Quote: Originally posted by GabrieIIa
So, I got someone to do some age conversions on some naga tails for me, but the animations are really glitched. I think a big part of that is that it's still mapping to both legs instead of just mapping to one. How do I get it so that it only uses the bones of one leg instead of both?
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I can't be sure that is the issue without seeing it, but to remove or change bones, I do it in Blender. Might be able to do it in Milkshape, but I do not use that. Also, if you have TSRW or s3oc, you can extract a geom from another tail and use MTK to transfer bones.