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Inventor
#24576 Old Yesterday at 1:58 AM
I like the first layout better because I love when the counters/stove/fridge have their own little nook like that. I also think the whole thing - the counters, island counter, and table- fits really well into the front of the house and looks a bit more awkward in the back layout. I've been to plenty of houses where the kitchen is in the front of the house. If that bugs you, maybe take the 2x3 section by the front door and give it a wooden flooring and give the rest of the kitchen tiles so it has a mini foyer.
Top Secret Researcher
#24577 Old Yesterday at 2:40 AM
Thank you to the both of you; talking about the layout helped me realize my biggest problem--that I did need to move the stairs. For me, the house has much better flow with the stairs on the side of the house; I felt the dining table was tight in both of the previous layouts. In the front of the house, I ended up with dead space behind the island & barstools, and then the chairs were too close to the front door. Okay, but not ideal for routing. And then, yes, in the back of the house, the table seemed to call for more space as well--I couldn't seem to get it to not seem too close to the stairs or the back door. (When building and planning, I try to stage with the 2x2 table. I don't often build with a particular sim or family in mind, so by doing it that way, I can ensure I have space for all six seats if I need it later. Plus that is my preferred dining set up anyway. It's not really necessary in all houses, but it never hurts to have extra seats for guests, right?) Anyway, here's what I came up with:



I still got a nice kitchen nook (I love when that happens, too, BeckyBoo8!), I think, and was able to keep the island and barstools. And I was even able to keep the same room sizes upstairs:


As I'm rebuilding Pleasantview, I'm trying to be more exact about my building. My starter homes have 3 bedrooms, 1 bath, maybe closets if you're lucky, and these mid range homes will have 4 bedrooms, 2 bathrooms and have to have closets. So I was happy I could keep my prefered room size (I don't like to go smaller than 4x4) without increasing the house size.

I'm still not 100% positive about it, especially since the door to the sunroom is now in the back mudroom/laundry room, but I think it flows better. Thoughts?
Screenshots

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
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Instructor
#24578 Old Yesterday at 2:43 AM Last edited by inspiredzone : Yesterday at 3:46 AM.
Personally, I would do layout 1, and flip the cabinets to the opposite wall against the stairs. Then you can place the kitchen table in the front with a window to look out. That's how my childhood home was- kitchen in the front with a big bay window.
Top Secret Researcher
#24579 Old Yesterday at 5:24 AM
The vast majority of houses I lived in and visited had the kitchen at the back and it was more convenient for kids playing at the back to come in and have a snack. I like the revised floor plan above with the kitchen at the back, but yes the entrance to the sunroom isn't ideal.
Top Secret Researcher
#24580 Old Yesterday at 9:28 AM
Thanks for the feedback everyone! I finally settled on this:

Screenshots

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | Kelyns on other forums
Test Subject
#24581 Old Yesterday at 5:24 PM
Is there a reason why HCDU starts crashing whenever I try to run it?
Mad Poster
#24582 Old Yesterday at 6:20 PM
Undoubtedly, but that sentence doesn't contain nearly enough information to figure it out.

Ugly is in the heart of the beholder.
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Top Secret Researcher
#24583 Old Yesterday at 6:22 PM
Maybe your folder has too much stuff; try taking out some downloads and then running it. That's usually the case when I have problems with the HCDU.

"May the sunlight find you, thy days be long, thy winters kind, thy roots be strong." -Grand Oak Tree, DAO

XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
Bored? Read an unfinished legacy or sim story. | Kelyns on other forums
Test Subject
#24584 Old Yesterday at 6:44 PM
Quote:
Originally Posted by Peni Griffin
Undoubtedly, but that sentence doesn't contain nearly enough information to figure it out.

Im sorry! I was such in a rush to find out what was wrong that I did not proofread before submitting.

Quote:
Originally Posted by Phantomknight
Maybe your folder has too much stuff; try taking out some downloads and then running it. That's usually the case when I have problems with the HCDU.

I thought the same, but when i take out some of my bigger folders it still acts the same.

In a more descriptive explanation, when I run HCDU it opens fine but when I press "scan" it immediately crashes. Its not like it happened all of a sudden since I just installed ts2 and went on a download spree.

EDIT: It was a locale issue, I usually change my system locale to Japanese so my computer can get along better with some singing synthesizers.
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