#1
9th Oct 2007 at 5:22 PM
Posts: 459
Thanks: 19000 in 46 Posts
Glass parts
Is there anyway to add a glass component to a mesh/package that doesnt already have one?I have tried various ways but either end up with a still solid object or part of the object not showing up at all
FifthAce2007
My Sims 2 creations are no longer supported. Regardless of what the individual post says, feel free to clone, recolour, chuck on a bonfire or mix in a blender! Just credit me/this site with the upload, and upload here only, thanks
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#2
9th Oct 2007 at 5:32 PM
Yup. You need to adjust the subset in the Material Definition.
1. Go to stdMatAlphaBlendMode and change to blend.
2. If you do not have these values, then add them:
name: stdMatEnvCubeMode
value: reflection
name: stdMatEnvCubeTextureName
value: reflectionkitchenhighcontrast-envcube
Then you can add a transparent texture. Or if you are defining the color in the mat def file, you need to go to stdMatUntexturedDiffAlpha and change the value. The lower the number, the more transparent it is. 0= invisible, 1= solid. Try .5 or .6 to start with. You might need to mess with this anyway, even with a texture, I cannot honestly remember.
Cogito ergo nupta non sum.
1. Go to stdMatAlphaBlendMode and change to blend.
2. If you do not have these values, then add them:
name: stdMatEnvCubeMode
value: reflection
name: stdMatEnvCubeTextureName
value: reflectionkitchenhighcontrast-envcube
Then you can add a transparent texture. Or if you are defining the color in the mat def file, you need to go to stdMatUntexturedDiffAlpha and change the value. The lower the number, the more transparent it is. 0= invisible, 1= solid. Try .5 or .6 to start with. You might need to mess with this anyway, even with a texture, I cannot honestly remember.
Cogito ergo nupta non sum.
#3
9th Oct 2007 at 11:19 PM
Posts: 459
Thanks: 19000 in 46 Posts
Thats pretty much what I have been doing, but the problem I am facing is:
I have the corner section of a kitchen unit, and it only has two groups; the counter and the unit itself, all the other units in the same set has three parts, the counter, the unit and a glass part.
What I did was to split the counter into two seperate pieces, group the one with the counter group and the other with the glass group already there, problem with the corner piece is it doesnt already have a glass component, only the two groups, and what I need is to be able to add a third group to the corner mesh, then I can make it into a glass part to match the rest of the counters...
...dunno if I explained that very well
FifthAce2007
My Sims 2 creations are no longer supported. Regardless of what the individual post says, feel free to clone, recolour, chuck on a bonfire or mix in a blender! Just credit me/this site with the upload, and upload here only, thanks
I have the corner section of a kitchen unit, and it only has two groups; the counter and the unit itself, all the other units in the same set has three parts, the counter, the unit and a glass part.
What I did was to split the counter into two seperate pieces, group the one with the counter group and the other with the glass group already there, problem with the corner piece is it doesnt already have a glass component, only the two groups, and what I need is to be able to add a third group to the corner mesh, then I can make it into a glass part to match the rest of the counters...
...dunno if I explained that very well
FifthAce2007
My Sims 2 creations are no longer supported. Regardless of what the individual post says, feel free to clone, recolour, chuck on a bonfire or mix in a blender! Just credit me/this site with the upload, and upload here only, thanks
#4
10th Oct 2007 at 3:01 PM
Hmmm, kitchens are tricky. The only thing I could possibly suggest to fix the corner part is to make a texture that has the counter part and a transparent part for the unit. Then it won't matter that there are only two parts. You would texture everything in the same texture. Does that make sense?
You might want to post your file here so I or someone else could look at it.
Cogito ergo nupta non sum.
You might want to post your file here so I or someone else could look at it.
Cogito ergo nupta non sum.
#5
10th Oct 2007 at 5:08 PM
Posts: 459
Thanks: 19000 in 46 Posts
I see what you are saying, but everything already is mapped to a single texture, the whole unit set. I could easily change ONE of the group's values in SimPE to make it show as a glass component, i.e. the counter surface, that would be fine if I wanted the whole surface to be glass, but only part of it needs to be glass...
I have attached the completed set, what I have done with it is to darken the glass parts to a smokey black glass, and kinda 'cheated' with the texture for the corner piece, same with the sink part, to make it look as close to the actual glass parts as possible, without them actually being made glass.
It didnt end up too bad, only if you look very closely can you tell it's not glass in the corner. I would have preferred it to be glass tho, but unless you know that it isnt, you wouldnt be able to tell really.
Problem is, I know
I did try putting a screenshot on to save you having to use the item in-game to see what I mean, but you couldnt really tell from the screenshot what I am referring to, must have done a better job with the texture than I thought
FifthAce2007
My Sims 2 creations are no longer supported. Regardless of what the individual post says, feel free to clone, recolour, chuck on a bonfire or mix in a blender! Just credit me/this site with the upload, and upload here only, thanks
I have attached the completed set, what I have done with it is to darken the glass parts to a smokey black glass, and kinda 'cheated' with the texture for the corner piece, same with the sink part, to make it look as close to the actual glass parts as possible, without them actually being made glass.
Quote:
Note to self: Be better at explaining things, cos that above is a mouthfull |
It didnt end up too bad, only if you look very closely can you tell it's not glass in the corner. I would have preferred it to be glass tho, but unless you know that it isnt, you wouldnt be able to tell really.
Problem is, I know
I did try putting a screenshot on to save you having to use the item in-game to see what I mean, but you couldnt really tell from the screenshot what I am referring to, must have done a better job with the texture than I thought
Attached files:
Modenna Kitchen Suite.rar (813.1 KB, 6 downloads) - View custom content | ||||||||||||||||||||||||||||||||||||||||||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- fifthace-modenna-stool-oct2007.package 168664 36745 21% 08-10-07 22:59 .....A. B51973D0 m3e 2.9 fifthace-modenna-chair-oct2007.package 180711 36548 20% 08-10-07 22:43 .....A. EEDCE8E4 m3e 2.9 fifthace-modenna-diningtable-oct2007.package 297471 40443 13% 08-10-07 22:22 .....A. 1CAA6A89 m3e 2.9 fifthace-modenna-minifridge-oct2007.package 338824 67401 19% 08-10-07 21:10 .....A. 1B6B4268 m3e 2.9 fifthace-modenna-dishwasher-oct2007.package 501419 69388 13% 08-10-07 20:40 .....A. 0F8D6CDD m3e 2.9 fifthace-modenna-microwave-oct2007.package 85816 20543 23% 08-10-07 20:20 .....A. B0D4E3FC m3e 2.9 fifthace-modenna-refridgerator-oct2007.package 588027 113269 19% 08-10-07 19:46 .....A. 8429B1BE m3e 2.9 fifthace-modenna-islandcounter-oct2007.package 912062 106459 11% 08-10-07 15:21 .....A. CFEEB0E3 m3e 2.9 fifthace-modenna-sink-oct2007.package 255134 103508 40% 08-10-07 15:20 .....A. 5E117E13 m3e 2.9 fifthace-modenna-cooker-oct2007.package 842711 107507 12% 09-10-07 17:16 .....A. 57D489FD m3e 2.9 fifthace-modenna-counter-oct2007.package 852967 129904 15% 09-10-07 17:13 .....A. 899B9483 m3e 2.9 ------------------------------------------------------------------------------- 11 5023806 831715 16% |
FifthAce2007
My Sims 2 creations are no longer supported. Regardless of what the individual post says, feel free to clone, recolour, chuck on a bonfire or mix in a blender! Just credit me/this site with the upload, and upload here only, thanks
#6
14th Oct 2007 at 3:55 AM
Posts: 4,403
Thanks: 10662 in 115 Posts
may try to make an additional standalone object for the glass piece, but the pay back is that users have to add a glass piece object everytime they do so.''
but, adding a third subset which is not recolourable may sounds better still.
I tend to think you may find more helps in this subforum.
http://www.modthesims2.com/forumdisplay.php?f=114
but, adding a third subset which is not recolourable may sounds better still.
I tend to think you may find more helps in this subforum.
http://www.modthesims2.com/forumdisplay.php?f=114
#7
14th Oct 2007 at 4:13 AM
Good point niol, moving there now.
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