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Mad Poster
#2551 Old 14th Oct 2016 at 11:43 AM
Quote: Originally posted by simsfreq
Yes, it should be someone the pyalable sim doesn't know. But it shouldn't be someone the invited sim doesn't know!



"Hey, do you want to come over?"

"Sure! Is it OK if I bring a friend?"

"Yep!"

<hangs up>

"Holy crap, I don't have any friends." <sees walkby> "You'll do! Hey! Come with me to a complete stranger's house?"

"Uh.... okay?!"

That's how you make friends! :p


LOL.

Although I thought that we were referring to friends brought home from work or school, not friends that have been invited.
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Mad Poster
#2552 Old 14th Oct 2016 at 12:46 PM
@ChisanaAoi - How deeply nested are your download subfolders? I've read somewhere that the game has a 255-character limit on the file paths.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Lab Assistant
#2553 Old 14th Oct 2016 at 10:14 PM
Quote: Originally posted by ihatemandatoryregister
@ChisanaAoi - How deeply nested are your download subfolders? I've read somewhere that the game has a 255-character limit on the file paths.

Downloads>Mods and thats it, but like I said they were working fine and havent been moved :/
Mad Poster
#2554 Old 14th Oct 2016 at 11:30 PM
Quote: Originally posted by ChisanaAoi
When my game decides it only wants to acknowledge some custom content :/ Went to play my game and noticed my lot sync timer and sim blender weren't appearing in game, though they worked just fine yesterday and I didn't touch the folders. Same with the mod to remove the red pause lines. Like game if you can please actually load all the cc and not just pick and choose that would be great, especially since I hardly ever have the patience to wait for the game to reload and usually just end up deciding not to play for the day



For me it was Sim Manipulator what selected randomly mods to not work. Every time different mods.
Now I keep Sim Manipulator at desktop and use it in game when really needed.
Mad Poster
#2555 Old 15th Oct 2016 at 10:07 PM
Quote: Originally posted by ihatemandatoryregister
Well, I did a search, and found this:
http://sims2pack.modthesims2.com/15/packages.txt

md5=93EC611C6CEC3CC1F42EC0E4AFE2A1DA;name="Can I Bring A Friend" Only Brings Friendlies;author=J.M.Pescado;version=2004-12-05;URL=http://www.modthesims2.com/showthread.php?t=29762Description=As requested, the friend brought by Can I Bring A Friend; will actually be a friend, and not a random stranger.

The link leads to a Permission Denied page, though, and I can't find any mention of the mod anywhere else on the internet.


Pescado's old "bringrealfriends" mod appears to have had this function. There's a discussion of it here:

http://www.moreawesomethanyou.com/s...ic,11817.0.html

Apparently it was discontinued and its functions moved into "nofraternization". I pulled "nofraternization" out of my own game because since it was also restricting my sims to only bringing home work friends of their own rank/level, they never brought anybody home from work.
Lab Assistant
#2556 Old 15th Oct 2016 at 10:15 PM
Oh Sims why are you so insistent on annoying me to the point where I can't play? .-. Finally got the two mods that I noticed weren't working to work. Had to re-download and replace the old file. Now I'm wondering how much else is missing that I'm not going to notice until I need it *sigh* I can't go re-downloading everything, I have no WiFi and it would take forever to download everything on my phone and transfer .-. Welp hopefully nothing too important is missing. I swear this game just enjoys making me have to constantly exit out of it and wait for it to restart :/
Inventor
#2557 Old 15th Oct 2016 at 10:27 PM
I thought RoxEllen might have found the cause for my game, as I certainly remembered the nofraternization mod. Except I don't currently have that one in. So it remains a mystery for me.
Mad Poster
#2558 Old 15th Oct 2016 at 10:30 PM
Quote: Originally posted by RoxEllen1965
Pescado's old "bringrealfriends" mod appears to have had this function. There's a discussion of it here:

http://www.moreawesomethanyou.com/s...ic,11817.0.html

Apparently it was discontinued and its functions moved into "nofraternization". I pulled "nofraternization" out of my own game because since it was also restricting my sims to only bringing home work friends of their own rank/level, they never brought anybody home from work.


Is one of the reasons I'm not overly fond of Pescado's hacks. Combining multiple features into one big hack.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Mad Poster
#2559 Old 16th Oct 2016 at 12:57 AM
Quote: Originally posted by Devon Aster
I thought RoxEllen might have found the cause for my game, as I certainly remembered the nofraternization mod. Except I don't currently have that one in. So it remains a mystery for me.


I could swear that I also have that behavior that makes them to bring friends home from work instead of strangers, but the dialog mods to allow or not allow are the only ones I can find in my downloads folder.
Mad Poster
#2560 Old 16th Oct 2016 at 11:06 AM
Mine don't always bring home strangers, sometimes they bring home one friend, again, and again, and again. Eventually, I'll just have that friend move in with them since he likes them so much.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
Mad Poster
#2561 Old 16th Oct 2016 at 11:20 AM
Yep, I thought I had empty templates, but it turns out it must've been so long since I last installed them, that I forgot where they went. I'd replaced the My Documents Pleasantview, not the UserData one. Oops! Anyway, I hadn't done much to my hood, and of course I could just copy the lots across, nobody had moved in yet. I even spawned more interesting trees in the second iteration.

I use the sims as a psychology simulator...
Mad Poster
#2562 Old 16th Oct 2016 at 11:31 AM
Quote: Originally posted by smorbie1
Mine don't always bring home strangers, sometimes they bring home one friend, again, and again, and again. Eventually, I'll just have that friend move in with them since he likes them so much.


Is this a work friend or a hobby friend? There is a known bug in Free Time that makes it keep bringing the same hobby friend home over and over again. TwoJeffs made a fix for it.

http://www.simbology.com/smf/index.php?topic=16.0
Bring Hobby Friend From Work Fix
Fixes a Free Time bug that causes a sim to bring the same Hobby Friend home from work EVERY DAY for the rest of their lives.
Field Researcher
#2563 Old 16th Oct 2016 at 2:41 PM
Hal Capp gets A - report card. Relatives are proud and send him money.
Few seconds later Desdemona Capp gets A - report card. Nothing.
Mad Poster
#2564 Old 16th Oct 2016 at 11:43 PM
Quote: Originally posted by RoxEllen1965
Is this a work friend or a hobby friend? There is a known bug in Free Time that makes it keep bringing the same hobby friend home over and over again. TwoJeffs made a fix for it.

http://www.simbology.com/smf/index.php?topic=16.0
Bring Hobby Friend From Work Fix
Fixes a Free Time bug that causes a sim to bring the same Hobby Friend home from work EVERY DAY for the rest of their lives.


It always seems to be someone from work. Most of the time they bring home people who aren't friends so they can get to know them better, but now and again, they'll bring the same buddy home.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
Mad Poster
#2565 Old 17th Oct 2016 at 2:45 AM
If it's a "now and again" thing and they do sometimes bring other people home, it's probably just a coincidence. There was a discussion in another thread about how the random number generator in this game isn't nearly random enough. If it was the FT bug, you'd know it because your sim would only bring that same person home every day for the rest of his/her life.
Inventor
#2566 Old 17th Oct 2016 at 11:29 AM
I would've liked it if playables in a university setting sometimes autonomously would do an assignment, like townie dormies do.
Instructor
#2567 Old 17th Oct 2016 at 2:04 PM
What makes you go Grrrr?

That Sims don't think about waiting. They don't waite for a few minutes until the route is free, but just complain and forget everything.
That Sims put their homework around the front door. Sometimes a Sim decides to make homework right in front of the door, so no one can enter anymore (and they don't think about stepping over the homework Sim). (Although that could be the way I build that house, since in other houses that never was a problem. Anyway, it's a Grrr.)
Scholar
#2568 Old 17th Oct 2016 at 2:23 PM
Quote: Originally posted by mirjampenning
I would've liked it if playables in a university setting sometimes autonomously would do an assignment, like townie dormies do.


I'm glad they don't. What if I WANT a student to fail?
Inventor
#2569 Old 17th Oct 2016 at 2:30 PM
Quote: Originally posted by alljoj
I'm glad they don't. What if I WANT a student to fail?

Then you cancel the action, I would say.
For my type of play it would have fitted more if they could make that effort of choosing for the assignment, but since they don't do it autonomously anyway this is a moot point.
Mad Poster
#2570 Old 17th Oct 2016 at 8:03 PM
Quote: Originally posted by Booney
Hal Capp gets A - report card. Relatives are proud and send him money.
Few seconds later Desdemona Capp gets A - report card. Nothing.


My self-Sim's story is that she somehow ended up in Oakbrook with no actual memories of who she is. That was slightly ruined by relatives sending her money for good grades.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Mad Poster
#2571 Old 17th Oct 2016 at 10:11 PM
It just adds to the mystery, though, doesn't it? Why are these strangers always sending her money, and who are they? The fact that there is no return address on the envelope and it seems to be postmarked in different places (from their travels of course) just raises the intrigue. Her new friends keep telling her to just enjoy the money; she will find out eventually, but don't worry so much she neglects her studies. But that somehow just makes it worse. It becomes a bit of an obsession with her.

Whoops, was playing your game for a minute, there. Let me just rearrange things back the way you had them.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
Mad Poster
#2572 Old 17th Oct 2016 at 10:29 PM
I actually like that. Thanks for the ideas!

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Mad Poster
#2573 Old 17th Oct 2016 at 11:37 PM
Whilst we are on the subject, I love, love, love so many of these careers. I just wish there were a way to edit LTW so that one of these jobs would satisfy the want.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
Mad Poster
#2574 Old 17th Oct 2016 at 11:42 PM
You could pick a similar one and then just manually toggle it when they reach the top.

I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister

Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
Mad Poster
#2575 Old 18th Oct 2016 at 9:42 AM
Does that require Sim pe? Because that program frightens me more than violence or sudden death.

"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
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