And get that poor man a proper shirt. XD
Your wish is our command:

These aren't the stubbies that your shared here on MTS, but an even stubbier pair that you gave me privately. As they're what most of my Sims usually wear, I use all the short shorts I can get! I like yours because they are using a proper shorts mesh. Most my really short shorts (including the ones that Ravi and Jack are wearing) are just "painted on" to a nude mesh, and you can see the difference in the picture. One of these days, when I've mastered Milkshape, I hope to make proper meshes for all my favourite shorts.

[EDIT] So, Kieran really is Wearing [of] the Green now! And is happier for it. Thanks again sturlington for putting the idea into my head. And thanks Jack for buying him his green shirt!

All Sims are beautiful -- even the ugly ones.
My Simblr ~~ My LJ
Sims' lives matter!
Mad Poster
#9877 Old 4th Aug 2020 at 11:37 PM Last edited by HarVee : 4th Aug 2020 at 11:50 PM.
So I've been going through my catalogue giving names/descriptions to floors and walls I use often, and repricing them so they fit better what their design is. Some I have used:

A tile floor with name "Drive Tiles" and description ""Not everyone understands tiling. It's a spiritual thing" says this tile's designer."

Another tile floor with a description of "Is this real flooring, or is this just fantasy?"

A wall with the name "Construction Wall Again" with description "Get out the concrete, Construction Wall Again."

My Soundcloud, where I upload some things I make.
Mad Poster
#9878 Old 6th Aug 2020 at 1:31 PM
Quote:
Originally Posted by AndrewGloria
These aren't the stubbies that your shared here on MTS, but an even stubbier pair that you gave me privately. As they're what most of my Sims usually wear, I use all the short shorts I can get! I like yours because they are using a proper shorts mesh. Most my really short shorts (including the ones that Ravi and Jack are wearing) are just "painted on" to a nude mesh, and you can see the difference in the picture. One of these days, when I've mastered Milkshape, I hope to make proper meshes for all my favourite shorts.


If you want a proper shorts mesh, my stubbies have a white version like Ravi's shorts, with jandals and the ones you have on Kieran come in the colour Jack is wearing.
Lab Assistant
DELETED POST
6th Aug 2020 at 6:11 PM
This message has been deleted by bulbash. Reason: This belongs to another thread, I'm sorry
Field Researcher
#9879 Old 7th Aug 2020 at 11:23 AM
I don't know if this is just my game or what, but the garden club sims are SO MEAN. They supposedly have like 7 nice points but I constantly find them on community lots arguing with others. I even had to kick one of them out of a home business for being so rude (though it was a car sales business, which I guess is bad for the environment...) Maybe this is because I was playing Veronaville, and the toxic environment just changed them, but dear lord were they mean
Lab Assistant
#9880 Old Yesterday at 1:17 AM
My alien twins, Quela and Xerxes, are closer than any twins I've had in the game. They give each other backrubs--I thought that was a romantic interaction? I don't see how I can ever split them up.
Lab Assistant
#9881 Old Yesterday at 1:51 AM
Why do the sloppy Sims get the fears for changing a diaper? Shouldn't it be the neat Sims?
Mad Poster
#9882 Old Yesterday at 2:33 AM
Cuz having a sloppy changing them, like cleaning a toilet, is a chore for them (i.e. requires them to purge the filth) while neat freaks have an obsession compulsion and look forward to switching the old napkin to the bin with the new.

P.S. Sorry for my bad english.
Lab Assistant
#9883 Old Yesterday at 7:40 AM
Backrubs are not romantic. I've always found that weird, especially since more Sims seem to enjoy them even if they don't know the other Sim.
well.
Lab Assistant
#9884 Old Yesterday at 2:45 PM
Quote:
Originally Posted by enebya
Backrubs are not romantic. I've always found that weird, especially since more Sims seem to enjoy them even if they don't know the other Sim.
well.


Ah, I guess I thought they were because they always want to give a backrub on a date. But as in real life, a backrub could either be an affectionate gesture or a bit of flirting, depending on whose back you're rubbing. I like when my twins give each other massages autonomously. "Oh, you look like you had a rough day. Want a little shoulder rub?"

However, you are right, if someone I did not know well wanted to give me a backrub, I would treat them with extreme suspicion.
Instructor
#9885 Old Today at 1:16 AM
This roof. Why?

Screenshots
Mad Poster
#9886 Old Today at 2:21 AM
Because autoroof has no eyes. Roof the long part, then do the leftover bits, and don't let go of the mouse till they blend.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Instructor
#9887 Old Today at 3:31 AM
Oh, I fixed it. That was just the original EA roof on the Little Fallorayne Amphitheatre at Academie le Tour.
Lab Assistant
#9888 Old Today at 7:20 AM
I generally don't throw parties or go on dates/outings. I prefer not to be graded and then fulfill a fear or bad memory.
Field Researcher
#9889 Old Today at 9:00 AM
Why don't pleasure sims like to throw parties? Pleasure's my go-to aspiration for party animals, but it's quite weird how they don't want to throw parties unless you give them a popularity secondary
Mad Poster
#9890 Old Today at 9:31 AM
Well, you must suit yourself, but you're avoiding a lot of fun for fear of something that isn't very likely, or very bad. Even before I figured out how to do them, I seldom had a bad date or a bad party. I can tell you the secret to good dates and parties at will right here:

For a date: Fill wants, both the active sim's and date's, and don't sit down to eat or do anything else time-consuming until you have at least 4 hours on the timer. If they're friends before the date you'll probably start getting romantic wants after the want to eat out is filled. You can ask the date what they want, or open the date's want panel by clicking on their aspiration sign. You can scramble a date's wants panel by asking "Do you like what you see?" A date must be a Dud or Disaster to generate a bad memory. The only Disaster date I ever had was one in which the active sim was caught cheating by the woman he just got pregnant, who was a lot more important to him than the current date, so he Smooth Talked her - without ending the date first. It was hilarious and dramatic and generated the only flaming bag of poo I've seen in the game.

For a date, the game counts positive social interactions, so the simplest way to get a roof raiser is to invite a bunch of people who are already friends with each other, put some food out, and let them go. If the party has a purpose, such as a birthday or a wedding, take care of that right off the bat and the party will start to rise automatically. Triple bolt couples are excellent for a party score because they'll probably spend the entire party making out and that's a great boost. If the host doesn't yet have a circle of friends, you'll have to work them a bit. Take them around the party hugging, doing social gestures, influencing people to interact, and so on. They'll roll wants to do so, so let that guide you. Dance Together and mass solo dancing are social; smustling and vacation dances are not. Group activities like sitting in hot tubs, playing games, eating dinner, and watching TV together boost the party score, but blowing bubbles doesn't without a mod. If you invite sims who don't like each other, invite enemies who attack each other on sight - watching a fight is a positive social activity! Repeated poking, shoving, etc., that doesn't rise to a fight will drag the score down because they are negative socials. A party must be a Disaster or Dud to generate a negative memory; even a final Not Bad score will generate a positive memory. I once mistimed a party so that the host, who lived alone, left for work in the middle; the guests carried on without him and he got the memory of a roof raiser.

Scored outings are tougher because you can't see the wants panels of the inactive sims, but working to make friends with the sim who called the outing will at least prevent tanking. I don't call scored outings, but always accept them when phoned in, and I do them "just for fun" quite a bit. They're a good way to cultivate circles of friends, and if you take them home, or have a home outing, the outing's members will hang around until their motives crash regardless of what the host does, which is useful as heck. I like to call home outings for pregnant ladies, set out some food, influence guests to do chores and play with toddlers, and let the pregnant lady waddle off to bed. They're also good for getting fun up after school, simulating college tours or business meetings, connecting relatives, matchmaking, creating school cliques, playing a musical group, introducing the family to a prospective significant other, "hiring" teens to do yardwork, and just generally having a good time. I've had one disaster outing in my ten years of play, and that wasn't my fault but involved a caught-cheating event. Even outings called by a Romance sim who shows up with all his lovers and winds up getting slapped by them all can be salvaged by monopolizing the poor idiot. The first time that ever happened to me, all the angry girlfriends did their conga of slapping and then ran off to commiserate with each other in hot tubs, sing karaoke, dance, and enjoy each other's company.

I understand not wanting to be graded, especially if you're someone who feels a lot of pressure from being judged in real life; but once you understand the mechanics, the pressure should be greatly reduced, and in "just for fun" outings can be done away with altogether. It's not inconceivable that real-life anxiety about such situations could be addressed by judicious use of dates, parties, and scored outings in the game, where the stakes are low, the circumstances are within your control, and the option to quit without saving is always available. If there's no serious real life emotional issues, it seems a shame to miss out on the fun to avoid all possibility of what is generally, in the end, a very minor failure.

Great outings and dates often generate rewards in the form of presents left on the doorstep, and one of the later EPs introduced a feature which occasionally grants random skill points to the active sim of an outing or date, so there's also a strategic reason to do them.

Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Mad Poster
#9891 Old Today at 10:08 AM
Quote:
Originally Posted by Neverwinter_Knight77
I generally don't throw parties or go on dates/outings. I prefer not to be graded and then fulfill a fear or bad memory.


If I throw a 'party' I tend not to use the game's party mechanics. I just invite people over and have food and music etc. I don't like the timer on parties and that everyone rushes home afterwards. The same with a date, although I will do the timed ones if a sim rolls a want (I rarely see party wants).
Lab Assistant
#9892 Old Today at 12:19 PM
I hate timers in general.
Scholar
#9893 Old Today at 1:56 PM
I like the party mechanic. It makes it a little mini game, and everyone goes home automatically so that the lot is less crowded afterwards. But my sims get party wants all of the time.

Omnia - Fantasy / Mythological / Medieval Hood
Ephemera MoreColorful - SimpleSkin Recolors
Lab Assistant
#9894 Old Today at 3:50 PM
I like parties too. I use them for everything. Even a funeral can be a roof raiser. My playable Sim usually has an ulterior motive for having a party, like they want to get to know someone but need some cover for doing so, or they want to see an ex but not be too obvious about it. Or maybe they are running for office and have to schmooze all the town bigwigs. Teens frequently have parties while parents are at work or if they are away. I also like my more laid-back Sims to have a lot of parties because they just like to have their friends over to eat pizza and use the bubble blower or sit in the hot tub all night, as one does. I like it when their late-night parties cause them to sleep in and miss work. It adds some variety and means not everyone is perfect.

I don't mind bad parties, outings, or dates. Sometimes you just don't have chemistry. Sometimes things going wrong is good for storytelling. My favorite bad date was when Telegonus Beaker asked Ursula Curious out so he could propose to her. It was at dream date status when he started proposing, but even during the cut scene you could see Aldric Davis watching them. Right after the proposal, Aldric laid a big smooch on Ursula, causing Telegonus to get angry and break off the engagement before it had even hardly begun. He got a flaming bag of poo for that one, but I thought it was great drama.
Mad Poster
#9895 Old Today at 4:37 PM
Probably because of the hacks I have that allow reasonable numbers of invitees, I very often have sims who don't manage to go home after the party. Sometimes this is character perfect: obviously Ripp didn't leave the Smith house because home sucks. Lola clearly stayed to help Jenny and PT clean up. (Really, they couldn't get out the gate bottleneck, most likely, and the leave lot action dropped from their queue.)

Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
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